problem is not in lack of variety. problem is in bad maps being shoved into players. people dont have problem with new maps, they have problem with bad maps.
I will be honest, I am not very happy about the nerf of mines, and I make a HUGE explain about it here, if you want read a wall of text with suggestions, go ahead, but I will resume in “mines aren’t op”
Mines themselves are not overpowered but they are very toxic and way too easy to spam, they should be very sensitive to all expolsions and a planting animation of at least 3 seconds should be added.
Oh I was hoping this wasn’t the way this would be implemented…
This is the greediest possible way to implement this.
Lets say you want a full Italian assaulter squad with the highest possible Level soldiers.
To upgrade my Italian assaulter squad to have Assaulter IIIs I have to buy 4 new soldiers
4 x 9000 = 36,000 Silver!!! (not including the machine gunner and AT gunners)
You have to change all three of their faces to be Italian character models(Not mentioning uniforms),
This will cost you 8 appearance orders
You’re not done yet! Now you must pay to change their callsign(you cant even change their actual name) and voice!
This costs at least 8 orders, 4 callsign orders and 4 Voice orders(or whatever you decide to call it)
optional:
Buy new weapons and equipment:
Gun: 3000 Silver
Grenade: 500 Silver
Packpack slot: 1000 Silver (Large obviously because small is currently useless.)
Mine: 1000 Silver
Melee: 500 Silver (I want Italian stuff so I would also appreciate being able to buy Italian knife)
Medkit: 200 Silver
Binos: (Lmao who uses binos theyre useless)
Maybe you only have to do this for only one soldier, in which case you will have a cheap cheap total conversion price of 14,200 silver and 4 orders!!!( Uniform and Helmet sold seperately )
For all 4 soldiers it comes out at 56,800 Silver!!! (not including the other specialists) and 16 orders!( Uniform and Helmet sold seperately )
This is ridicoulously expensive!
The game doesnt reward you with enough silver for routine upgrades of weapons, equipment, vehicles and soldiers let alone for QOL/Immersion changes like this!
THE REAL SOLUTION SHOULD BE:
You simply click on the desired nationality of the soldier every thing else is taken care of automatically. This cannot be that hard to implement/code.
that is i am for voting on veto maps. maps that get most votes wont be played. they you get RNG map that got no votes or same minimum number of votes (if no votes are not available).
any assault - requires competent and coordinated attacker team that can capture and hold 2 points at the same time, while holding no such requirement for defenders.
train
most conquest maps - splits enemy into 2-3 points so most of the time you are not in combat.
some reverse maps - e.g. d-day reverse which is badly balanced. attackers get easy access to bunkers, while being able to use fixed MG when attacking