Your opinions for team balance

In combination that the roles of “attack” and “defense” are not actually allowed to do what they should. Especially defense: they have no idea where they are pulling back to, rarely have a chance to set up defenses, when they do they are broken down with ease, and that’s if the enemy doesn’t make it to the next objective first, which is usually the case.

The really screwed up part is from what I’ve been seeing in my games (I’ve started keeping track), almost every single game, there are deserters on the defense team, usually more than double what leaves from offense, AT THE START OF THE GAME. Looking at the win/loss rate of attack vs defense, defense definitely loses more, by a pretty good percentage.

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They can be used against tanks too.
In addition, they are good for clearing nearby terrain (boxes, crates, fences, etc.).
If you have a good chokepoint, or area you know the enemy will push up to, you can use them to clear out a squad too. (I used to set a pair of sandbags they would run to with multiple squads at a time on Pacific, cluster up and a single TNT would get 10-14 kills.)

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Yes, team un-balance is so anoying. 1 out of 5 games are a good ones, the rest is pain (good only for desertion) Why they just don’t take, idk average 20 previous game scores and put into the game players with the same or simillar game scores? When I see at the end of the game people at the bottom of the table with 8 squad deaths and 3 kills I ask what are they doing there?