Seriously it is so obvious. You made a game mode that craps on players. How about post the W/L on Join any if its not true. I just left a group because they refuse to play anything but one nation one BR.
How Enlisted treats the players who are sick of playing the same BR faction over and over. Does the game officially specify that its a losing proposition? To not mention BTW You are getting nothing but losses! Mega troll! They are like those people who sell you paydirt with pencil shavings telling you its a gold experience. Play any nation! Get 90% loss rate! (psst dont say that! PLEASE PROVIDE THE DATA, if its a 33% win rate or less across all matches then you are not being above board)
There is no official global win/loss rate (BECAUSE SOMEONE IS DISHONEST IN ITS STATED INTENT) Join any army, Not join a high % loss. You are just using players as chattel to feed another group of players. It is trying to be clever but so thinly veiled. Again prove me wrong with data. If the mode supports 45%W/L gap even 40/40 giving you 20 points of grace I will STFU up about it.
published by the developers for using the “Join Any Army” feature in Enlisted.
How “Join Any Army” Affects Your Win Rate
The Fill-In Effect: The matchmaker uses “Join Any Army” to place you into whichever faction currently lacks players to fill active lobbies. Because of this, it frequently drops you into lopsided teams, losing battles, or defending unpopular sides. [1, 2, 3, 4]
Community Consensus: Players on the Enlisted Community Forums and Reddit widely discuss that turning this option on results in a noticeably lower personal win rate—with many estimating they lose the vast majority of matches (often citing loss streaks up to 80-90% depending on the active queue, server time, and heavily stacked factions like Germany or the US at certain battle ratings). [1, 2]
The Compensation: While your win rate will likely tank, the game compensates you with extra progression benefits. It completely removes the standard 50% XP penalty applied to losses, meaning you still pull in steady experience and silver even when placed on a losing team.
Thanks DEVS GOOD JOB! golf clap why not design other game modes to cheat the players? How about get rid of the bonus and start pairing up fairly for Join any? Don’t you think people are sick and tired playing the same 2 maps over and over again?
Even if I suck my teams suck even more because 95% of the time I am Battle Hero and or first place. The BR imbalance is ridiculous. It is a dirty way to treat the player base who just wants variety. They don’t want to give any extra silver when they can just crap on the player feeding them to people not playing Join any. It is a dick more if they do that. And shameful.
They need to explain that its a bad game mode then. They need to state This game mode puts the player at a disadvantage in matchmaking. And if join any is not “rigged” show me the data or show me how to see that data. Players deserve transparency if you are going to be underhanded and dishonest.
I get where you’re coming from, but i think the inherent disadvantage is implicit in the positive multiplier for losses. You’re definitely going to lose more on play any, i think that’s pretty clear. I think it’s just something you have to accept, whether they directly advertise it or not.
I do it sometimes when I just need a change of pace, and instead of deciding which of my 3 non mains i want to play, i let the matchmaking decide and get extra rewards because of it.
I agree it would be nice if there was a disclaimer like “you will most likely be matched into a bot-heavy losing team,” but
The first win in not sure how many games but its annoying because the rest of the team just does not do simple things. Then they need to remove the rank hit if you lose. If you are going to throw people losses and pretend you are being fair by throwing them a bone but still add a negative to it then you are not doing anything but crapping on the player. It ruins the quality of play for me personally.
I would agree with remove the -1 rank point for a loss, but also remove the +1 battle hero point, and only give the +1 win point. Otherwise you’d be almost guaranteed to always get +1 or +2 per match, instead of trying hard (+1 battle hero) and losing (-1 loss) equaling out.
That said, the prizes for ranks are so paltry that i actually don’t care.
Maybe instead remove the win/loss points and only award the battle hero. Either way, limit it to no -, and only the possibility of 1 +
I think removing the RANK +/- is a great idea. Only apply the WIN. If you are going to hand people losses 90%+ of the time then at least don’t be jerks about it like the Rank thing. They know its a bum game mode.
Usual garbage. Loser. I have been playing for a year and have only ever had ‘join any army’ checked. I have 50% win rate. You lose because you joineed a faction that only uses one BR and one nation. I use all 4 and have an overall 50% win rate. So you’re just crap at the game, pal. You might be good with the best faction at it’s optimal BR, but who isnt? Click the ‘join any nation’ button and learn how to fight with all 4. Utter nonsense. Feel free to flag this, TROLL.
Thats not more losses. It’s one. I’m good with Japan. I’ve played all nations since i began playing a year ago. So, i’m good with ALL 4 nations and have a 50 win rate and have ALWAYS played ‘join any army’, So, as i said earlier, if i have a 50 percent win rate over a one year period with one full month of playtime, then your point is invalid and just trolling.
Got Arisaka mortar for Japan? I do, i have three. You should use these. So, you have a 10% win rate when playing ‘join any army’…lol!!! weelllll plaaaaayed paaaall. HAHA
I am guessing reading comprehension is not your strong suit?
How “Join Any Army” Affects Your Win Rate
The Fill-In Effect: The matchmaker uses “Join Any Army” to place you into whichever faction currently lacks players to fill active lobbies. Because of this, it frequently drops you into lopsided teams, losing battles, or defending unpopular sides. [1, 2, 3, 4]
Community Consensus: Players on the Enlisted Community Forums and Reddit widely discuss that turning this option on results in a noticeably lower personal win rate—with many estimating they lose the vast majority of matches (often citing loss streaks up to 80-90% depending on the active queue, server time, and heavily stacked factions like Germany or the US at certain battle ratings). [1, 2]
The Compensation: While your win rate will likely tank, the game compensates you with extra progression benefits. It completely removes the standard 50% XP penalty applied to losses, meaning you still pull in steady experience and silver even when placed on a losing team.
I am sure you got the game figured out a lot more than this am I right? What a good idea 3 of the same unit in a battle? Hmmm never heard of such wise advice. /S/
If I only needed wins I can play the same stale setup. But I like variety.
Wow you win 50% of the time remarkable. I bet your are the best player EVER!! Mine is terrible at 68% but not that I understand math but 68 is higher than 50.
I am not a k/d kind of guy I am a team player kind of person who supports the team.
I went 5w/1L after posting that. I think you just have to be on top of the current flavor of the week BR and Nation. Germany 4 was good now its not. Japan was insane now its still sorta crazy at 5 for wins. USSR 3 solid, solid and solid. US 3 a total bust. A. Normandy as US is painful, even the new map has issues with walls. I think a lot of it can be mitigated by focusing on hot BRs and nations. Once I moved my US up to to 5 and my Germany down to 3 it got a lot better. Japan 5 Russia 3 are good.
Out of the 30 matches after that nasty loss streak and adjustment it became reasonable. It is very rare I am the reason for a loss but pretty good odds I helped a lot.
10 losses after adjustments 13W 7L 2 of those battles were extremely close. Just better teams on the other side farther down. It is usually down to how players 4,5,6 do. 1,2,3 are core but can’t win without the support of 4,5,6. But I take it back Join any works great if the conditions are adjusted.