Forcing a 57mm AT gun to go up against a Tiger II is absolutely insane and should not be happening. Even though you are adding a Pershing, that does not make up for the fact that if there is no Pershing in a match, there is no AT counter to the Tiger II. That is why you should add the 75 mm Field Gun M1897 or the Ordnance QF 17-pounder. Americans used the 75 mm Field Gun M1897 as an AT gun. The British used the Ordnance QF 17-pounder, which used APDS rounds against German tanks.
Yeah there needs to be one of these suggestions implemented to solve this issue.
Either:
- Make the AT/Engineer squad building the AT field gun have a squad upgrade that allows you to build the larger one (Personally I would like to have the option within the game to choose whether to build the large one or the small one, as the small one is still more efficient for rapid fire suppression of infantry with HE shells)
OR
- Make it change according to BR lobby.
So BR 1-3 get the smaller one, and BR 3-5 get the larger one.
That’s the thing, the US faction doesn’t have a larger one.
They do though? M5 76mm about on par with the Pak 40 would suffice, or 17 pounder if the devs want to add Pak 42.
3” AT Gun superiority
Pak 42 is just the name for Kwk42 when mounted on tank destroyer, I don’t think there is a towed version of it.
Maybe he meant, they have such a thing? IRL
Where is M5 AT gun in game though?
Well hopefully someone will make a thread asking for it,
KV1: I like this idea
It may not be in the game CURRENTLY, but we are saying if/when they add it in.
They do have 76mm and 90mm gun though…
Or they could make the regular Engineers build the light AT gun. It’s decent for general purpose and there will be times where you’ll see the occasional vehicle you can fight. And AT squads have the heavy AT gun as standard
I’ve also suggested flak cannons like the infamous 8,8 that can be dual AT/AA guns
I think they should add infantry support guns instead. It’s a great excuse to implement this new class of weapon
I could get behind something like that too.
I will say that I do think the Flak Cannons need to be added, HOWEVER, I don’t think those should be able to angle down.
The light-weight ones that we have right now for AA though, SHOULD be able to angle down, as they would be good for dealing with APCs and infantry.
Could you detail what you are talking about?
I am talking about in-game.
I disagree because I feel that would the rob the opportunity of flak cannons doing their most infamous role. I’ve said that they could make them cost pretty much all of your Engineer points and they have no armor whatsoever with a completely exposed crew so they are balanced
I lean towards AA guns regaining the ability to aim towards the ground. There have been times where I’m trying to shoot down a plane but they just happen to escape at just the right angle I can’t shoot.
Plus with all the chaos on the ground battle in the first place I don’t think they’re as insanely OP as people made them out to be. Plus they’re easy prey for snipers, mortars, and pretty much all the other thousands of ways to die or get blown up on the battlefield
I get abused so much when this happens in LF.
As far as i knew they are limited in there angle of fire?
But upon reading this forum, way to much,
i discovered there is easy work around for the angling, is, to use, one of you fav tools, a shovel, can get that AA angling n right spot, haven’t tried this yet myself, but seems sort of feasible