Tunisia is a failure

I feel like a broken record, but I had such high hopes for the Tunisian campaign.
Unfortunately, it is by far the worst campaign, it is bugged with terrible map designs, poor capture point positions and an abysmal weapon selection for the Axis team.

Now, before you say “oh just another axis main whining”, I rarely play axis, I have completed Tunisia on Allies and, as the desert campaign is by far my favourite theatre of WW2, I want to play it from both sides.
BUT, as I have mentioned before, this has just been so poorly designed.

Firstly, The axis weapons… Just what on earth are they thinking, Rifles are rifles, to be honest, they are pretty balanced. I can’t complain about that, the Armaguerra Modello 39 is actually surprisingly good for a 6 round semi auto, and the G.41 has been decent in other campaigns, but that’s about where it ends.
The SMGs for the axis are bad… REAL bad, the MP28 is abysmal, why it was chosen, and still equipped with its pitiful 20rnd magazine is beyond me, in comparison to the Sten Mk2, which, once fully upgraded is an absolute beast, and I continue to use well into late game for Allies.
The MP40 is ok, its range is its saving grace, as it can outrange many of the Allied SMGs, but then you get the OVP1918… just… what the hell. WHY, its SO BAD, why this was picked over the FNAB-43 is beyond me.
Compared to the Allied Army of Thompson variant, the Axis suffer from poorly balanced and terrible weapons.

The Machine guns, this was a catagory that was fairly balanced… until recently, the Modello 30 was actually surprisingly good at being a support weapon, until the Charlton came along and provided the allies with a point blank better option.

Secondly, the maps and game modes,
As I have mentioned in previous posts, some of the maps are just so poorly designed, with capture points in almost impregnable positions, resulting in some of the most stale gameplay i have ever seen.
Some maps I can guarantee won’t progress beyond the first point, and when they do, its usually only a handful of tickets remaining.

Thirdly, squads.
Or more specifically, vehicle squads,
The bikes are cool… but totally pointless, a 2 man squad on a motorbike with a machine is fun, but they have so little effect on the match when enemy teams are using 7 - 9 man squads with as many smgs or lmgs as they can squeeze in. And now with the changes to the troop mechanism, i see no need for a sniper or a radioman on the bikes, where as before, you could at least train them up.

The tank squads, are very odd choices, the Grant vs the M41/75, an absolute beast of a tank, vs a very specific tank destroyer with almost no situational abilities other than a decent AP/Anti-Infantry shell.

The only thing i can see happening with this campaign, is that the late game axis suddenly get showered with high tier, neigh on OP equipment, like Tigers, fake MP44 prototypes and miracle wonder weapons and the allies get stuck in a rut with slightly different types of Thompsons.

In short, this campaign needs some serious attention, as at present, it is just awful.

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Maybe barrage balloons for bonus tickets on every map will save the day /s

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Axis smg’s bad? I would take that beretta with 40round mag any day rather then any thompson.

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It sure does when half the defending team leaves after 35 minutes of brain-melting boredom with 1200 spawn points to spare on the 1st capture point for the attacking team still.

Also I don’t understand what the big problem is about Tunisia SMGs. They are just the same boring SMGs we’ve already seen in 3 other campaigns mostly and with how bad a 1-2 star Sten is I don’t think many people would get maxed out ones instead of getting the next SMG asap unless they love them for other reasons. Though Tunisia does have a lot of other problems.

I’m pretty sure neither of the 2 MP44 prototypes in game currently are fake so idk what you mean by that.

Isn’t the beretta in Tunisia with only a 20 round mag? I know there’s a 40 rounds one in Moscow and I remember people saying how that one should’ve been in Tunisia as well.

yes love this gun

both have 40 rounds.

Oh yeah I just checked, my bad. Though I do remember people asking for the one in Moscow instead so I am currently pretty confused lol.

np mistakes happen^^

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Yeah I unlocked the beretta and she is actually pretty good.

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84% winrate on allies tunisia with ~120 battles
It’s balanced, just diffrently

Its not balanced at all

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I’ve been playing a lot of tunisia axis, and the main complaint I have is the map balance between attack vs defense, and the continued rarity of engineers. A few of the maps do feel overly hard to attack on, especially since between decaying cap progress and destruction, you can’t win on them through a bunch of partially succesful pushes. You need to get in there and wrap it up quick. Making things worse is the fact that I still have games where one side has no engineering assists through the entire match. Without rally points, you can’t get anywhere, and those matches always end in one sided stomps. Making the engi such a late pick up was and is a serious mistake.

