even if it’s not full effective, a gas mask for make it be less strong would be useful in the area of binoculars slot
i dont want to have every soldier equipped with gas mask 
As far as game BALANCE goes, it makes absolutely no sense to put it in the binoculars slot. That would just make the WP spam FAR WORSE. Why? Because not many people use Binos to begin with. Putting it there would enable people to take both a gas mask AND 3 WP grenades on the same character. Ultimately, it would be impossible to play the game unless you have a gas mask equipped. The entire objective would ALWAYS be engulfed in gas.
Instead, if its put on the BACKPACK slot, it would help to greatly REDUCE the spam of WP. Then players would need to decide if its worth having lots of WP grenades with the grenade pouch, OR have the ability to walk through it. We would likely see assaulters being equipped with the gas mask and other characters given the grenade pouches. Overall, it would decrease the amount of gas being thrown around as well as reduce the number of fighters actively in the gas.
Thats not how WP works.
i disagree, its fine addition that should not ber nerfed
i agree with you on this
doesnt sound bad, but WP should be for engineers and flametroopers only perhaps idk
Personally, I believe that WP grenades should be completely removed (with purchased WPs converted to silver orders). However, since many people may oppose this, I think this suggestion is appropriate. wp is that players cant capturing objectives and make feel uncomfortable
you forget you can also buy those with gold, some people will want gold refund
and you will wait 100 years and not see gaijin give gold back lol
There’s also a change to quick throw which supposedly makes one-player-grenade-barrage somewhat less intense. Still, I find this disappointing. They’ve ended up nerfing the already not particularly powerful grenades, reducing their utility. People will switch back to spamming regular greandes, det packs and rifle grenades, which is just as nauseating.
Can’t say I like their way of “fixing” balance by continuously nerfing the next thing people are overusing. This doesn’t exactly solve the underlying problems and the playerbase just switches to some other easily abusable thing. They need to be ahead of this process and instead they are like a dog chasing its tail.
Honestly it almost seems like that is a buff! It just lets them run in faster now.
Imo there should be a limitation of how many items per build up a player can take, this would provide a resolution to over usage of a certain weapons or items
