because the soviet union has players that uses their brain.
germany on the other hand, has alot of questionable players.
so… just because of that… we should artificially tweak and change the balance just to favor the germans?
that stands for everything else but balance.
mostly because the mkhb wasn’t even supposed to be used as an engineer or multipurpose weapon.
it’s kinda funny. since it used to be good, then they nerfed it, and somehow still putted it after engineers.
as an assault rifle, it should have stayed that way.
as well as fgs and perhaps avts. but i digreess. that’s just an opinion of mine.
but as far as it goes, the avs it’s somewhat of a " direct " counter of the fg.
and in stalingrad, to " balance it " out, they opted for the mkhb as fgs weren’t poperly used in stalingrad. ( not even the mkhb. but … another can of worm for HAs )
which, stalingrad was pretty much like moscow. an asymetrical balanced map.
where you didn’t necessarely had to always win or expect to use every weapon like another.
what i noticed, is that russians were stronger in some aspects, and germans in others.
I agree with you.
But I also agree with the limit.
When the dust settles, we will have to brainstorm the solution. But for now it’s too early to start yet another debate while the current one is ongoing. We still have time untill the big update (I hope).
Balance of Enlisted doesn’t make any sense anymore, plus i forget about T20E1. Why are devs so obsessed of mkb42(h) being so op while every gun on this list is way more powerful that also includes FG42 II. After merge you will still be able to spam double paras with 6x drum tommies and 6x Vickers (100 ammo), and 3x assaulters with as-44 + 2x fedorov assaulter squads, nice US and Soviet bias with you have there.
because as I already wrote, i didn’t buy that full pass due to these bonuses… and now they are removing the bonus what (for what i Bought that full pass) even they promised to do not remove
.
It’s not so much about that. Since MkB wouldn’t break any balance. It’s more the fact it breaks the internal rules of the game creating a unique squad that won’t be obtainable for the majority of the players.
If they would’ve been able to bring Fedorov/Stg44 - now that would have been broken and making assaulters useless and engies even more OP on high tier.
Unfortunately I think the sweat Lord will find a way to strike back with that new golden weapon for the Soviets if they buy enough of them they can outfit an engineer squad with them.
Among a few other things. I get even less from my Pacific Pack, but the pack helped me grind the whole tree and stockpile a bunch of soldiers and weapons (turns out the soldiers don’t matter as much but the auto high star weapons will be nice) And I understand that If I had best allied stuff forever for all campaigns it would be broken.