Cosmetics Color Addition based on the present models ( Germany )

A damn shame, well regardless, very cool examples :+1:t3: Maybe they’ll take inspiration from these, anything’s possible. At the very least I’m hoping for a little more effort with the customization with the new update. Thanks for sharing :call_me_hand:t3:

2 Likes

dont forget one major detail; we need to have the option to choose what will the soldier carry on him, belt equipment wise, we should be able to choose if we want just ammo pouches for example, or if we want to have everything, holster, backpack, breadbag, gas mask canister, knife holster, and so on. right now we cannot select this, and we get it via different torso tops. thats about it

YEA F*** historical accuracy who cares?

  • not the devs and most of the community

Well, yes, and no.

It ain’t more major than the fact that you don’t even have all type of season uniforms.

I’d argue both are somewhat on the same level as both present an actual issue.

Such as UK, italy and US missing uniforms.

Merge is about to drop, but we don’t have many winter uniforms or desert ones for the others etc.

Beside, they did Aknowledged my first suggestion regarding the lack of selection ( I think. ) I aint gonna be stuck there forever and keep making the same suggestion over and over. Have to move on and address the other issues related to it and makes it better.

As the more cosmetic we have, the better is for everyone.

2 Likes

I thought all the soldiers in the game had bald heads, so I was shocked to see such a handsome guy.
8231e429b471ff574963fc93e94055dd065487f6_2_1000x562

3 Likes

They are, but there are also hairs that are some sort of headgear.

2 Likes

more clothings for addition:

Volkssturm M44

Gray: ( Texture Name applied: ger_m44_tunic_gray_tex_d* )


Pea Dot: ( T N: ger_m44_tunic_dot_br_tex_d* )


Green: ( T N: ger_m44_tunic_gr_tex_d* )


Code

here is a template of where you can change textures and create others variants. though, those will not work very well:

but anyway, where there will be the " x ", is where you will have to give your custom name as it creates a template.

and where there will be the " X " is where you’ll insert a texture:
which you can play around. but keep in mind that it will only work in solo. and not multiplayer )

attachable_wear_volkssturm_m44_blue_ger_item{
  _extends:t="attachable_wear_tunic_m44_volksstrum_ger_summer_item"

  item__template:t="attachable_wear_tunic_m44_volksstrum_x_ger_summer_item"

  "animchar__objTexReplace:object"{
    "ger_m44_tunic_tex_d*":t="X*"
    "ger_overcoat_wristband_tex_n*":t="plastic_a_tex_n*"
  }
}

Additional Volkssturm Uniforms on trenchcoats that i would like to see in the game:

( for more info, check their own thread and i apologize for the cross posting. but i only learned a few days ago how to change texture which it’s somewhat better than my PH ““abilities”” )

1 Like

another example that i made, this time, on the attachable_wear_zeltbahn_03_ger_summer_w_fliegerbluse_item model.

more for the luftwaffe units feld division.
image

( unfortunately, i couldn’t find a closer blue for the headgears. i went over 400 textures, but this is far as close it’s ever gonna get )

code for modders
// Luftwaffe Zeltbahns

attachable_blue_splinter_fliegerbluse_item{
  _extends:t="attachable_wear_zeltbahn_03_ger_summer_w_fliegerbluse_item"

  item__template:t="attachable_wear_zeltbahn_03_ger_summer_w_fliegerbluse_item"

  "animchar__objTexReplace:object"{
    "zeltbahn_gray_tex_d*":t="zeltbahn_tex_d*"
    "ger_summer_flight_tunic_01_tex_d*":t="ger_summer_flight_tunic_blue_01_tex_d*"
  }
}

attachable_blue_splinter_prem_fliegerbluse_item{
  _extends:t="attachable_wear_zeltbahn_03_ger_summer_w_fliegerbluse_item"

  item__template:t="attachable_wear_zeltbahn_03_ger_summer_w_fliegerbluse_item"

  "animchar__objTexReplace:object"{
    "zeltbahn_gray_tex_d*":t="zeltbahn_gray_tex_d*"
    "ger_summer_flight_tunic_01_tex_d*":t="ger_summer_flight_tunic_blue_01_tex_d*"
  }
}

not sure if i did before, but once again, i would like to really thank @Devenddar for making me able to do this post and be able to make it work. ( outside the entities not working in multiplayer… but that’s another story that we’re sadly familiar with )

code
attachable_wear_luft_hooded_smock_open_item{
  _extends:t="attachable_wear_ger_hooded_smock_open_item"

  item__template:t="attachable_wear_ger_hooded_smock_open_item"

