Your calculations break down from any hе and bomb
Well, there’s also a burst of bullets flying into the carcass, not the one you’re so kindly considering in the vacuum.
so make it so that everyone gets added?)
As for me, I need to recycle the armor, but not completely remove the effect.
Obviously not. That will only make this matters worse like i said. Removing the damage reduction completely or at the very least make the numbers insignificant like 1% will do instead.
The Dev’s should have been smarter about the body armor when they implemented it on day one. Either they didn’t take the time to actually research what soldiers actually wore it and what soldiers did not, or they just didn’t care. Either way, they screwed the pooch on this issue and it’s long past time to do something about it because I don’t see this issue going away with the players.
IMOP, they should either offer body armor to “EVERY FACTION”, remove the body armor from the game all together, keep it as it is with only the Soviets having it, but limit it to ONLY assaulter engineers, or make it cosmetic only with no damage reduction.
Another area that IMOP the Dev’s screwed the pooch on is Radiomen and their secondary weapons. Radiomen for the most part did not carry secondary rifles, they carried ammo bags, additional radio batteries ect. Why on earth would someone think carrying a 30 plus pound radio along with two rifles would be less cumbersome then carrying a 30 plus pound radio, ONE rifle and an ammo bag strapped around your waist?
This would be an easy fix, just allow people to enable an ammo bag instead of the secondary weapon. Easy peasy, and would still allow the player the OPTION of keeping the secondary weapon if they choose.
We all see different ways to solve this problem.
deleting this . It will be sad.
The Japanese need to be developed, and then the Germans and the allies will catch up.
The editor has all the Armor, just add
will we remove all bonuses altogether?
helmets, especially German ones that tank 80% damage to the head)
will we remove additional tank protection from vehicle skins?
There are things that work and there are things that don’t work.
and 80% of the Soviet Armor will not work Stupidly because of the spam of the equipment in the game.
I stopped reading your post here and realised:
All is lost.
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If body armor was added to other nations make it all cosmetic only so none of it effects game play. moreover all body-armor should be cosmetic only.
Are you aware that only 1 event squad has these helmets ? You can’t just buy them like you can buy body armor.
That is a lie. Even if you die while using body armor, you are forcing the enemy to spend more bullets to kill you, and it adds up to the survivability of the soldiers.
You are not standing still in a corridor. You run from cover to cover. You can’t always dump 100 bullets into a moving enemy when he is visible for 10 seconds. Like I posted above, having most games on the soviet faction allows me to understand when something is broken, and body armor is 100% broken.
Yep, pretty much. This is how it should be.
This is something that i want it to be fixed as well. This makes Medic, Flametrooper, as well as Radioman all feels awkward to use because they can’t utilizes their backpack slot at all. Wish they add an additional slot to soldiers where one can be reserved for backpack(Such as medical bag for medics, Flamethrower fuel tanks for flametroopers, Radio for radioman)and the other one exclusive for ammo pouch.
I don’t think it should be completely removed, it should just reduce damage from shrapnel and pistol calibers, not rifles including intermedium, just as irl.
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What are you trying to show with those 2 pictures ?
At this moment, when comparing the Soviets with the Germans, Soviets come ahead in the following categories ![]()
Soviets have :
- Better infantry weapons
- Better infantry overall ( body armor )
- Better planes
- Better tech tree APC ( it’s not even close )
The only advantage Germany has, is the tanks. And even those tanks can be killed very easily.
Are you showing your bias right now ? you want the Soviets to be better at everything , not just the categories I mentioned above ?

What’s funny is that, if i remember correctly, one of the QnA back in the old berlin campaign CBT days, i remember the devs(or someone from the darkflow, can’t remember exactly who it was as it was many years back)said this. The body armor would only decreases some damage coming from pistol calibre weapons but we ended up having a universal 10% damage reduction instead.
Body armour effect applies to flamethrowers, too.
Not that this is an interesting argument to begin with, you pointing out that other methods of killing people in the game exists doesn’t somehow disprove that the gunplay is flawed.
Get better arguments.
Really, well that’s just even more dissapointing from Darkflow
I know what is written in the outdated data mining table, the problem is that the damage is still Constant there and often you burn out faster than they will answer you)
I’m in combat playing for Germany/I don’t notice Japan cuirasses at all, the effects don’t work for the most part.
stupid because there are more explosions than bullets.
stupidly counter to any infantry two tank, not necessarily just like in the picture)
two more planes and 3 in theory 251/9)
the infantry will run out without leaving the respawn)
subjective
fixable.
subjective
are we looking at everything or something in particular?)
I already offered to give hanomag’s sd7 stats, but they haven’t supported it yet, you’d better get a new piece of shit)
Any tank in our game is easily destroyed, it’s enough to approach the Question correctly)What I read and what I see only proves that you just have problems turning on your head and just doing it, but instead you use your head to whine on the forum
I have the most fights in Germany.
I came into the game stupidly for the sake of Germany, and what I see is not as bad as you all think.Each weapon is unique, including gameplay, the Germans are very diverse, the tips are boring, and they have a small amount of TT content, but it creates the very base that helps you win, but given the size of the game, it’s bad for all factions, give them all the same stats, the game won’t get any better)
I am against the complete removal of the bonus, I am now reworking and rethinking If they make it feel cool, otherwise let the phantom 10%
All of the five people that purchased that perticular three-man motorcycle squad sure are noticeable…
Not that their effects shouldn’t be removed, either. I’m all for removing all body armour effects, regular helmets included. Make cosmetics cosmetics again.
If you want something with effects, then you should expect to have to allocate a quipment slot for it (persumably the backpack slot), just as with all the other gear in the game.