Since we are getting Manchuria

You’re too obsessed with the fact a body armor piece prevents you of doing that and that’s the problem… every soviet player isn’t rolling body armor and your damage breakpoints are only changed in 3/10 opponents.

like that statement… “imagine” yeah buddy how about you try imagining the soviet body armor doesn’t exist so you can stop sperging about the amount of damage your gun does or doesn’t based on the enemies drip choice.

??? This has to be bait

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I will admit i am console only scrub, do see people using it sometimes in high tier but barely at all in low tier which despite my comment i play sometimes with a squadmate… and so i suppose i don’t have enough experience to have such opinion on it.

That second comment though ehh… atp just rambling i’ll say… bored on break i’ll chalk it up to.

or min maxes dumping on the plebs.

I dont think balance should be made from “noob” perspective anyway. Thats why BR trees have fucked up placements (or double standards)…

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Its just bunch of excel formulas. Its like 6 grade level arithmetics with bunch of drags and copy&pastes

Its really not that impressive - its just there to show all people who argue that ‘it doesnt matter’ that it, in fact, does matter

I even added semi auto rifles to it - it took me like 10 minutes where good 3 I spent just trying to make it look good lol

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And make the cuirass free and available to everyone by default? Otherwise, it sounds like an unjustified advantage over players without cuirasses.

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The body armor’s protection needs to be removed. This has been discussed for a long time, several years now. But for some reason, the developers are in no hurry. If they don’t do this in the next update, the Japanese army will face disaster when they encounter experienced Soviet players.

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A prediction here: once the Soviet-Japanese battle goes live, BR2 and BR3 will be matched separately, and the Soviets will remove chest armor in the Soviet-Japanese battle

Germany has endured this for so long. It is impossible for Japan to give special treatment.

Oh, buddy, but Japan has the most powerful machine gun in the game. You say it can’t kill you with just one shot. The problem is that his hands are so fast. In that case, the time it takes for someone to fire one shot is enough for him to fire two. The extra 10-round magazine. Placed in BR3, the Garand already had two fewer bullets and that had already drawn attention. For the United States, that would be even more difficult.

I don’t agree. The top-of-the-line fully automatic rifles in Japan have a magazine capacity of 30 rounds. This was a disadvantage for the Soviet Union.

That’s what I said, I don’t want the Type Hei to be buffed, it’s currently one of the best weapon in the game against the US. But somehow it would become much worse against the soviet because of a cosmetic which should not have an impact on the gameplay.

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en - I play Soviet. The only thing I’m happy about with this is that when I’m playing the lower-level houses, I might even be able to withstand a single bullet from an MP40. But who still plays German lower-level houses? It takes 20 minutes to kill one person. Maybe it’s because it’s a clothing card and might be a bit cheap. Anyway, there’s a sentinel mode in Battlefield One. Well, in the future, I think it would be good to encourage DF to release a six-pack of Vickers water-cooled machine guns for the Germans. I think that would be considered a balance. Ha ha, ( )