  "animchar__objTexReplace:object"{
    "ger_hooded_smock_open_tex_d*":t="ger_hooded_smock_open_tex_d*"
    "ger_summer_flight_tunic_01_tex_d*":t="ger_summer_flight_tunic_blue_01_tex_d*"
  }
}
5 Likes

Seeing this thread occasionally get updated is a joy

thanks :smiley:

i wished in a sense that i didn’t, because i can’t include pictures in the main body. ( due to edit function going away after a month or so )

and i only discovered recently that i can apply textures to clothes, so i can make stuff more realistic and look good instead of my aweful PH " " skills " ".

but as long i find stuff, i’ll try to update it and perhaps ask a mod if it can be integrated.

2 Likes

medic tunics:

Code for modders

( to put inside entities.blk )

// Medic Normal Tunic us_shirt_m44_wristband_tex_d

attachable_wear_tunic_01_medic_green_ger_summer_item{
  _extends:t="attachable_wear_tunic_01_volkssturm_ger_summer_item"

  item__template:t="attachable_wear_tunic_01_volkssturm_ger_summer_item"

  "animchar__objTexReplace:object"{
    "ger_volkssturm_armband_tex_d*":t="ussr_m35_jacket_wristband_tex_d*"
  }
} 

attachable_wear_tunic_01_medic_brown_ger_summer_item{
  _extends:t="attachable_wear_tunic_01_brown_volkssturm_ger_summer_item"

  item__template:t="attachable_wear_tunic_01_brown_volkssturm_ger_summer_item"

  "animchar__objTexReplace:object"{
    "ger_volkssturm_armband_tex_d*":t="ussr_m35_jacket_wristband_tex_d*"
    "ger_volkssturm_tunic_tex_d*":t="ger_volkssturm_tunic_brown_tex_d*"
  }
}

Screenshot:


P.S.

you could use those, but the tunic it’s based on the volkssturm one. so… it might make your mod a bit unistorical accurate. although, i found out that the trenchcoats have also volkssturm collar tabs similar to the tunic above, but i can’t do nothing about it


2 Likes

more hats color variants:

( based on: helmet_06_ger_summer_item & jager_cap_w_goggles_m42_gebirgsjager_anorak_item )

Code for modders
// short_hat ( helmet_06_ger_summer_item )

Gray_short_german_Hat{
  _extends:t="helmet_06_ger_summer_item"

  item__template:t="helmet_06_ger_summer_item"

  "animchar__objTexReplace:object"{
    "ger_cap_tex_d*":t="usa_camo_darkgrey_5d*"
  }
}

Gray_short_german_Hat{
  _extends:t="helmet_06_ger_summer_item"

  item__template:t="helmet_06_ger_summer_item"

  "animchar__objTexReplace:object"{
    "ger_cap_tex_d*":t="ger_camo_grey*"
  }
}

Dark_Gray_short_german_Hat{
  _extends:t="helmet_06_ger_summer_item"

  item__template:t="helmet_06_ger_summer_item"

  "animchar__objTexReplace:object"{
    "ger_cap_tex_d*":t="ger_camo_dark_grey*"
  }
}

Brown_short_german_Hat{
  _extends:t="helmet_06_ger_summer_item"

  item__template:t="helmet_06_ger_summer_item"

  "animchar__objTexReplace:object"{
    "ger_cap_tex_d*":t="dirt_tile_floor_tex_d*"
  }
}

red_Brown_short_german_Hat{
  _extends:t="helmet_06_ger_summer_item"

  item__template:t="helmet_06_ger_summer_item"

  "animchar__objTexReplace:object"{
    "ger_cap_tex_d*":t="jp_camo_brown*"
  }
}

White_short_german_Hat{
  _extends:t="helmet_06_ger_summer_item"

  item__template:t="helmet_06_ger_summer_item"

  "animchar__objTexReplace:object"{
    "ger_cap_tex_d*":t="us_shirt_m44_camo_tex_ao*"
  }
}

Vivid_Green_short_german_Hat{
  _extends:t="helmet_06_ger_summer_item"

  item__template:t="helmet_06_ger_summer_item"

  "animchar__objTexReplace:object"{
    "ger_cap_tex_d*":t="jp_camo_prototype_green*"
  }
}

Light_Green_short_german_Hat{
  _extends:t="helmet_06_ger_summer_item"

  item__template:t="helmet_06_ger_summer_item"

  "animchar__objTexReplace:object"{
    "ger_cap_tex_d*":t="jp_camo_sdf_olive_drab*"
  }
}

