Normandy Campaign Balance

Germans get the 110 at level 4
If anything that’s unfair more than the Jug which is near the end of the campaign tree
Or the 188 with 6x 250kg bombs and an utter fantasy flight model, but even that’s more forgiveable

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German CAS is more than capable of killing US tanks, you just have to aim it correctly. Same could be said for the US CAS, except the US has smaller rockets closer to the fuselage, leading to less drop and convergence making it easier for most to learn.

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How do you think the Germans felt in WW2?

This sounds like a PEBKAC.

The fact in Normandy today is that at a distance of more than 100 meters, infantry weapons such as PIAT and Satchel charge can not deal with tigers very well (especially those who are hard to hit on the hills), 57mmAT can not break through its front, and tanks such as M4 also have difficulties because of their armor piercing restrictions. The rest is only to rely on P38 and P47 to use rockets and bombs to eliminate threats, No - perhaps it can be said that this is the only way to solve them, and it is also one of the reasons why the alliance camp has always been very passive

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All you have to do is shoot at tiger’s cannon. :tipping_hand_man: And you can do this with pretty much every tank.

Absolutely not. These “buff Germany” posts are really annoying.

Yes, the Americans have the P47 and the jumbo. But to say that the Allies have a vehicle advantage is just factually wrong, if for no other reason that you get the Tiger, and soon will get the King Tiger. Both of these tanks outperform all allied tanks by a wide margin.

A player in the best tank, the M4 76, only has a chance if they have the element of surprise. All other tanks except the M18 are dead meat. The Jumbo may be able to withstand a few Tiger hits, but it is severely outgunned.

You also get an effective attack plane in the beginning of the campaign, the US doesn’t until level 20. The P38 is unlocked earlier and is good, but its rockets are really only effective against tanks. And that advantage is needed to help newer players deal with grey zone camping Tigers and Panthers.

No. The Firefly and prem Jumbo are still outgunned against the tiger.

Ah yes, let’s just forget that the halftrack is far smaller than the Calliope and is actually concealable. The Calliope is literally impossible not to notice.

So, no dude.

This is a major problem with your logic. It sounds like you’re just a faction exclusive main, and you need to play both sides before making a post like this.

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Hello beaver you forgot to exhale

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Germany has a powerful air superiority fighter, FW190.
Possesses powerful tanks, Panther and Tiger.
Possess automatic weapons that surpass allied forces in an all-round way.

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I suggest waiting for the update and watching the news, maybe later you will be satisfied

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Yeah, trying to balance something that will became completely irrelevant after next month (next major update) is just hilarious. It shows OP is not aware of current situation of game and so his suggestion shouldn’t be taken seriously.

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Nah. The auto cannons tend to be buggy and it struggles against tanks.

Would rather say the Ju is on par because of 6 250kg bombs, which reliably kills everything and the fact that its the sole plane in the game which has actual usefull/ deadly gunners imo.

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I propose to wait, because I think that in the near future the project will become completely different and will generally satisfy the majority of the audience, and after the update, I think it is worth discussing new proposals

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Ah yes the merge. Next to Tiger E, Tiger II (P) and maybe even worse (H) version in Nomrandy that will make OP really happy.

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Why not

Vehicle balance is completely overrated “problem” in comparison to horrible blindfolding sights of most west allied weapons.
That’s biggest downside for this faction.

Yes, of course, the sights in some companies quite thoroughly show how hard it was in those very times.

German rockets can kill tanks, but just like American rockets, they need a direct hit to kill, which is unlikely to happen, because German rockets are very inaccurate. But on the plus side, they are far deadlier against infantry. Also, BF-110 can still set allied tanks on fire with its 37mm cannon, but it requires several hits and isn’t completely reliable.

Allies need strong airforce to counter tanks, because they have poor AT capabilites. Piat has a hard time dealing with Panther and Tiger, Bazooka M1 is even worse. The Panzerfaust is a total wunderwaffe by comparison.

As far as tanks, apart from Jumbo, all German tanks are at least equal to to allied tanks, but most are much better.

It would be fair to say, that maybe the P47 in particular is a bit too good, due to its huge payload and ability to dogfight less experienced pilots effortlessly, but its counterpart, the FW-190 is no slouch, either - a beastly fighter, that can take down any allied plane in no time and still has some decent ground attack capabilities.

If we take everything into accout, and I haven’t even talked about rifles and smgs, then I would say, that Axis is slightly better than Allies in Normandy, but it is one of the better balanced campaigns. I play both sides equally, although I haven’t reached the end of the campaign yet.

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More than capable is a liar, I played both nation cas since the launch of the game and the reality is, for germut even if you do a direct hit with rockets it work 1 time out of 3 while the americain cas ohk if you simply manage to hit.

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Or you can just learn how to use EP instead of WP and all your problems with tanks are instantly gone. :tipping_hand_man:

Tanks really aren’t the most impactful class in the matter of balance, lol.

Pardon my ignorance, but what does EP stand for?

And I would say, that tanks absolutely dominate every map, that has enough open space and clear sight lines for them to exploit. Airforce is superior to tanks in theory, but there are far fewer effective pilots than tankers in the game. Planes also don’t get used as much overall, maybe because of vehicle slot restrictions.