The grant v tank destroyer matchup works alright. While the tank destroyer does only have the one gun, it is a very nice gun, with long range, high penetration, and a nasty amount of shrapnel when it hits something solid. You really need to aim for terrain behind infantry with it though, or it does jack. It also has the very nice quality of a big fat transmission in the front that eats up loads of shots, giving you a chance to return fire when surprised by a tank.

The fact that the premium three man motorcycle, and the standard two man version, have essentially the same model, including the number of actual seats, is frustrating, considering how big of a deal that extra soldier can be. The motorcylces are handy as flanking tools though. Sure riding them straight into battle is a death sentence, but one guy with an smg in a weird spot can do a lot of damage, as can a well placed deep rally point. I’ve capped a couple points by just driving up and waltzing in while the enemy team was too busy rushing our spawns.

The mp-28 is for sure on the weak side, but the berreta and mp40 are both solid, and while I haven’t played around with the ovp much yet, it seems promising. The magazine size and reload are both bleh, but very high fire rate, decent stability, and what seems to be high accuracy can redeem it as a mid range murder weapon, and I’d rather have something quirky and unique, even if its questionably effective, then the FNAB again.

Also give me rifle mode on the M30 gosh dangit. If the allies get a 6 round pump action shotgun, I deserve my weird rifle shotgun hybrid.

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agree with you.

How did you not pick up sarcasm, no one thinks it’s balanced, devs still don’t care and give allies free mg squad lol

Stop crying about the guns Tunisa is a paradise when it comes to the gear, also if a campaign is by far the worst that’s the Normandy one

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Because it’s words on a screen and honestly people on this forum have some really strange ideas about balance

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I really don’t understand why it’s so popular to shit on the mp28 in Tunisia. People love to act like it’s the absolute worst possible weapon when at worst it’s just not as easy to use as the sten gun.

The only real drawback is the small magazine compared to the other smgs available. I think it’s a fun and effective weapon. I don’t think it’s the gun that’s the problem.

It really seems like people are just looking for something to complain about

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I find a 1*/ 2* sten is still more use than the MP28

Well, I mean in terms of actual usage on the battlefield, as in I highly doubt you’d have soldiers running around with the MKb42 sniper or whatever it is in Moscow, yes ok it’s obvious much more likely the MP43/1 MP44 was present in Normandy, but in Tunisia, incredibly unlikely.

But when they are this imbalanced, it needs voicing.
They are BAD, the allied weapons are much easier to use, albeit in different formats. The Thompson’s I use in Semi auto, and they are beastly, the Barretta M1 and MP40 are good, but no real comparison.

This.
when I saw the event and saw the prize, my heart sank, because what we need right now is a full MG squad for the Allies… then again, the Berlin TellyTubby Thompson squad when the soviets already had enough SMGs was arguably worse.

The main issue with both of the lower tier Allied SMGs is their overall rate of fire, they can quite easily mow down a room of people without sweat, while the MP28 struggles to compare.
If it had the larger magazine from Normandy, it would probably be a suitable contender, but without, it can’t be used to clear objectives and early game axis suffer as a result.

It would be like putting the M30 up against the M1912, both are situationally different, but when you need that firepower early game as it’s all you get, it’s a real stuggle to match. Certainly the lanchester is an absolute got tier gun vs the MP28 and M1

Well, yeah, the MKb never really saw actual combat because they didn’t really like it and sent them back for more changes (which eventually turned into the beauty many people call Stg44/Mp44). Plus from the limited information I could gather about it, the first few MKb variants that were ready for testing just missed the battle of Moscow by a few months, so while with how things turned out it wouldn’t have reached Moscow in time even if they started production right then and there, in an alternate reality where it got rushed out really fast and miraculously worked with absolutely 0 issues, it might’ve seen very limited combat(days/weeks) in Moscow depending on how much of an impact it could’ve made.

it’s nothing they can do about it since players don’t play axis tunisia if you say equipment is bad then you’re only really fooling yourself

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