Light_Blue_short_german_Hat{
  _extends:t="helmet_06_ger_summer_item"

  item__template:t="helmet_06_ger_summer_item"

  "animchar__objTexReplace:object"{
    "ger_cap_tex_d*":t="ice_surface_bare_a_tex_d*"
  }
}

short_hat_with_googles ( jager_cap_w_goggles_m42_gebirgsjager_anorak_item )

Gray_shortgoogley_german_Hat{
  _extends:t="jager_cap_w_goggles_m42_gebirgsjager_anorak_item"

  item__template:t="jager_cap_w_goggles_m42_gebirgsjager_anorak_item"

  "animchar__objTexReplace:object"{
    "ger_cap_tex_d*":t="usa_camo_darkgrey_5d*"
  }
}

Gray_shortgoogley_german_Hat{
  _extends:t="jager_cap_w_goggles_m42_gebirgsjager_anorak_item"

  item__template:t="jager_cap_w_goggles_m42_gebirgsjager_anorak_item"

  "animchar__objTexReplace:object"{
    "ger_cap_tex_d*":t="ger_camo_grey*"
  }
}

Dark_Gray_shortgoogley_german_Hat{
  _extends:t="jager_cap_w_goggles_m42_gebirgsjager_anorak_item"

  item__template:t="jager_cap_w_goggles_m42_gebirgsjager_anorak_item"

  "animchar__objTexReplace:object"{
    "ger_cap_tex_d*":t="ger_camo_dark_grey*"
  }
}

Brown_shortgoogley_german_Hat{
  _extends:t="jager_cap_w_goggles_m42_gebirgsjager_anorak_item"

  item__template:t="jager_cap_w_goggles_m42_gebirgsjager_anorak_item"

  "animchar__objTexReplace:object"{
    "ger_cap_tex_d*":t="dirt_tile_floor_tex_d*"
  }
}

red_Brown_shortgoogley_german_Hat{
  _extends:t="jager_cap_w_goggles_m42_gebirgsjager_anorak_item"

  item__template:t="jager_cap_w_goggles_m42_gebirgsjager_anorak_item"

  "animchar__objTexReplace:object"{
    "ger_cap_tex_d*":t="jp_camo_brown*"
  }
}

White_shortgoogley_german_Hat{
  _extends:t="jager_cap_w_goggles_m42_gebirgsjager_anorak_item"

  item__template:t="jager_cap_w_goggles_m42_gebirgsjager_anorak_item"

  "animchar__objTexReplace:object"{
    "ger_cap_tex_d*":t="us_shirt_m44_camo_tex_ao*"
  }
}

Vivid_Green_shortgoogley_german_Hat{
  _extends:t="jager_cap_w_goggles_m42_gebirgsjager_anorak_item"

  item__template:t="jager_cap_w_goggles_m42_gebirgsjager_anorak_item"

  "animchar__objTexReplace:object"{
    "ger_cap_tex_d*":t="jp_camo_prototype_green*"
  }
}

Light_Green_shortgoogley_german_Hat{
  _extends:t="jager_cap_w_goggles_m42_gebirgsjager_anorak_item"

  item__template:t="jager_cap_w_goggles_m42_gebirgsjager_anorak_item"

  "animchar__objTexReplace:object"{
    "ger_cap_tex_d*":t="jp_camo_sdf_olive_drab*"
  }
}

Light_Blue_shortgoogley_german_Hat{
  _extends:t="jager_cap_w_goggles_m42_gebirgsjager_anorak_item"

  item__template:t="jager_cap_w_goggles_m42_gebirgsjager_anorak_item"

  "animchar__objTexReplace:object"{
    "ger_cap_tex_d*":t="ice_surface_bare_a_tex_d*"
  }
}

screenshots:




4 Likes

Splinter & OAK Anorak Coat ( attachable_wear_overcoat_w_anorak_item )


Code for modders
// Anorak Coats

attachable_wear_overcoat_splinter_anorak_white_item{
  _extends:t="attachable_wear_overcoat_w_anorak_item"

  item__template:t="attachable_wear_overcoat_w_anorak_item"

  "animchar__objTexReplace:object"{
    "ger_m42_anorak_oak_tex_d*":t="ger_m42_anorak_tex_d*"
    "ger_soldier_overcoat_2_tex_d*":t="ger_camo_dark_grey*"
  }
}

attachable_wear_overcoat_splinter_anorak_olive_item{
  _extends:t="attachable_wear_overcoat_w_anorak_item"

  item__template:t="attachable_wear_overcoat_w_anorak_item"

