SIG 15 cm BR3?

Oh jeah thank you for put it to BR3 … I did pay camo for it and 2 Bushes and now its on BR3 which i doesnt play with Germany AWESOME… #insert alot of bad words#

I suggest to put it back to BR2 and dont touch any stats of it !!! Its nothing more then a Artillery Squad on wheels !

Lets make Germany to complete Bot Country and take every fun away of it… Next nerf please 500kg Bomb from Stuka… make it only as Cosmetic please #another few bad words#

Maybe its ok if we blame them with Russian bad words?

I play every Faction and every faction is like a Razor Blade except Germany gets nerf nerf nerf holy…

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Yeah, it was a really dumb decision.

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Somewhat this was problem. But M1A1, pps43, type 100 on BR2 are not.

It’s not like one is rare glass cannon vehicle, meanwhile the later are clearly overpowered smgs that are spammed in hellish numbers.

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Apparently according to great wise clanners, Enlisted is only an infantry game, and everything else “requires no skill” and probably should get wiped.

It’s their general argumentative anyway.

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I understand you well, my friend.
Uragan put from br2 to br 3 while ovp and Beretta still at br 2.
Now its completely wasted. Glad what sig 15 still a good gun which while 10 soldiers per shot

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The SIG is stupidly powerful for BR II.

  • 5.4 rounds/minute
  • 3.34m radius blast wave
  • 46.50m frag radius with 1316 fragments, each with 30 damage

It also has 185mm pen HEAT rounds that still have a lethal radius of 36.62m

For reference, the KV-2

  • 1.8 rounds/minute
  • 3.32m radius blast wave
  • 30.36m frag radius with 1580 frags, each with 26.74 damage

So the SIG is able to fire three times faster and cover a larger area of ground. It’s stupidly powerful and should not be able to see BR 1 games by being a BR 2 vehicle. In reality, the KV-2 and Sherman 105 should both be BR 4, and the SIG should be at minimum a BR 3 tank.

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Well I don’t think that stuff like the PPS-43, Beretta M42, Thompson M1A1 and Type 100 early should see BR1 games (just remember, half of the mentionned weapons are Tier III/IV of the research tree meaning only available to people who should be at BR3 by this time) by being BR2 and yet here we are.

The obvious solution would be to have +/- 0 BR in the first place

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The thing about guns fighting guns is that you can counter that with skilled gunplay on your own. To shoot someone you also have to be in the position to be shot. Gun deficiencies can be accommodated with player skill, and I’ve done that plenty of times over.

SIGs have to GZ camp because they’re open topped, and their splash means they can kill you without ever being in your line of sight. A simple click can kill within a 90m diameter, and it has the frags to do that. To say that’s an equivalent issue to those guns listed is a bit of a false equivalency, as in BR 2 it is much more oppressive. Of course, this is all made worse by the dev’s just adding increasingly large HE guns to lower BRs while not having large objectives or maps that would allow players to avoid said guns

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I want to say that SiG is the greatest HE slinger in the game

The second best one is also SiG but loaded with HEAT

The tank is this bullshit when it comes to power

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I just absolutely love it that certain inviduals has decided to become “competive” in a game where they 99% of time shoot bots.

Not really judging here, but this is probably the last game where id be proud of my “skills”

Partially agree here, it is extremely powerful gun.

Quite close to what sig has to offer in terms of power.
But with that exception with its ridiculous armor it is one of the hardest tanks to destroy while sig can be killed with pretty much anything.

And for some odd reason it can also fight against BR2.

So fnab with its 400 rof vs PPS43 is fine because you can always shoot just heads while your opponent with higher rof can rather easily go for just bodyshots.

Or just flank it brah because thats skill too.

So technically the GE’s inferior infantry smg’s vs US or USSR is fine because you can always go for headshots with skill.

But at sametime bringing the PTRD or BOYS AT rifle to game is out of question.

???

You can even snipe the tankers out of sig if for some reason you decided in your skill based skill build to not bring AT weapons.

Like in what reality this is comparable to overcoming better infantry weapons with “Skill” ?

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I think the argument of “this other thing is OP so why are we talking about this one” is the wrong way to approach this. Both things can be true. I believe in BR 2 SMGs standardizing around the Lanchester’s strength, but that doesn’t mean we can’t acknowledge the silliness that was the SIG at BR 2. A literal nuke launcher that encouraged rat gameplay, which is less of what this game needs to be appealing for everyone.

