Reduce the Sturmpistole reload time

The Sturmpistole has the longest reload amongst projectile launching AT weapons and by a wide margin, for context the m1 bazooka reloads in 2.6 sec and the PIAT reloads in 3.1 sec. The Sturmpistole on the other hand takes twice as long:
IMG_20251222_213920

This is a frustratingly long time just to either have your round not do much or for you to miss…

How long should it take to reload the Sturmpistole?
  • 4 seconds
  • 3 seconds
  • 2 seconds
  • No reduction (6 seconds)
0 voters
1 Like

People dont realise how increadibly ridiculous the PIAT was from a functionality perspective.

Its literally a massive spring that needs to be compressed, while you actually stand with your feet on the bottom part of the piat - its impossible to reload it while on the move.

The piat was basically a HEAT tossing crossbow.

2 Likes

I heard it’s recompressed automatically after you fire the first shot

You sir, totally have my yes vote to the max. O-M-f-ing-G, those 6 seconds feels like an eternity. Im often caught trying to find a spot to reload or running around like a loon waiting for the reloading graphicals to stop praying i dont get shot. Sometime have to swap to main mid-reload and the sequence has to start over again. And… thanks to my inpatience, seeing what i think is the end of the reload graphicals, swap to main then when go back to the pistole, its not reloaded and i gotta do it all again… raaaah!

1 Like

3 seconds AT MAX. This weapon already has bad sights and mid range, so it shouldn’t be so much worse in this departament than it’s counterparts.

1 Like

It has its own benefits. Such as superior mobility. So it’s definitely not so much worse.

But people just want everything to be dumbed down, without any significant drawbacks. Reducing its reload time is totally unnecessary.

1 Like

Think we found our negative nancy :stuck_out_tongue:

So is it an issue or not an issue. Besides the PIAT which is a similar weapon can also run fast so the Sturmpistole doesn’t have any advantage over it.

2 Likes

I mean, it’s possible to change your mind in the span of a year, but I agree that you can very well sprint with a PIAT.

People forget having a rocket launcher or any other large AT allows the enemy to tell apart AT from everyone else in the squad, making them an easily recognizable High value target, even over large distances, which is a big disadvantage which the Sturmpistole does not have.

What Sturmpistole offers is a easy to handle, flexible and concealed AT weapon. It’s size while handling also disrupts the player’s vision perimeter much less, allowing him to see and react to potential enemies closing in, unlike other ATs which often take up most of the screen when being handled let alone aimed at something.

So any buffs to it aren’t really needed, since it already offers plenty of advantages over it’s counterparts, it’s just that some may not notice them right away.

Lastly, please stop with these suggestions based on pure comparison to change X to have same stats as Y, it will only kill the uniqueness of each weapon if we continue like that and make the factions and game uninteresting and dull.

1 Like

I call shenanigans on that post.for one, you can tell the majority of soldiers and guns apart, flamer, mg, assaulter, so i find that comment, imo, irrelevant, and for two, those features of it is what makes it a great weapon in the skilled hands but can be so much better if reload was quicker. XXX

Really? The Sturmpistole is not visible anywhere on the soldier model. I checked just today just in case it might have been behind a belt or something, so there is literally no way to tell the AT apart from the other squad members.
So who is the AT then, if you can tell it apart so clearly as you say?
Front


Behind

Of course if you’re playing a squads like SMG and MG, then the chance of him getting picked off is higher since there’s at most only 3 other bolt/semi users, but still he would not be recognizable from those others.

Secondly, “so much better” would mean it would just outperform Granatbüsche just for it’s sheer flexibility and no longer having long reload.

Id say the guy in the second.picture on the left is AT… unless both guys are not carrying sides? What about spotting a Mortar guy, engie, head on can you tell them.apart??

Guy in the second picture? The AT is in both of them along with an Engineer. He is just that well hidden you see.
Mortar carries mortar on his back and it is even visible from the front.
Engineers are the only ones tricky, but most carry shovels on their model as they start with them when bought, so they are the harder ones to spot from regular riflemen.
Radioman has radio on his back which is visible from sides and back, additionally if up close you can even spot the antenna reaching above his head.

As for your answer on the left guy, why did you assume so if I may ask?

Just seems to have a.longer.side.arm if you look… was just my guess, but there is the.point.that you cannot tell many apart.

That’s a shovel on his rear, not a sidearm.


If this is what you mean.

As for the answer, yes he is the AT, I gave him that shovel and removed the one from engineer purely to know if you could tell apart, but since you did not know about shovel being visible it served no purpose in the end.
Usually AT has only knife and those are not visible. So he’d just look the same as the other guy.

Neither hammer or sturmpistole is visible, nor are their pistols C96, which both of them have.

So still think that Sturmpistole AT can be told apart from it’s fellow bolt/semi users like Engies, Rifles so easily?

Are they carrying mines too??

TNT charges, which are not visible, but mines are I believe visible on the model if they carry them. Same as backpacks and pouches. These two have the large ammo pouches, which are visible on the front shot. Those additional brown pouches on their belts right above their knees.

So, if we were to try and identify who was who in a measurement of time… is it longer or shorter than reloading the sturmpistole?

Could not tell apart, since as shown, Sturmpistole is not visible on the AT and all other specifics are customizable so if one wants to, there would be no way to tell the AT apart from any of the squad members if they all carry same - Backpack slot, Primary weapon, Melee weapon and Mine slot.

Secondly this is a non-combat showing, you would have nowhere near this much time to look at the enemies individually so it would be less possible.

I believe such an advantage to disguise oneself to not be recognizable out weights the disadvantage of reload, since with AT being unrecognizable apart from the other squad mates, you can get quite close to tanks without raising suspicion and infantry players would be less likely to pick the AT off.