Winrate varies widely by multiple factors
- Timeslot
- Server
- Faction
- average team member player skill (example: East Asia players tend to be really good or really bad with very little in between)
EU has a broader playerbase and can get more evenly distributed matches in peak hours.
NA has fewer players and is prone to more skewed matches, especially in early morning hours.
It’s entirely possible for decent players to have very different win rates purely on what timeslot/server/faction they play, because win rate is less about personal performance and more about average team performance based on the aforementioned factors.
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This was when I did exclusively US Normandy
When I get off work I’ll update it
Clearly Normandy is where all the fans of the fancy German Wehrmacht gear would gather for obvious reasons. And since Germany is always amongst the most popular factions in WW2 games it has the potential to meet a lot of high end opponents for the Allies. These things would balance out possibly a bit more if Berlin would finally get the Stg44.
M2 Carbine is horrible btw except for extreme close range. The donut sights completely ruin the weapon while Thompsons are rather high level. That being said (I play both allies and germans equally) I haven’t encountered THAT many players which made it to the Stg44. A lot more usually have the FG42 and even those are by far not the majority.
Also I’m convinced theres some kind of ELO ranking balancing or Campaign Level balance going on. So it should be very unlikely to meet lots of high level opponents when your team only has low to mid level gear. The imbalance can be felt MUCH more in custom matches that play Lone Fighters where Germany seems to win 80% of the matches in Axis vs Allies matches.
Also a Panther or two is not the end of the world for an allied team. While M10 - which could deal with it - are a rare sight (also for obvious reasons - the tank is incredibly vulnerable) the all-mighty-Jumbo can shoot the barrel of a Panther, forcing him to at least retreat or then simply outmanoever him. Yet the absolute easiest way for the Allies to counter german heavy tank domination is by sending a Thunderbolt up in the sky. Its so ridiculous easy to destroy tanks with it while also effectively fighting off german planes AND serving pure devastation to the german infantry. That’s why its so important for your team to mark tanks.
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German have the rare Panther, Panzer III N., FG, Bf110 good early attacker, MG34, MG42, StG and Panzerfaust.
USA has PIAT on early level, Jumbo (which is like four times more common than the Panther), P-47, P-51 with two 250kg bombs and the BARs are good battle rifles and M1 Thompson.
Fair I guess. Panther is AIDS when faced without M10 or Firefly and German MGs are better “MGs” while US has AIDS HVAR and a tank which cant be (really) penetrated by like 6 German tanks while being a mid-game tank (and already owned by many US players).
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i mean the 21cms are about as effective as HVARs but unlocked MUCH earlier there is also the bug that plagues the USAAF
I mean yeah but you get 2x more of them (also maybe its just me but its feels easier to aim with the P-47 than with the Bf for some reason).
P-38 bug is no bug, its feature.
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i find them about the same though that 110 is my most used aircraft
might as well be at this point
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Well, the P-47s rockets are easier to use because they are smaller and lighter, but since the Bf 110’s rockets have about twice the explosive mass, 4 of them can in theory wreak similar amounts of havoc as the 10 HVARs in the P-47, its just harder to do because you need to hit right in the middle of a group of troops. Also, reminder for snail, pls fix P-38 G-1 and Bf 110 C-7.
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My Screenshot 1 Month ago, Right now i got Lvl34
80% Attacker Allies Winrate!!! 67% with Deffending Germany
@sfh0525
Answer to Tunisia and Normandy AlliesProblem?
M1 Garand and everything is Easy Going
One Hit granted.
Also try Thompson with Second Gun Shotgun<<
Best Shotgun inGame
Flamethrower in Tunisia is something other then in other Campaigns…
in Bolt Action ruled Tunisia, a Flamethrower is a extreme strong Weapon.
you have called me biased for saying this very thing
1.jumbo 76 mm cannon or the m36 to balance panther
2.1919 a6 for mg to balence out the fg/mg 34/42 spam
3.jhonson riffle to balance out the fg42-2
4. 50/100 round mags for Thompsons
5.captured German weapons fg42/stg/mg34/42 since the Germans get the ppsh now
this would solve so many issues
German’s MGs are garbage compared to USA’s. The only minus BAR has is 20 round mag which is compensated by other stats with a huge gap.
Example:Beretta M38 has 40 shots, means 120 shots at the start.
Plus MP35I got 126 Bullets. is the same number as if you were taking a Large Ammo Bag with you. German example… and shotgun bullets are counted differently anyway.
Switching to a second weapon is faster than reloading.
This only works for weapon types that require 2 different ammunition variants.
With MP38 and MP40, the ammunition eats up each other.
If you use a MG34 like a BAR yes.
I think him want say!
many of the MGs need bipods because for gameplay reasons they have been made to excel in suppression, now several MGs can run and gun (breda, mg13, dpm, vicker) but even if they are full star depending on the position and the player’s movements can be more or less effective (is the coin toss) the BAR on the contrary not being an MG but an automatic rifle can be used safely for run and gun and suppression without the need for bipods
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