More suggestions after the merger test server

1.Alies need better at weapons against tigers and king tiger. I know the old hvar is too op and definitely cannot bring that back but all other methods are too weak and limited. the m9 bazuka is useless and only work for light armor like puma and panzer4. p47 still good on infentry but 1 500lb is weak. p51 have 2 500lb but they go in one drop. tanks are also weak. idealy it should be something like captured panzerfaust or tank killer. Or, give rockets better penetration when directly hit an armor
2. Stop showing remaining ammo like COD. change the display to sandstorm style because this game does not support magical refill of mags
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Something like this
3. allow for customization on tnt charge and explowsive packs. Like can increase weight and powder at the cost of throwing distance

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US and his Ally has no equal AT launcher that the German has, hell even the Japs managed to make better launcher and AT weapons at somepoint

The soviet has their favoritism to steal Panzerfaust from german, very convinient in this game, is funny the german doesn’t get a si gle Soviet weapon in return despite they are the only faction actively using captured weapon since early war…

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I got killed by a m7 grenade launcher while in my Tiger in Normandy, yesterday lol. Have never seen it happen before, but some dude ammo racked me with his f**king GL.

This is good

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Better AT field guns would be a good place to start against the tanks.

Alternatively, I still think Engineers getting the ability to build concrete filled sandbags which are much more resistant, and the ability to double stack sandbag walls, would remove a fair amount of the issue. By being able to create more viable barricades against their damage, you would be able to operate position to position without those tanks being much issue, unless they push towards you. At which point AT mines, TNT mines, and launchers from 2nd floor (for example) could take them out.

Along with that, Czech Hedgehogs would become a lot more viable outdoors again. Making it harder for tanks to advance into a position that they can actually be effective from.

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It’s the funniest thing to do. Never been able to do it to a tiger, but panthers and panzer IVs for sure. The Kar98k GCP or whatever it’s called works good too, just a little harder for Soviet tanks.

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What would the germany anymore need from the soviets? They already have superior tanks, assault rifles, semi autos, bolt actions, pistols, and at weapons. Also the captured ppsh is already locked for stalingrad so we wont see that.

They legit grabbed everything they can from the soviet during WWII since the very first day they invaded USSR

But what would we benefit? Why would i want to use ptrd 41 when i can use grb 89? Why would i want to use pps 42 when i can use mp 40? Why would i use mosins when i can use k98k? Why would i use svt or avt when i can use g43 or fg42?

Dude, you are aware the PTRS and PTRD is better than PzB 38/39? You are aware the PPS42 is better than MP40? You are aware that the STV38/40 is better than G41/43? And the AVT40 is better than FG42 in this game?

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I personally find the german weapons superior and easier to handle. I think that captured weapons should be strictly exclusive for events and premium squads. I dont want to see US troops running with stg 44s or germans running with garands and mosins.

Dude, the soviets has Breda .30(better than german one btw), 2 Panzerfaust, PanzerGewehr as captured weapons, without counting they also has time travel, post war, experimental, logistically impossible and failed/rejected weapon in their unlockable arsenal…

The game just conveniently give them what they want

You know feeling is not an argument right? And no german weapons has inferior stat in this game compared to soviets, just check the dataminer sheet

hey how could you forget that german got mp41(r) and mp717(r)? oh and since you want that why cant i get my french tiger? like why people hating on my idea anyway if that gonna happen then i hope mine happen too
look all weapon are cool ok? i like gun as for balance idk tbh

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The breda will be unobtainble after merge making it rare weapon. the panzerfausts had to be added because the soviets didnt have any launchers. i dont know about ant tankgewehrs you are talking about.
The experimental guns are bullshit and i dont support them but it doesnt mean that we could throw everything out of window.

Saying that the soviets have “better weapons” is actually a null point.

It depends on the playstyle. Comparing the ppsh vs mp40 for example. Yes the PPSH has higher fire rate and larger mag, but the MP40 has higher stability, accuracy, and a little higher damage per bullet.

So if you prefer fighting point blank, then yes the soviets have better smgs. However, if you are fighting at mid range as well, your better option is german smgs.

Same kind of concept applies to almost all weaponry between factions. Its a matter of Asymmetrical balance. The exception is the Pacific campaign as devs can’t seem to make up their minds about how the balancing should work there.

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Because captured/lend-lease equipment should be just avoided it only make factions similiar each other

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ok i get that but what about this guy? why can he suggest capture thing? that what i dont get anyway it fine if i dont get my french tiger cause that can be solve with a mod but i dont want him to get away with capture weapon

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i must have misread thing then oh well this always happen when im in a hurry

Ah do you mean nelson? Sorry i have him in the block list, is getting the same no you get in your request

So is false say him can ask captured equipment and you no

ah ok was just wondering why there isnt more people here since when i made my post a lot of people say no thought i was the exception or something