- Yes
- No
Not a major change, but the texture of the 91/30 VPGS looks a lot better, The current texture is pretty ugly
For reference, here is the current one:

Not a major change, but the texture of the 91/30 VPGS looks a lot better, The current texture is pretty ugly
For reference, here is the current one:

Agreed, the current version looks too light/bright, I prefer a more darker/realistic color of wood on my guns.
a little fire rate buff to 62 (max upgraded) would be nice too.
I dont know why Soviet bolties need to have higher damage but lower fire rate compared to all other bolt-action rifles, weird.
Maybe they was in real-life and not in a simulation. I dont know, im no historian on measuring the mechanics of a gun, all I grade them on is damage, style, control and agression. Xxx
Or maybe it was style, control, damange and agression xxx
Damage depends on the size of cartridge which is usually true in game as well, but the list of exceptions is quite long.
Based on the general rule, 7.92 Mauser should have the most damage since its the biggest of all of the common full power service rounds.
As for bolt-action repeating speed, it mostly depends on the skill and preferences of the shooter, though there are a few things that make bolt-action rifles faster to cycle:
At least Lee-Enfiled mk.IV is actually good but other rifles don’t necessarily reflect their real life characteristics.
Is that it’s current texture?
that is the VPGS texture, done by using and override code
Well if that’s the VPGS’s texture then what’s the current texture for the M91/30 look like?

Mauser… the only mauser i used was in the game as a handgun that felt like an airsoft potato gun…swapped out back to p38. All i know is, got botted thru 3 wallls in a game with probably a bum gas gun. Xxx
I meant Mauser rifles like Karabiner 98 Kurz, Gewehr 98, Pre-war Kar 98 and rifles heavily based on Mauser rifles like Vz.24 which are also famous for being excellent rifles.
Ahh i see. Xxx