Normandy, another extreme poor balanced campaign

Fair enough

You just have to carry harder, friend

I dont want to and dont have to, or already carry enough the team

And I dont want each of my match to be so hard.
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That’s not a carry, that’s vehicle gameplay. And a poor one for the number of squads you wasted to do so.

Redefining vehicle gameplay is not carry the team.
Only after I switched to tanks, and clear the first point then team was able to capture the 1st point.
And then they stuck at 2nd point.
Also, how can you fight against enemy full of FG? While most US only has M1 Carbine?

I don’t know what servers or timezone you play, but I rarely see a fg42 against me.

I, only saw a tiger against me for the first time last weekend for example. And was a one hit kill to be destroyed.

I don’t know if I play the same game coz I barely see stuff some users state that all team own and use against them.

I can guarantee that allies in Tunisia is the easiest faction to play.

To complete your campaign description (on which I agree):

Tunisia
Allies: easy leveling, powerful endgame AND midgame armament.
Axis: hardest leveling: weak start, mid and endgame armament (weakest of all campaigns)

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???

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You may want FG+STG combo

he used to be, and perhaps, still is a known player.

he usually knoes what to do, but has some rather questionable opinion.

just like woodman.

i see no point of insulting people when they get results despite their actions or opinion.

what’s even your point here?

He is a Chinese. And is well known in Chinese community of many ridiculous ideas and extreme Axis bias. (Actually by seeing his name you will know how his bias is).
Also if you know how he think or his post, or even his in-game chat, then you will know how the person he is.
Also he want to derail my topic by deliberate misinterpretation out of what I already stated. Isnt he extreme annoying?

well, if he does that, then. yes.

I mean basically your complaint is that you get matched with guys who use FG-42 and MP43/1 okay that annoys you right okay and then you haven’t tried to use the exit option and that way you can find games in which you feel comfortable?

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The thing is, most matches I played recent days in Normandy are like this. So I post a thread here.
I would not post it if only some of matches are such unbalanced.

I can show almost exactly opposite stats. I have now 37.5% winrate for Germans in Normandy (66.7 for Allies), the only branch where I am below 50%. It mostly means that campaign balance was reversed several times over months). It probably benefits Germans right now but it will take me a lot of time to go above 50% with 363 battles played. Another thing affecting balance is server you play on and, in my case, crossplay.

The only campaign I think is still severely disbalanced now is Tunisia (83 vs 56 winrate in my case)

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ok its normal that i play games like that too 9 rookies in my team against the toughest who are playing their world championship its normal to find those games if you like that stuff then you stay and have fun if those games irritate you you can just leave, there is nothing wrong with looking for your own fun, after all it is a game, and we must also take advantage of the fact that we are not punished for leaving the games, since there are guys who have been proposing sanctions to the players who leave and I wouldn’t be surprised if in a while we have sanctions for leaving the games.

When Panther A hasnt out and Jumbo was the top tank, the balance may towards US. Also winrate may not change so quick due to too many matches before.
Still, I only talk about my recent experience of this campaign.
(Though, I actual start to play this faction in very recent days. This is my least favorite faction. So my winrate may represent more on recent situation.)
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???
Wow, I am talking about balance. And you are trying to cover up by quit mid match?
So the unbalanced player levels isnt a thing? And unbalanced Panther isnt a thing?
Also if more quitters, then the balance will be even worse. Why not think for this?



Berlin

Oh yes then accroding to your logic Berlin Soviet must be x10 more OP than Normandy Axis. Always choose to only stare at the things that you like to see or coincide with your imgainary “Axis bias”(even though the most axis biased ppl are russian devs who gave germans MKB42 and FG42II troopers, who make their decisions based on real statistics), and make up a whole story of “Axis bias” in your paranoid imagination(even though ppl like me have no influence on devs at all), even though Axis loses more and have smaller playerbase in all campaings except Normandy(which everybody knows).
Tbh, as long as Axis has lower winrate overall due to obvious reason and devs base their balance decisions on statistics, russian devs instead of me or anybody on the forum would still be Axis biased, no matter how many ppl like you yells in the forum.

there is no matchmaking system.

you can destroy it with the M10 tank or finally with up to a 50kg bomb

no genius, simply if a game does not make sense to continue playing it, why not just leave and avoid stress

Although we do have penalties for leaving matches, there is no guarantee that matches will be balanced with players on each side of the same skill level, we will always have people leaving matches as bad teammates.

Personally I don’t think that single tank changes balance that much by itself. It however can change overall attractiveness of campaign for one side or another and, as a result, a number of players. And this indeed decides almost everything.

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Same. At least a close loss means you’ll have a chance to get some XP in, even if you don’t get the bonus. One of the best matches I had recently was in Moscow and we lost. The first half they steamrolled our defenses but, the last two objectives the team finally started fighting tooth and nail for. It went from being an annoying match to fun as hell and by the end of it I wasn’t the only guy dropping spawns and we were hitting them from three angles. Really felt great even when they won with only 20 reinforcements left

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