As you all know, after the update, Germany finally got the long-barreled StuG III F at BR 2.
But this just makes the StuG III Ausf. A look even more ridiculous by comparison.
Back before the short-barreled Panzer IV got the 80 mm HEAT round, and while the golden Panzer IV E with 80 mm HEAT was still locked away, the meta sometimes forced players to pick this tank.
Now times have changed. The turreted StuG III N has moved up to BR 3.
Germany’s anti-tank firepower at BR 2 still needs buffing — especially against the two KV-series tanks, and the upcoming 90 mm frontal ISU-152.
Since the StuG III Ausf. A has no turret, it absolutely deserves to get the 115 mm HEAT round.
Should we give the turretless StuG III Ausf. A the 115mm HEAT round?
Alright, let’s be real. The 80mm and 115mm HEAT rounds perform basically the same against infantry.
And if this vehicle doesn’t get the 115mm HEAT, it’ll never keep up with the Panzer IV F1 and StuG III F.
On top of that, Germany’s BR 2 lineup really struggles against the KV tanks—it’s genuinely a tough matchup.
Plus, we owe some fairness to players who already bought the StuG III A.
Otherwise they’ll just feel like they wasted their credits entirely.
Sigh, just think back to the old days. Back when the StuG III N still didn’t have HEAT rounds, and the short-barrel 75mm Panzer IV also had no HEAT shells. What did Germany have at BR2 to deal with the KVs back then?
Here’s my point: At the very minimum, every armored vehicle in a BR bracket should at least have access to rounds that can reliably penetrate same-tier or higher-tier enemy armor as a baseline.
If it can’t even do that, its BR should just be lowered.
I’m using this exact same argument for the ISU-152 too.
The people arguing against it don’t think this through at all. If it goes to BR4, it won’t be able to pen BR5 tanks at all.
It’ll end up in the exact same spot as the KV-2, and on top of that, it doesn’t even have a turret.
I guess, if need the challenge level to be at “point, click, kill” . I’ll correct that statement for you: KV tanks are one of those rather rare cases in the game where killing enemy tanks is not completely trivial if you are uptiered. That would be fair - in general killing tanks in this game is remarkably easy.
Stug-3 A: 80mm Pen. KV-1/2 hull, 75mm. Shoot at the side hull at straight angle and you are guaranteed to pen.
What you basically want is to make all AT-vehicles and heavy tanks completely pointless and have everyone be in the best rapid fire HE-shell shooter? With that statement you need probably 3-5x the current BR categories just to account for all the gun-armor variations or go into a full HP system to have a chance to implement it.
So at the face value the desire sounds a bit retarded and actually the complete opposite of the direction the game should go towards. There should be a reason for the different vehicles to exist. They should be useful for different things. And the devs should actually make it easier for players to bring more choice of vehicles into the combat to allow them to use those tools to solve the different problems they face.
So the solution should be to allow players to bring a marder or stug 3 F in the line up, not to turn every tank into an AT vehicle. Because then the only things that matter are the HE shell power and loading speed combo.
Panzer IV F1 used to be the most OP vehicle for the first years of Enlisteds launch.
Eventually T50 and such got added and countered all German tanks with ease - just Panzer IV stayed a powerhouse because it would still one hit kill T50 always when hitting its cupola or gun shield. Later T50 was nerfed.
Then T34 got added with Tiger I like armor and Panzer IV F2 with Anti tank rifle post pen damage.
KV1 came much later and got introduced with the Stalingrad campaign. Funnily enough, KV1 was a joke of a tank when it first got introduced.
I remember very clearly how my Panzer III N with 80mm of HEAT always one hit killed every KV1 unless the KV was heavily angled.
It got overcorrected.
Thats the issue though, KV1 only had 75mm of minimally angled armor. Puma and Panzer III J1 should have zero issues dealing with that tank - for for what ever reason KV1 is much better armored than T34, or actually it has its recieved post pen damage altered. I swear I can directly shoot its ammo rack for it to only turn yellow. This has nothing to do with its real armor values, rather this has always been a post pen damage issue.
Historically T34 made KV1 obsolete because both had practically the same effective frontal armor, while T34 was much ligher and thus cheaper.
KV1 should be a sidegrade to T34, where it trades speed for better side and rear armor.
There is a reason why we ever only see KV1 tanks instead of T34 tanks.