Answering Your Questions!

You are not kidding playing those matches as german side would be waste of my time and nerves

Don’t forget about various Churchill variants, Matilda also had few modifications it’s disappointing how both are premiums, if anything it should be premium for Soviets and free for USA (they could add Hedgehog as a premium but leave common Matilda alone).

Other tanks that should be added: P40, other Semovertes, Celere Sahariano, Nb.Fz.and port of Hungarian tanks like Turan and Zrinyi from War Thunder, Excelsior, Challenger, Vickers E, Renault FT, Renault R 35, FCM 36, Hotchkiss H 35, 7-TP

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Okay, doesn’t sounds like I want to continue playing this game…

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The game has lost many players due to unbalanced play and the completely crazy AI of the bots.

The only way they’ve found to keep the game going is to force you to play a losing match.

I’m going to take a tank, park it and shoot it from time to time until the game is over. Or play sniper in the edge of the map. Idk, something to waste time until the next game.

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When will you consider fixing the legacy issues in the Pacific?

The Japanese low BR has no aircraft that can be born in the air, which puts them at a great disadvantage in low BR

In addition, Japanese tanks cannot use vehicle-mounted machine guns from the gunner’s perspective, but tanks such as the M2A4 and T28 can, and even the M2A4 can operate three machine guns at the same time with only one tank crew member

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It’s greatly appreciated that the game developers maintain such transparency with the community.

A few things I want to touch.

  • I’m thrilled to see that animations are being worked on; this improvement has been a long time coming and is well-deserved for Enlisted. The game and its engine have always been impressive in terms of visuals and optimization, but the animations have not met the same high standards. It’s great to hear some updates on this topic, and I can’t wait to see the results.

  • Surprisingly nothing related to Steam re-release in the Q&A?

  • The changes to matchmaking and the leaver system are desperately needed and should be a priority. Currently, players often leave as soon as they realize the game isn’t a guaranteed absolute stomp, leaving the remaining players with the dilemma of whether to leave as well or continue playing a potentially futile match. You are kinda forced into leaving at times by other selfish players. The current suggested penalty system doesn’t address the issue of players quitting to maintain their K/D ratio or win percentage, which is a significant incentive for leaving. This practice is very frustrating, especially when good players abandon winnable matches simply to inflate their stats. Putting a penalty to XP/Silver serves no purpose to veteran players, as they are the main perpetrators of this issue.

  • Regarding the planes and tanks and gray zones. I hope you guys also look into restricting the border/play-area of defenders. Far too often there are maps where the defenders get so much space that the attackers are spawn trapped. Very prominent in Pacific and Berlin maps. There are maps you have to give up if the enemy team is too dominant and spawn trap you. An example I talked about in the past.

  • I can see why customization changes would only apply only to voice and name but you guys also removed some Brit squads for example so there is no way to apply British uniform if I’m correct and we would just end up with Brit accent US looking soldiers…

Additionally as feedback :

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meh

Who remembers the smoke grenade?Including smoke from artillery fire and mortar fire, their performance is so poor that almost no one uses them.They need a larger range, and many open maps require their use!

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How dare we talk about deserter penalties (and balance or other :heart::heart:s) when people just spawned and met this?

It happened in Stalingrad when there at least 3 tanks/APCs.

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So what is the “spend enough time” on battle all about? Are we talking 50% aka 500 ticket / 3 point or something else?

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This discussion shows how serious the problem of desertion is.

So many deserters make pathetic excuses as to why they should be allowed to cripple the gaming experience for players who have done nothing wrong and just want to play the game.

I’ve never seen worse selfishness.

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If the English is correct is how much real time you spend on it, because you can’t really do in alternative way

As far as I know, AI Bots in regular matches won’t use Sniper squads, while in custom they will. (The experience is pre-merge)

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I miss big smoke. Warthunder smoke is quite good, waiting for it to port over

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Already forgot there is smoke artillery. :smiling_face_with_tear: It could just use another cool-down time from regular artillery.

… and yes, WW2 had many smoke.

Only newbies with their Snipers used smoke grenades. It won’t be a buff or nerf problem as long as there are no “smoke cover scores” or something actively encouraging people to use it.

I suggest to make bug report with clog and screenshot done by game where devs can exactly see where problem occured.

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Doing it. Sometimes things just happened fast.:smiling_face_with_tear:

yep…

all boils down to " me me me "

but it’s not like the game is made just by you ( them ), and definitely not made to appease just you.

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But some match last 10 minutes so then what happened? Actually what the total amount of time a match has is it 30 min? Or 40? Idk can’t check rn

That’s why this is just something in working, until is not fleshed we aren’t going see penalties