i personally dont like it
thats it for me
i personally dont like it
thats it for me
Devs lost grab to reality.
They really think their game is on the same level as Arma 3 or Squad.
Same.
It does not entice the player to act as intended.
I dont want to be spending half the game shooting at my “teamates” fearing that they might be amongus wanabe
Also I don’t want my teamates to spam 1 man squads and thus cripple my team’s tickets, I just want them to play the objective and build rallies… not play rambo and die because a bot decided to look at them.
Have fun getting that first disguise with the new class as without it the entire gimmick of the class doesnt function.
You cant just bypass the enemy since you need a disguise to enter the greyzone but in order to get the uniform you will need to enter the frontline without dieing to random explosions or a squadmate of the guy you just killed.
My guess is that this class will be preety much dead on arrival.
EDIT: Also have fun captureing a point with that little capture weight since captureing with less than 5 soldiers on the point is heaviely debuffed.
Waste of time code and money
0/10 concept 0/10 execution
10/10 nepo hire at gaijin messing up the code base up for a gimmick class that NOBODY asked for
expect even more unoptimized matches, bad hit reg and laggy games thanks to this new class.
They did say that they have reduced ticket spawn cost. So be prepared for passive matches that get decided by the timer instead of tickets actually running out.
I am not sure about their effectiveness, but I am more concerned about dispersion.
Game only allows 10 squads or team and we already have too many squads that dont work (well) for controllings CPs. Not to mention that players too have to go there in the first place.
It shows how dated 10 vs 10 is in 2026.
Saboteurs sabotaging the game. Seem very fitting to me. What more can you ask🤣
I see. I missed this information then. Thank you for pointing this.
But still, I did not liked the guerrilla class. This is even worse.
I guess they really wanted to bring the “lone warrior” game mode back into Enlisted.
It just doesn’t fit Enlisted. Maps are too cramped and matches too short for any sort of “behind the lines elite commando” stuff to function properly. If matches were more like big action then maybe it could work but definitely not in the current game. Also the whole captured weapons thing is stupid since the weapons don’t change depending on your opponent leading to ridiculous situations like type 100 smg on D-day.
well since it was kinda similar to my “spy/saboteur” class way back then i will give it a try
but i would have like it better if i get access to my entire arsenal (aka let say my US guy get access to my German and Japan inventory BP gun)
oh Fyi my suggestion was 2 guy so technically this is worst than that (but i guess they get smg so idk)
Please devs, don’t even add it, just remove the post and say that it was an early 1st of april joke. Just look at how similar class works in tf2. Spy has invisibility, oneshot knife, disguises at any time, counters engineer’s buildings and still considered the weakest class only suited for farming fresh installs for yt clips. Even considering that tf2 is less team focused and has more individual impact (single player can solo the entire enemy team).
we really got guerrillas 2.0 before big action game mode
the slop will continue until profits improve
For those interested, I have created a suggestion on the topic.
Well, every time I call out the lack of leadership at Gaijin, they do something that totally vindicates my claims. ![]()
OR they’ll remove your post without explanation
Yeah, they’ve done that to me before. ![]()
I want to find these peckers that are good with the AA guns! They hide too easy! lol
At first I didn’t like it but after some thought I’ve come to understand it. I can welcome it
Quite paradox considering they just announced a point system overhaul that promotes playing the objective - just to add a new squad type that does exactly the opposite of playing the objective.