Panzer hull mg

I’m new player, recently unlocked the panzer III B. my tank squad can only have 3 tankers so my panzer doesn’t have enough crew. For some reason the game puts the 3 crew members like this: hull mg guy, driver, and gunner. Shouldn’t gunner, loader, and driver be better, why prioritise hull mg over loader, and is there a way to move the hull mg guy to loader position, because I keep dying because of slow reload, armour not good. Also how do I unlock a tank squad that can actually have 5 crew. (Reposted bc last time I posted this in suggestions section)

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As a newcomer, you’ll need to unlock tank crew operation skills first, then tank squad-specific skills, and finally vehicle upgrade attributes. This might take some time, but by following this path, you’ll gradually become familiar with Enlisted’s armored vehicles. Finally, remember that Enlisted isn’t War Thunder; tanks, as support vehicles, are initially quite vulnerable. Once you unlock the Panzer IV Ausf. E (short-barreled) tank, using HE shells from a distance to engage infantry will be more effective. After all, the Panzer III’s 37mm gun has limited anti-armor capabilities and is practically useless against infantry.

But how to get a tank squad that can have a capacity of 5 crew member

Unlocking tank squad skills will increase the number of tank crew members. This feature is included in the first skill attribute, but requires combat experience to unlock.

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ohh ok thank you

Do not tell him to grey zone camp!!!

Oh, you’re right. Don’t go to the restricted gray areas on the minimap, or its tanks will explode instantly.

You’re welcome. One more thing: never drive your tank into those gray restricted areas on the minimap, or it will explode instantly because you’re out of the combat zone.

The added hull MGs are quite new to the game, we have already told the devs that the priorities are stupid.

Indeed right now we get:

Driver>Gunner>Hull MG>Loader>Commander

But in my opinion we should get:

Gunner>Driver>Loader> commander and hull MG priority depending on vehicle

Some tanks like Jagdpanzer IV have no coax MG, so hull MG is actually more important than commander,

Jagdpanther for what ever reason cant use its hull MG in gunner position - only the commander can, so this should be fixed, but if not fixed commander should get priority.

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But what was the other guy saying? Grey zone camping? How do you do that

How to Grey zone camp? What does that mean

He might have misspoke about something: he told you not to stay in the gray area for more than 15 seconds, otherwise the system would register you as disengaged from combat and force your squad to commit suicide.

Oh, I know what Grey zone camp is, you stay on the edge of your teams map boundary because the enemy can’t get you there because that’s where their Grey zone is. I just tried it, worked really well

It seems I don’t need to explain anymore; you understand everything now.

Its Mg is controlled by the machine gunner. So the MG can’t be use in the gunner position.

Are you serious?

What do you mean? That is how dev implement tank with machine gunner. Can those Japan tank control their hull mg from the gunner position?

In the same post I gave you an example of a tank that can - Jagdpanzer IV. Also commanders dont operate hull MGs but from commander perspectives it is usable or what?

Stop acting like there is a logic behind this.

So the tank that need to be fixed is Jagdpanzer IV.

Commanders can control all armament of the tank.

There is, but you need to at least try to find it.

Okay, so why can you drive while in gunner position? Maybe because YOU the player controls the tank, not the commander.