The FNAB sucks. No one with competitive knowledge uses it. Most strong players that I know prefer any of the Berettas, even the BR 1 one. There’s an argument for the MP.40 because it can 2-tap vitality against USA, but not Soviets, and I find the horitontal dispersion to be unreliable.

Axis does deserve a 30-32 round SMG with 600 (690) rate of fire. That can be discussed in another topic.

Most “skilled” players do bring an AT gunner in most of their squads. However, if someone is hiding 50+m in the grey zone, that player in the SIG is easily going to be able to drop 2-3 nukes before it is spotted, let alone before someone counters it in any fashion. It’s a problem at BR 2, even dubious at BR 3.

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“Skill is dolphin diving 360 no scope, brah!”

tarkov-escape-from-tarkov

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Their “skill” is leaning every time they get into a fight and spamming a SMG.

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Aint all tanks forced to go for “rat gameplay” and support team from distance ?
Arguably the only tank that can somewhat freely on its own BR and lower BR to roam freely due to being absolute pain in the ass to take out is KV’s.
While the sig can be taken out with literally by anything.

This is combined arms game, where everything plays it own role.
While I do agree spam at BR5 is quite often unbearable and more than often I find my self playing BA’s in lower BR’s.

But relatively rarely ive encountered situation when the “spam” has become problem in lower BR’s.
Especiatly the sig that is by far easiest vehicle to take out.

This kinda fits to any tank.
Sure the T28 or F4 doesnt have the radius of sig, but they can rather fast empty the cap point with regular 75 he’s if no one does anything about it.
So the differency here falls down to T28 / F4 requiring more shots to get same effect as Sig gets with one hit.
But to take out either T28 or F4 you need the actual AT soldier, engineer, tank or plane. While you can even with regular rifle snipe the crew out of sig in some angles.

Hence the combined arms game.

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How is that not skill issue from the enemy’s side?
Also, this applies to all tanks saved for the fact that most other tanks are harder to destroy.

Which is why devs listen to 1% of the playerbase.
For the people.

Dunno, sounds pretty much the task of a tank.
But I know, tanks/ vehicles/ non-infantry do not appeal to “everyone”.

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Serious argument disregarding my previous jokes, if the Sig is a problem for the reason mentioned above… then what about the T28 (with lots of mgs to boot) the USA howitzer, the axis pz4 stubb canon? Their shells have a bit less splash, certainly…
But they have mg support weaponry and most importantly, armour.

Yet are all br2.

Now take a “not skilled”, newcomer squad. He does not have AT weaponry, just rifles.

At 50+ m, there’s absolutely nothing to be done vs the other tanks I mentioned, other than use cover like everyone did pre battle rating update.
The newcomer CAN, however, kill the SIG squad with mere rifles, as it’s exposed…

In short what I mean is, there’s more, in my humble opinion, than just the gun caliber to determine battle rating.

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This is such a schizo rant I don’t even know where to begin. Glad to see the clan tag still makes you seethe.

Which is why I said it belongs in BR 4 while the SIG belongs in 3. Also it’s not close to what the SIG has in power since the SIG shoots MUCH faster (5.4 rounds vs 1.8) and the SIG has a larger blast wave and frag radius.

The FNAB is more of a counterpart to the grease gun. The best Axis BR 2 SMG is the Beretta M38/42. It’s understandable that guns unlocked at the beginning of BR 2 are going to be worse than guns unlocked later down the line. Soviets are also stupidly strong as a whole, but the PPS-43 isn’t game breaking.

The point was that the SIG can sit comfortably across the map and delete people that can’t even see it with a high ROF and splash. It’s perfectly fine being in BR 3 because it’s fragility is overwhelming balanced out by its insane firepower.

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Ahahahahhahaha

talking-ben-talking

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Indeed.
The crew has a roof and actual armor.

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Fixed. well as said I dont judge people. But its more of the attitude of :clown_face: people that makes me see red.

The exception here is that if I recall fnab is mandatory grind, while the soviets & US unlocks rather quickly the adequate weaponry as GE you are going to grind thru +17 ? absolute joke guns.

Ah yes, because with skill you can always go for headshots and overcome the pps. But you cant aim headshots to sig that simply most of time stands still.

And T28 & F4 cant ?

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