Body Armour should be purely cosmetic, remove the 10% damage reduction from it

Well technically you are right - tho people still can get sabers for the other nations.

Also personally I feel like Japan having smaller rallies is much more a “unique” bonus than sabers.

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I agree with you.

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To be honest I think the customization in general needs an overhall and as part of that hey should remove body armor from the game entirely. helmets are fine as they do practically nothing and are iconic, perhaps they can even bounce small arms. However with body amour it just makes people equip it and limits customization. without it gaijin could make much more from soldier appearance. The problem with body armor is that you ultimately do this

I’m late to the party on this topic today, but I have been saying for quite a while that DF needs to completely get rid of the body armor all together, or add body armor to “EVERY” other faction. The giving of only one faction things BS that all factions had during WW2 is ridiculous and doesn’t seem bias in any way :roll_eyes:. Soviets get body armor, no other faction gets. Soviets get paratroopers with fully changeable weapons loadouts, and the other factions? Well, I think we know how this story ends. :wink:

Nonsense, the Kiraly won’t be worse than PPSH, and now you’re saying AVS is better than FG42? As for machine guns, the German main never knew that the RD44’s firing rate was not enough to quickly slaughter the entire squad. Only the Soviet assault rifle had better capabilities, but what was the point? 9 FG422s are much better than 4 Fedorovs.

Your words are so fair! Keep roaring.

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I have always preferred the idea of giving body armor to all factions.

Probably why its BR4 now but not the PPSh.

No, I did not.

Irrelevant.

Dunno, this weird asymmetrical balance stuff that was told to us back then when we got the 20rd Beretta vs PPSh.
Also, you barely control nine of them at the same time anyways.

can you control 9 fg42 2 at same time? no? then irrelevant.

Great, would you be willing to reduce your assault troops to one?Your statement itself is a joke.

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That wasn’t asymmetrical balance, as there was no other similar tradeoff in favor for Germany.

It was just pure disbalance.

It is still 9 potential bodies parked on objective vs 7 bodies.

Well, never forget that allegedly high ROF + high capacity magazines are actually balanced against smaller and slower ones because “they make you spray spray more”.

it needs to be like HLL, where every soldiers body is treated the same and all customizations (including helmet or bald head) function the same.

It is evident that they are still using magazines as the primary criterion for balance.

"the other side ‘only’ has better tanks."Isn’t that what you said?

Does having more weapons for your AI soldiers mean you have more reserve power, or do you think 9-person squads are completely meaningless? Is there no disadvantage to having only three machine guns in a machine gun squad? I really don’t know how this could become an argument.

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Which is why we have Soviet 71rd SMGs in BR3 and BR4.

The SF comment referred to the FG42 changes since their dmg buff now makes them apparently superior to Soviet SFs.

Who will just die about the same frequency anyway, thus making the two more soldiers barely noticeable?

Yes since BR5 has high-calibre tanks and planes/ jets dropping 500kg+ bombs and HVAR rockets like rain.
Probably why most F2P do not even have rifleman squads in their loadouts anyways.

Gunner Squad at least can build heavy machine guns and three MGs depending on the MG offer more flexbility compared to a 9-SF squad. What is the benefit of a rifleman squad beyond two more kill feeds for planes?

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Nine people are less likely to be annihilated by the group, and the BR5 rifle is very powerful, which is its advantage.
Also, don’t avoid the topic. If you have the opportunity to equip your machine gun squad with four machine guns, you won’t mind. However, the Fedorov assault rifle, which is more like a rifle, has no significant advantage compared to the FG422 except for an additional 5 rounds of bullets, and only has 4 rounds, which even puts it at a greater disadvantage when facing a 9-person squad.

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Yeah Sure. Direct hit by an 800 Kikka bomb will drastically decrease the wipe-out chance due to two more dumb ass bots.
You could also argue that fewer AI soldiers are better since this means that fewer dumb-ass bots will glitch around struggling to follow orders, especially staying in (small) position or flanking due to pathfinding issues, and exposing your position to the enemy.

nah… your statements are. you are behaving like you can control all 9 soldiers and thus it is overwhelming advantage, when in normal game you wont be using more than 1-2 soldier per squad cause bots die easily. even if you “only” have 4 fedorovs, you can always pick them up from dead assaulters, so theoretically all 7 soldiers can have fedorov.

key word “potential”. i cant remember last time i got to an objective with whole squad when there were enemies on objective.

Do you really think all maps only have empty spaces?It sounds like you don’t need to fight indoors.

Do you think Fedorov has any overwhelming advantage when facing FG422? Obviously not, then with only four Fedorovs, you don’t have much advantage to speak of.

Wait? Do you still have the leisure to pick up weapons?You’re saying it like you’re camping, you can even repair an ammunition box nearby.

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Most of the times yes and even then, most buildings can be easily shelled by tanks and rockets.
Depending on the situation, indoors is even worse because it makes it easier for explosives to kill all the people inside.

Because most maps dont have serious indoor fights excluding Reich-Chancellory (and only if you actually fight inside it), the Japanese maps the caves and the ship (assuming you actually fight in said objectives) or Burma (assuming you fight inside the city and not in the shacks and forrest).
And all that on the general assumption you can get to said CPs as the routes there are almost always open and barely covered by “indoor” stuff.

And bots are not a great help indoor anyways since they often use main entrances where they get killed or “pop” through doorframes because they struggle to stand still, especially in crowded space.