T28 has
- 3.02m blast wave radius
- 378 frags
- 15.08m frag radius
- 12 rpm
F4 has
- 3.03m blast
- 352 frags
- 15.35m frag radius
- 18 RPM
So the SIG has roughly 4 times the frag count and 3 times the blast radius per shot, while the T-28 has double the ROF and the F4 has triple. The SIG is far more lethal, and has 185mm penetration HEAT rounds on top of that. Acting like their guns are remotely comparable is actual clown shit. Maybe you should actually look at ordinance stats.
This implies you always have a position where you are elevated enough to pixel snipe the SIG that’s camping across the map shelling objectives. I’ve sniped my fair share of SIG crews but I’ve also had games where they weren’t in positions to snipe, while they were still able to just blind fire points and wipe squads. Which again points to what I said about the devs having horrible map and game design. Yall love to say “muh combined arms” but fail to note that every other combined arms game has far better balance between infantry and vehicles, either with large/multiple objectives, large maps, and no grey zones.