T-44 for BR5

I don’t think it’s fun where the game starts and you drop the bomb to end it after only a few seconds.

Well how do you think your idea is fun then ?

T-44-100 is not about prototype. Its about balance. Prototype for balance, not the prototype just for prototype.

The nuclear bomb ends the game the moment it’s used, so there’s not much logic to continuing with the bomb theme.And you might find it fun at first, or very fun if you’re very patriotic towards the USA/British. But the other players won’t be happy that the game isn’t ending quickly, especially with the Germans, Italians, and Japanese.

Well I though you wanted 100% realism did US used a nuclear bomb during WW 2 so we must have realism are we not ?

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Therefore, and to achieve balance for that prototype tank, it is best if it fights against a German prototype tank. To be fair a Maus, E-75, E-90 Etc.

It’s not fair that Germany has to put up with PROTOTYPES Between the Allies and the Soviets, there was only an artificial balance. It has nothing to do with the game’s theme and the idea that was sold in 2020 as a war box set in WW2.Even though the campaigns have disappeared, that doesn’t change the fact that they’re no longer relevant. which must be erased just to satisfy the “need” of players without the skill or reasoning to think about how to deal with the problem and their weakness Simply because now there are BRs that dictate the armament, and I also remember that @Veekay45 I mention that this is to place the weaponry for LONGEVITY And not by firepower

Ok no problem then we can give same stats for for King Tiger and IS -2 dose this sounds fun ?

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Well, i agree for realism at least on the tanks. Because in that case we dont need prototype for USSR. We just take the fact that USSR during WW2 made - 3395 IS-2. And the Germans made 492 Tiger 2.

Do the Allies and Soviets also want realism in a WWII game like Enlisted? Perfect. So don’t cry if the 88 blows up your tanks, they have a higher rate of fire, they have jet aircraft, and powerful AT cannons.,Portable AT weapons Panzerfaust and Panzerschreck Etc But the Allied and Soviet players don’t like to suffer; they only want to win, and when there are no arguments, they bring up the topic of “Who won the war?”, “We are the victors”, “The German tanks are defective”, “They must not move”

Well they could have made better balance by not adding so many end war vehicles. But Enlisted is tank focused game the tanks are made right not like in other WW2 games but the gun play and the planes are pathetic.

If I recall correctly, the IS-2 must have a very short rate of fire, unlike the Tiger 2’s 88 rounds per minute.

You are having literally 2 vs 2 tank battles in this game if you have 2 King Tigers vs 2 IS-2 tanks how do you think who has the advantage ?

There’s an extremely funny situation with the IS-2. While all the tanks in the game, as far as I remember, correct me if I’m wrong, have a reference, perfeсt and fast, “training ground” reload and rate of fire. While only one IS-2 has its own real, “combat” reload and rate of fire. Why this happened is a mystery to me.

If the rate of fire should be 2 rounds per minute, no more, as it is in Enlisted

That’s not Germany’s problem, but I’m also referring to the issue of aircraft against the Allies, what comes up there?Germany’s problem is a lack of versatility compared to the aircraft of the other factions.

Each faction has strengths and weaknesses.

As i sail

And only IS-2 have:

If you’re interested in the IS-2’s ideal, tank training ground reload rate under ideal conditions and rate of fire, then… The IS-2’s maximum rate of fire, which it achieved on the tank range, was 6 rounds per minute, or an average of one shot every 10 seconds.
Again, all tanks in the game have an ideal, proving ground, rate of fire, NOT the real сombat rate of fire and reload. Except for the IS-2. What did it do wrong that it doesn’t deserve the same treatment as the others?

As I stated before, adding a vehicle which was in active service but held back from combat for logistical concerns (T-44) is far less of stretch on a historical front than prototypes or paper projects.

If my memory is correct, a reload speed of 10 seconds is faster than what the Super-Pershing currently has. It would be extremely funny and sad if the IS-2 ends up with a faster reload speed than the SP.

Quite sure the millions of casualties didnt come from friendly fire.
Yes, soviets did throw shit ton of people to meatgrinders.

No shit sherlock ?

Can you point out at which point I mentioned it is ok ? Also there is indeed a slight differency, does it affect the balance or not.
And sure, I dont mind that only weapons / equipment that saw combat are added and rest removed.
Quite sure its not GE that would suffer from such.

Last year there was a similar discussion and someone came forward with Russian reports supporting my information about the IS-2’s rate of fire

The Tiger 2 could fire 6-8 rounds per minute with a veteran crew or not so much in overwhelming combat situations on the eastern front facing constant attack From great waves of Soviet tanks Unlike IS-2s, which were rendered inoperable after firing because they were unable to respond in time to the constant fire from German tanks

Even so, it should not be incorporated into the game, no matter how many things have been added.

As you say, Germany wouldn’t lose ANY valuable material in the game if it comes to that, which is something I would LOVE See

Actually a number of nukes are stationed in germany. They just officialy are owned by othere countries. But if germany really wanted to have some of their own they could just raid some military storage depots.

You German mains really oughta use your brains sometime

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