Coming Soon: Economy Changes


Commanders, as promised, we are back with news on the upcoming economic changes.

SIGNIFICANT REDUCTION IN RESEARCH TIME AND SILVER PRICES!

Your feedback made us realize that we need improvements aimed at both preserving and increasing the amount of currency that can be accumulated by our experienced players, and at the same time ensuring comfortable progression for newcomers.

We are talking about accelerating progression by 1.5 - 2 times through significantly reducing the experience points needed for unlocking weapons and vehicles, as well as their purchase and upgrade prices. We will also be adjusting their prices based on Battle Rating, rather than the existing “star” system - BR 3 weapons will become significantly cheaper relative to BR 4 weapons, to more accurately reflect their real value.


As you can see, in some cases the price will be reduced by up to 80%!

NO FORCED CONVERSION OF RESEARCH POINTS

We have abandoned the idea of introducing a limit on excess Research Points and any forced conversion of them into Silver. So the amount you’ve already accumulated will remain with you, and newly earned experience points will continue to increase it!

In the future, we will try to find more uses for Research points - for example, we’ll create a mechanism that would allow you to voluntarily convert a portion of it to Silver, or provide the opportunity to buy “Veteran’s Box” for them at a more favorable price.

BONUS SILVER FOR BATTLE HEROES

In light of the other improvements, we have decided not to change our previously proposed reward of 100 Silver for each valor badge earned, up to a maximum of 500. We believe this should be just a nice little bonus for the most active players, rather than one of the main sources of income from battles.

DYNAMIC BONUS FOR “JOIN ANY TEAM”

Many of you noted that the planned 20% boost to experience and Silver when opting to play with a random country is insufficient - primarily because it does not compensate for the potentially higher chance of defeat.

We have taken this into account, and now you will receive 20% bonus Silver and experience for winning (combined with the 50% for victory, so the reward multiplier will be calculated using this formula: 1.2 x 1.5 = 1.8), and 50% bonus for losing (reward multiplier: 1.5).

In the future, we may increase this bonus as a temporary event if the game needs more players on a random side.

THANK YOU FOR YOUR FEEDBACK!

We are grateful to all players who participated in discussions about the economy and wrote ideas and suggestions for the developers! We plan to release the update with the abovementioned changes really soon! With your help and support, we are making Enlisted better!

107 Likes

it’s a good start,but, what about pistols?

17 Likes

Praise the snail you did it thank you

22 Likes

Is this what we wanted guys?
Did we win the war lol?

Well i already gave up on the grind and now focus on the modding community of this game (I swear if they ever remove the mod editor…)
I am able to try out all of the content of this game without actually grind in the intended way (well coding and making the map is a kind of grinding if you consider the time it takes to learn and build codes)

1 Like

I won’t praise this yet.

There’s usually something in the fine print that screws everyone over.

10 Likes

Just add free experience lottery,
like war thunder silver lottery

2 Likes

Well, that seems like a great change. Good job and thanks for listening to the community.

im so glad to see the price of weapon and soldier drop tbh the rest is cherry on top for me

1 Like

Imagine its Soon™ again lol.
Also, this is not finalized and lets see if they would nerf the good changes again when they release
(Just kidding, dont take this seriously)

By the way, will there be a test server of some kind for this update?

3 Likes

an actual w change? does anyone can find the small letter with the usual out of touch content?

4 Likes

What about reducing XP required for squad levels, tier III/IV squads take forever to grind through and upgrade. Any plans on this?

(No, the 20% extra XP from gold order soldiers dont count, its not even in the game yet.)

6 Likes

No small prints or latters с:
Just a good change based on community feedback c:

13 Likes

well there could be loopholes that we did not see but it is strange that they did not just increase silver/research point gain and went to decrease the price (or because they want to avoid inflation??)

and i am glad that my research points are still here, intact.
image

And when i am looking at my gold count: Why dont we have another “gold battle” event again, especially when we have more players now from steam launch

2 Likes

Good changes, nice job devs

Leave it to News threads to include the “but what about” kids whining about everything else. Get tired of how ungrateful this “community” is

16 Likes

well this might actually get me to using the “play any team” button now nice

1 Like

This is… Great news actually?

But what’s the catch?

Where are we being Gaijined?

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We would never! :wink:

3 Likes

Players still have to pay for unlocking vehicles - they were free pre-merge.
Players still must waste 6 soldier perk points on trash, ruining all I-II soldiers classes.
Still the same price on perk-rerolling - was free before merge.
Event soldiers still lack free perk resets, being a huge silver waste as a result.

5 Likes

Instead of increasing the 47:5 ratio, the devs have opted to simply make everything more affordable.
I guess they really wanted to make sure the silver coin packs they’re selling still has value.

Selective queuing:
1.5x on win
1.0x on lose

Any team:
1.8x on win
1.5x on lose

This actually promotes players spreading themselves across all available campaigns since they gravitate towards incentives.

Prices being tied to BR was a long time coming.


The economy changes are good and all- But it’s missing one last touch.

Please remove soldier recruitment RNG.

Do this, and I would have nothing else to complain about.

16 Likes

So what? Players don’t have to grind the same things up to 5 times.

7 Likes