A few things Ive noticed that are missing in enlisted that might be nice quality of life additions.
Shell swapping.
The only way to change shells right now is to fire a shell with the next one queued. This isn’t so bad, as long as you’re in spawn when you switch, but it’s hard to sneak up on an enemy tank if you’ve got HE loaded with no quiet way to switch.
Maybe just make it so holding ‘R’ swaps shell type?
Free Look.
There’s no way to look around, either in gunner or commander ‘up’ mode to stop the turret moving while you look around. This is really important in maps like berlin where you’re advancing or retreating down narrow corridors around obstacles, where you don’t wanna have your turret reversed.
These are just a couple off the top of my head, and I wanna see what other people notice that might be nice to have.
1- A shell is very hard to get out of the barrel. Even more when it was already closed. It is pressed into the barrel with the gun breach bloking it. It takes a long time, a lot of work and effort and strengh to get it out again. And you are always in danger to make it blow up if any sort of electic fire mechanism was involved.
tank shells are called befor a reload,(i know this is a game and all) but if it isnt needed or another type is more suitable, most army doctrines will fire the shot anyway befor a reload.
i would imagine the pain of reloading a 70+mm round into a tank breach, cant imagine unloading it with the risk of seting the round live.
2- the usage of C key would make this way more pleasent on a tank commander prespective.
As much as I’d love to do it, if it wasn’t done IRL I’m fine with having to fire off a round.
EZ fix is having tanks and ATGs start off with no shell in the chamber. That way you can load up HE (which is usually what I need to use first) or AP rounds.
Hopefully ATGs can be swapped out in the squad menu for different types, some wheelable (slowly) and some not w/ varying amounts of ammo.
I doubt a small squad could push a pak40 through rough terrain, where as a pak36 could probably be pushed around, albeit slowly.
I was a tank operator in the military. You don’t want to take a shell out of the gun. It will not only take longer than shooting and reloading, it is also dangerous. You have realy little space in a tank and handling multiple shells increases the chance you drop one, which would blow up the tank in the worst case.
You are absolutely right about not loading the gun. Can’t tell how other nations do it. I was in the swiss military and here the gunner calls what kind of ammo he needs and then the loader would load. This is all modern military doctrine, I don’t know if it was the same im ww2.
going out of the commander hatch makes you vunerable, and also you have a mg34 anti air sight blocking most of your view. making using it almost useless. and, everytime you fire the hatch one, the one on the superstructure/turret will fire too.
i wonder, if its possible to change the firing key bind to fire the hatch mg34 alone…
well one of the reasons is the ammo is probably on a auto feeder behind a door of some sorts?
as far as i know, read about it, (atleast german ww2 ) tanks would drive on a empty breach, loading from ready rack when the round was called from the commander.
i remember reading, that one of the reasons behind (including safety) was the corrosion materials on the brass cases…