Reinforcements received: Victory in Europe Day

HEAT shell is deeply post war, like well into 50s i think

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It’s not just the Soviet that doesn’t get the necessary shells for that reason.
But honestly, I don’t think it’s wrong, but if so, I hope it’s a quick addition from what’s possible.
In the case of Su-9, it deserves preferential treatment because there is no other way than this, but I don’t know why it doesn’t when the T-44-100 can come out enough.

I think even with the addition of the T-44-100, Ho-Ri and Ferdinand will still be more powerful in the end.

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Probably the most boring tank skin ever. Just a basic t60 with white decal. Worst of all i cannot even combine this skin with my battlepass t60 despite it being possible with literally every other vehicle

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You need to consider one thing: Enlisted is primarily an infantry offensive game, while War Thunder is primarily a vehicle-based offensive game. If the ISU 152 were equipped with a 152mm howitzer and heavy armor, it would be placed in Tier V, not Tier IV, because that one howitzer would wipe out two squads of infantry. Furthermore, Soviet players nowadays frequently utilize the dark zone for vision control, so it can only be placed in top-tier matches, since 1945 vehicles cannot be placed within the 1944 vehicle range.

Don’t talk about Cold War medium tanks; this isn’t War Thunder.

This is not a Cold War tank, and the prototypes were actually produced before the end of the war.

It’s obvious that the ISU-152 was designed to bomb infantry, so it had a large supply of high-explosive shells.

T44 100 was tested on october 1944 making it a ww2 tank. We already have proto AK, proto RPD, and 1946 jet anyways

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A prototype vehicle does not mean it is a weapon used in combat. If we follow your logic, then the Maus is also a prototype vehicle, so it should also appear in the event, right?

by br5 standards ISU-152 armor is light, possibly the worst actually of all tanks

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Then shall we add IS-3?
IS-3 is a battle tank that is actually operated in WW2, and if this comes out, the balance will be reversed.
Do you want this?

If you want to abuse newbies and ruin the game’s fairness, just say so. If you want to demote the ISU-152 to the third tier, then the Tiger II tank should also be demoted to the third tier, because you’re messing things up according to your selfish and self-serving ideas.

What on earth are you talking about?
The ISU-152 was clearly built to take down bunkers and fortifications, and it even uses concrete-piercing shells. Taking out infantry is never its job—that’s what the T-34-85 and 76mm howitzers are for.

It’s like spending a hundred bucks on a job that only costs sixty. All you waste is its lengthy reload time. You might get lucky and take out a single infantryman with one shot, yet the long reload leaves you vulnerable. The enemy can easily charge forward and capture the objective right under your nose. How can you ignore such critical downsides?

Its slow reload and oversized caliber, paired with its poor performance against structures, make it like a fighter jet stuck on the ground. Once enemy tanks are eliminated, it becomes utterly useless against infantry.

Have you even checked the historical facts at all?

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You do know that fortifications usually… contain infantry?

Are you a newbie who just came from War Thunder and are making a mess of things without understanding the situation? I’ve already said that Enlisted is a game developed based on WWII history and game balance, not some fictional game about IS-3 fighting Ferdinand tank destroyers.

Then U Leave
How many years do Soviet tanks have to suffer?
I’ve been sad since Tiger 2H, but now I have to deal with Ho-Ri and Ferdinand.
Still IS-2 or T-34-100.
At least I can breathe because of T-34-100, but this is not TT, and the armor is disastrous, so easily destroyed.
How many years does the tank Soviet have to suffer?
The infantry is powerful, but do you know that in some maps, there’s nothing can do except call an airplane when enemy tanks are camping in the gray zone?

It’s not like I’m asking for an OP tank.
I’m just asking for a tank to deal with.
Even with the addition of the T-44-100, the advantage still lies in Ho-Ri and Ferdinand.
That’s how much the two tanks are OP.

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Its excruciatingly long reload, nerfed mechanics, indestructible buildings, and concrete surfaces that cause shells to ricochet wildly all combine to make this tank little more than a specialized counter vehicle for enemy armor.

When facing infantry, you can only gamble on one out of three shots dealing area damage—it’s just like an aircraft circling overhead to drop a single bomb, hoping to take out a cluster of foes. The overall efficiency is abysmally low.

Even so, excluding tech tree vehicles armed with 100mm cannons, this is arguably the Soviet Union’s third tank capable of taking down the Ferdinand head-on. Not even the IS-2’s 122mm gun can pierce its frontal armor. To make matters worse, its hull armor is merely 90 millimeters thick, leaving it vulnerable to penetration even by the Panzer IV. What target is it even meant to fight? Are we supposed to use this massive vehicle only for flanking ambushes?

It is truly pitiful. This vehicle was originally purpose-built to demolish concrete fortifications, yet it is forced into brutal anti-tank combat it was never designed for. Even when firing its 152mm ordnance at infantry on flat ground, the shells still bounce unpredictably like regular rounds.

This whole arrangement is a letdown for the entire player base, and an outright unfair blow to all Soviet mains.

“Enlisted” is primarily a game focused on infantry offensives. The KV-2 is already a Tier 3 vehicle, and now you want to downgrade the ISU-152? It’s a derivative of the IS-2, and you’re saying it’s weak? The Bison 2 has no armor, only an anti-personnel howitzer, and it was also upgraded to Tier 3 and then rendered useless. So, you Soviet players not only want to be cuirass superheroes, but also Transformers, is that it? You’re truly greedy, shameless, and destroy the fairness of the game.

Exactly. None of the Soviet tech tree tanks can penetrate the Ferdinand’s frontal armor at all.

This is historically accurate, as the Ferdinand was practically never destroyed from the front in real combat. Even so, doesn’t this make it far too overpowered?

The IS-2 received a special D-type shell with 203mm penetration capable of frontally piercing the Ferdinand. Because of this shell, its battle rating in War Thunder was raised from the same tier as the Tiger and Panther all the way up to the King Tiger’s bracket. Yet this special shell performs poorly against most other targets, only viable for countering the Ferdinand. It is an underwhelming, awkward and poorly balanced addition.

In Gaijin’s earlier update era, the devs clearly favored German vehicles while sidelining Soviet ones. Now DF follows the same bias, only buffing Russian Federation vehicles built on the legacy of Soviet tech instead of the original Soviet lineup. It is genuinely frustrating.

To put it plainly, it is nothing but wishful thinking for DF to release premium Soviet vehicles that are deliberately nerfed and underpowered. This Victory Day event is utterly abysmal. The tank skins are nothing more than simple decals, the new firearm is just a novelty gadget, and the tank reward is a completely useless afterthought.

On top of that, the Marathon event score requirement got increased. You raised our base score targets, so why refuse to boost our in-game earnings accordingly?

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Exactly, it’s a post-war vehicle, and that’s precisely why we don’t get access to it.

That being said, our shells are still far too underperforming. Soviet vehicles really get the short end of the stick. American tanks at least have 90mm rounds that can withstand a couple of shots from the Ferdinand and then pierce its 200-millimeter frontal armor. Our IS-2 cannot possibly penetrate Japan’s armored coffins or Germany’s heavily armored assault vehicles at all.