Biggest issues of Enlisted

Here are the biggest issues of enlisted currently, making this game extremely fast paced, and often unfun.

  1. Linear, long Progression

  2. Weapons (Feel like lasers, barely any recoil, some are very unbalanced, insane shot dispersions, damage, full auto meta, AR, SF spam)

  3. Movement - lacking any animations of getting up/crouching/going prone and making it instantaneous making it very not immersfull, cheesy, and very easily abusable to dodge bullets. Jumping, can still Bhop, Shooting while flying is too accurate, running and gunning is more effective than ADS since randomness is insane, and you get no drawbacks while firing and moving

  4. Tanks - Too easy to abuse the restrictive gray zone, often times can be too many per match, making the match unfun and just endless HE spam

  5. Planes - Bombs might be a bit too weak against tanks, not worth it to go resupply, suicide bombing is still a thing)

  6. Artillery - too strong for the amount of effort needed. Press 7 on obj, clear it and cap with no resistance.

  7. AT gameplay. Explosion packs make tanks gray zone, since if you dont, youll die immediately. Replace explo packs with TNT. But need a tank nerf as well.

  8. Suicidal metas, why risk missing an explo pack when you can just suicide with it? You can press Y and get back into action immediately. Why worry about using grenade launchers in CQC, press Y and switch, why worry about killing yourself. Add a XP punishment for dying by your own hand. Like -100 xp

  9. Same bugs for months

  10. gray zone, too restrictive.

  11. :fire: Hot take :fire: dont kill me please! Rally points need a rework. Building them too close makes the game often times just unfun and unwinnable. Like cmon i shouldnt be able to hear the rally from the objective at least.

This is very much in a nutshell, but these are the things that makes enlisted WW2 chaos mod

17 Likes

this only works on open caps with infantry on it, anywhere else it’s not going to work as well

3 Likes

:smiley: :smiley: :smiley: yeah

4 Likes

wtf are those takes in the forum today :joy:

1 Like
  1. Yes, i have to say war thunder has a better progression

  2. Its an arcade game, so no realistic weapon, and i prefer like this i played hyper realistic fps game and they are very stressful on the shooting

  3. i agree Movement need inertia

  4. all game have this problem and no game has resolved it

  5. bomb are fine aganaist tank, but more a bomb is small and more you need be precise, however dont expect to kill heavy tank woth 50kg bomb

  6. lmao no artillery is perfect, you can see the red marker on the map and doge her she cant hit you never

  7. lmao the tnt is more efficient than deatpack this dont change nothing, and tank are fine they are powerful and weak as it should be

  8. ask for activate the friendly fire so no more suicide guy

  9. last update fixed a lot of bug and make new, a classic

  10. yes the timer is to small now

  11. fuck no

2 Likes

I am yet to find a spot where a tank with a line of sight, could not be killed via dynamite bundle, been in the gray zone, doesn’t stop anyone from charging with a dynamite on hand and killing the tank before the gray zone kills you. You can push about 75m in to the gray zone without an issue. Which is often more than enough

Only if you are bad at using tanks. A good tank needs to be just behind infantry, or in a cheeky angle where it’s great range is put to great use.

But you see, the average infantryman is literly a bot, and is dumb, and wont react fast enough most of the times to a suicider with an explo pack

1 Like

Even if you are quite competent at supporting the tank, you can’t be everywhere. You can’t look behind every wall and check every window fast enough to save the tank you support from the instant death.
It’s just impossible to do reliably.

2 Likes

That is why you are behind the infantry, not with it, they are sort of a meat shield for flanking dynamite throwers, your own reflexes and awareness is what keeps you alive.

or you don’t stop moving, detpacks are only effective against stationary tanks

1 Like

Impossible in the urban fights (so depending on the campaign, majority of maps).
You would have to have multiple squads escorting you (notruning around, escorting).

d-day is most abusable. you just need to go back a little bit on spawn and climb a hill. if you have tiger, you are almost unkillable (unless someone bombs you with a plane). no infantry is even able to go near you cause you are so deep in gray zone and on a hill.

1 yes
2 i only have issue with recoil on the autorifles
3 yes
4 my issues are mainly addressed in 7
5, almost yes, 50kg bombs are weak af and you should have to DROP them on tanks to kill them,
6 yes
7 tanks jsut got nerfed again
8 yes
9 what bugs?
10 yes
11 yes

if its arcade can we get HP on tanks rather then the Realistic model

the most shitty gameplay though games allows it :smiley:

1 Like

Thats my entiere point. All that stuff i listed is why enlisted is broken. It is really easily exploitable, surprised more people dont care bout this. The core of the game is bad, it needs fixing.

1 Like

I wouldn’t necessarily call the game fast paced, I think you can come out great with many different play styles. I do agree though, the chaos and pace of the game can be toned down a little. I’d love to see more realism and tactics and tactical ability. It is very important.

7 Likes

This is not true at all.

“Its an arcade game, so no realistic weapon, and i prefer like this i played hyper realistic fps game and they are very stressful on the shooting”
The game was described to me as wanting to be a military sim. It should be as realistic as possible. I play a lot of “hyper realistic fps” games and they don’t stress me out, they’re video games.

1 Like