Its not these guns breaking the balance, its body armour.
The Germans have something that could potentially eliminate this imbalance in the form of Soviet body armor. It has been in the editor for a long time.
Ah yes letās give body armor to any faction so that only people who are aware of their existence (and who can afford their price) can actually play the game.
add body armor for all nations, remove it from the game, give penalties by its use but obviously the armor is the main problem when it comes to balance of low br
but one thing is 100% sure at least when it comes to my POV, body armor for all nations wouldnt stadisticly fix anything
Body armour doesnt really affect any of the Soviet weapons, there is only a few guns that would care. We should be trying to REMOVE body armours damage reduction, not add it to everyone
Lol, body armor doesnāt really affect the game that much when I play for Germany on the same 1BR or 2BR, and the Soviets often donāt get much help from their body armor. All a body armor does is SOMETIMES save your life, but only sometimes.
Their body armor didnāt save them, I shot them all anyway.
Nevertheless, if this German body armor is in the editor, it means that sooner or later it will be used in the game.
Probably as premium or event by looking at Japan or the super helmet.
No wonder since they are ill-suited against rifles in almost all cases.
Weapon stats should be based on real world (specificly historical) performances of weapons, if you got a source for these RoF changes then by all means, I support it.
On this topic of sources, Chris McNab writes in the āSoviet Submachine Guns of World War IIā that the āPPSā has a rate of fire of 650rpm** (he does not deffirantiate between models, maybe heās right to do so in terms of RoF idk), and the PPSh-41 900rpm* (oof for Soviets if true).
These stats of the PPS family he claims comes directly from the translation of the official Soviet manual by one Major James F. Gebhardt, sadly I donāt have access to this document, though I did find the original Russian manual of which it was translated from, I tried to read it but as it turns out I canāt read Russian.
*Page 32
**Page 34
Anyone else want to have a crack at this?
Edit: just noticed, this is the PPSH manual, heh yeah I canāt read Russian, good luck to anyone trying to find the actual manual!
This doesnāt always lead to a good balance of gameplay, which is more important than what a museum thinks. The guns should be balanced within Enlisted, for Enlisted, for a better health of the game.
what about damage? How is 6.7 damage equivalent to 7.0 damage?
Then maybe the game has some thinking to do when it comes to advantaging high rate of fire weapons, because if it really was so good in real life this would be the norm, but we both know (I hope) that most historical SMGs at the time had a RoF of around 500rpm.
Anyway, I think being real to history is better, then balance around that, and we both know the Devs really only consider changes if you got sources to back them up, so thereās that as well. Not often me and the devs agree on how the game should be run.
If the Axis player doesnāt mention the cuirass, you need to check his pulse, heās most likely dead.
I beg to differ. Recreating accurate weapon characteristics is Enlistedās feature. Once, my friend @_DELAVR said:
And I completely agree with that.
Well PPS wouldnāt be as unfair if Soviets wouldnāt have body armor - as 2 hit kill MP40 vs 3 hit kill PPS sounds fair enough, Uragan however is simply waaay too good for BR2.
I think the devs should really put their efforts together and prioritising on body armor, because a nerf to PPS should be discussed AFTER a body armor rework, otherwise this entire issue will get too complicated.
Not an issue since less than 6.8 damage will down in 3 shots and also kill with high chance in 3 shots.
While 6.8 or more damage will always down in 2 shots and kill in 4 shots.
Its just how down state works (a weird mechanic tbh)
So the higher damage guns need to spend more time on a single target.
Lanchester that has 6.8 damage and 690 max upgraded has been BR2 for as long as I can remember and no one has complained about it, besides maybe Dregomz.
Dont make fun of me, those armor plates give me a high pulse for sure.
Mathematics is a Soviet pseudoscience. 6.8+6.8=13.6 no?
Thatās⦠exactly what he said :