I would like to suggest an idea to make Enlisted even more immersive. Currently, some weapons, like the MG42, fire very steadily, with no recoil or camera shake, which reduces the feeling of power and realism.
I think that adding a camera and weapon shake effect when firing, especially for heavy weapons, would enhance the sense of weight and immersion.
Also, some reload animations feel very mechanical and “robotic.” Smoother and more natural animations would improve the gameplay experience and realism.
These suggestions are partly inspired by Call of Duty: World at War, where weapon recoil and vibrations greatly contribute to immersion.
As a fan of this game, I share these ideas to help make this masterpiece even better.
Thank you very much for your attention, and happy holidays to the entire team!
Is my problem, if i have to keep saying no on your repeat appeals… And so would this guy too… @LokalHero , who may blow his policemans whistle and wave his big batton about whilst cautioning you on Gaijins Community Guidelines, clause 3.4, that kinda says that spamming topics of same nature is kinda a lbit of no no “buddy”. You did read those guideline right “buddy”? Xxx
Please note, I’m not asking for an earthquake with every shot, but rather a slight camera shake effect for heavy weapons. In addition, it would be interesting to add a camera movement during reloading, similar to Call of Duty: World at War (I’ll put a link so you can see what I mean).
Because right now, the shooting is too linear, with almost no effect, which lacks realism.
Hell Let Loose does this in a very convincing way.
Listen buddy, I too like world at war but this game is already unique, the majority doesn’t like adding more shakes and maybe too don’t suggest bad ideas for the developers so they could be much more useless.