Is the m1a1 para ever going to receive the same feature of guns like the mp40/1 or erma emp 44? Or will it remain how it is currently?
Can any helpers clarify whether or not the Devs plan to change it or if this is the final version of the weapon?
Is the m1a1 para ever going to receive the same feature of guns like the mp40/1 or erma emp 44? Or will it remain how it is currently?
Can any helpers clarify whether or not the Devs plan to change it or if this is the final version of the weapon?
I think the person who made this feature was fired a long time ago, and the current specialists in ordering skins for a dollar from Indian freelance simply don’t know how to do it.
It’s not as if they couldn’t copy his work, I’m just hoping that they’ll implement it later.
They can ('t) do everything
And why does it aim this strange, non-historical way?
Likely never. This game’s development staff has been gutted in favor of Active Matter.
It aims historically accurate. I believe the inner aperture is for 100 meters and the notch at the top is 200 meters.
Ah, alright, why’s it aiming at 200 meters, though? Isn’t that gonna mess with everyone?
It’s not aiming farther in game, it’s just an animation mistake.
There’s no reason why it should get such mechanic. M1a1 para is more similar to UD42 than to weapons you have mentioned.
The UD42 completely slipped my mind. But I do think the m1a1 para should have this feature because it makes no sense that the soilders should throw away 2 mags per reload. Also with such a mechanic for the m1a1 para it would allow us to have a much more unique event weapon, because currently the m1a1 para is just a worse m1a1.
This feature is only available for guns whose double magazines have an ejection on the same side. While the UD or M1A1 para have them on opposite sides. So it doesn’t make much sense for them to have this mechanic.
Weapons with dual mag mechanic:
Weapons that doesn’t have dual mag mechanic:
I think it is implemented logically. M1A1 para shouldn’t get dual mag mechanic. Similar weapons should simply have only very fast reload speed.
I would be willing to settle for a unique reload animation every 2 reloads to reflect the fact that it has dual magazines.