Thanks for the help, as for why people have been saying that it’s not the same and I am inclined to believe them as I tested it on the range and the jeep M2 can’t destroy sandbags the pen will go through the Japanese amphibious tank and some others but nothing too thick you would expect, sandbags though? tis inconsistent with the emplacement.
might be health based on the bags so its 9 damage just doesn’t do anything
i would conduct the test by manualy inning all the thin skinned vehicles you know the armor of out in a flat line and trying to pen the armor with various 50 cals use a mortar man to make sure ur ranges are right using a sand bag as a marker or a small hole with a shovel
Like DT on armor in some RPG game it makes no sense. Same thing with the barrage balloons some guns (pistols) do nothing to them no matter how much lead you throw at them…
Tomorrow I think but yeah I’ll let you know.
then of course test the built 50 at the same ranges if vehicle ones need a game nerf it should be either infantry damage or vehicle damage not both
So far… (decided to start.)
Jeep will pen 10mm at 100m
Jeep will also pen 25mm
The M2 Mg emplacement will also pen 10mm.
The M2 Mg emplacement will also pen 25mm at 60m (not equal I know).
i would use the road you spawn on since its level and any angles can mess with pen drive the ka mi onto the road and make sure its even and flat
the problem is damage, including damage to modules
I think we should take the best and make it cool, but the developer doesn’t want to do)
Problem with that is that the tank is is on an angle, I can try do that for the others but yeah you should do it yourself if you’re that worried depends on how precise you want it (did use the mortar squad btw) I don’t mind but yeah tell me what I should be shooting because you’re idea (good one).
used to be very good no idea why they killed 50s i handt seen anyone mad that 50 cla were killing them very good
someone complained a lot about their damage a long time ago.
after that, they made all tank machine guns the same in damage by making 12.7=7.62 mm machine guns, this is a separate meme
But at least the 12.7 has armor penetration, which is not much, but better than nothing.
I’m going to say I’m done testing and conclude they have more or less the same pen stats and from similar not prefect angles either. Honestly surprised it went through 25mm but it’s rolled homogeneous Armour so IDK
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Willys M2HB is already the second weakest car, only being surpassed by the Japanese spoon fed MG.
Funny how all these mental gymnastics with trying to balance buildable and vehicle M2HB could be avoided just by giving them historical rate of fire and realistic-ish (relatively to other guns in our game) damage values, and then put vehicles armed with it to their deserved BRs.
Hope they had fun at least… seems like salmon logic swimming uphill.
Give and take: increase the vertical angle capacity, and it’s a deal (and take away the immortality—for God’s sake, we’ve been at this for two weeks).
I would support this but only if it gets the emplacements damage just like the normal jeep. At the moment it does 7.5 damage, less that the normal jeep! It is the last thing that needs a nerf at the moment.
It is. Much, Much more. Its actualy twice as fast. But still heats up in the same amount of time. I made a post on it. HMG rework