  "animchar__objTexReplace:object"{
    "ger_m42_anorak_oak_tex_d*":t="ger_m42_anorak_tex_d*"
    "ger_soldier_overcoat_2_tex_d*":t="us_camo_olive_late*"
  }
}

attachable_wear_overcoat_splinter_anorak_light_gray_item{
  _extends:t="attachable_wear_overcoat_w_anorak_item"

  item__template:t="attachable_wear_overcoat_w_anorak_item"

  "animchar__objTexReplace:object"{
    "ger_m42_anorak_oak_tex_d*":t="ger_m42_anorak_tex_d*"
    "ger_soldier_overcoat_2_tex_d*":t="ger_camo_winter_grey*"
  }
}

attachable_wear_overcoat_splinter_anorak_dark_gray_item{
  _extends:t="attachable_wear_overcoat_w_anorak_item"

  item__template:t="attachable_wear_overcoat_w_anorak_item"

  "animchar__objTexReplace:object"{
    "ger_m42_anorak_oak_tex_d*":t="ger_m42_anorak_tex_d*"
    "ger_soldier_overcoat_2_tex_d*":t="usa_camo_darkgrey_5d*"
  }
}

attachable_wear_overcoat_splinter_anorak_brown_item{
  _extends:t="attachable_wear_overcoat_w_anorak_item"

  item__template:t="attachable_wear_overcoat_w_anorak_item"

  "animchar__objTexReplace:object"{
    "ger_m42_anorak_oak_tex_d*":t="ger_m42_anorak_tex_d*"
    "ger_soldier_overcoat_2_tex_d*":t="dirt_tile_floor_tex_d*"
  }
}


attachable_wear_overcoat_splinter_anorak_dark_green_item{
  _extends:t="attachable_wear_overcoat_w_anorak_item"

  item__template:t="attachable_wear_overcoat_w_anorak_item"

  "animchar__objTexReplace:object"{
    "ger_m42_anorak_oak_tex_d*":t="ger_m42_anorak_tex_d*"
  }
}

attachable_wear_overcoat_splinter_anorak_light_green_item{
  _extends:t="attachable_wear_overcoat_w_anorak_item"

  item__template:t="attachable_wear_overcoat_w_anorak_item"

  "animchar__objTexReplace:object"{
    "ger_m42_anorak_oak_tex_d*":t="ger_m42_anorak_tex_d*"
    "ger_soldier_overcoat_2_tex_d*":t="ger_soldier_overcoat_lgreen_tex_d*"
  }
}

attachable_wear_overcoat_splinter_anorak_vivid_green_item{
  _extends:t="attachable_wear_overcoat_w_anorak_item"

  item__template:t="attachable_wear_overcoat_w_anorak_item"

  "animchar__objTexReplace:object"{
    "ger_m42_anorak_oak_tex_d*":t="ger_m42_anorak_tex_d*"
    "ger_soldier_overcoat_2_tex_d*":t="jp_camo_willow_green*"
  }
}

attachable_wear_overcoat_w_anorak_gray_item{
  _extends:t="attachable_wear_overcoat_w_anorak_item"

  item__template:t="attachable_wear_overcoat_w_anorak_item"

  "animchar__objTexReplace:object"{
    "ger_soldier_overcoat_2_tex_d*":t="usa_camo_darkgrey_5d*"
  }
}

attachable_wear_overcoat_w_anorak_white_item{
  _extends:t="attachable_wear_overcoat_w_anorak_item"

  item__template:t="attachable_wear_overcoat_w_anorak_item"

  "animchar__objTexReplace:object"{
    "ger_soldier_overcoat_2_tex_d*":t="us_shirt_m44_camo_tex_ao*"
  }
}

attachable_wear_overcoat_w_anorak_brown_item{
  _extends:t="attachable_wear_overcoat_w_anorak_item"

  item__template:t="attachable_wear_overcoat_w_anorak_item"

  "animchar__objTexReplace:object"{
    "ger_soldier_overcoat_2_tex_d*":t="ger_soldier_overcoat_brl_tex_d*"
  }
}

attachable_wear_overcoat_w_anorak_olive_item{
  _extends:t="attachable_wear_overcoat_w_anorak_item"

  item__template:t="attachable_wear_overcoat_w_anorak_item"

  "animchar__objTexReplace:object"{
    "ger_soldier_overcoat_2_tex_d*":t="us_camo_modern_green*"
  }
}

Screenshots:



4 Likes