Saboteur's Arsenal

I once suggested automatically adjusting saboteur weapons to the current BR and enemy faction. But apparently, that request should be addressed to developers who know how to make their own game.

This time, I’ll propose a simpler solution from a technical standpoint. Simply issue a weapons kit along with the “squad”. This kit will include one of the most commonly used weapons of both enemy factions for each BR. And let this weapon have a new class, usable only by the saboteur.

  • Yes
  • No
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And yes, I don’t know if this class has access to a second weapon slot. Without a second slot, this idea becomes half as useful.