Meteor should be nerfed

Brother - I PLAY THE FUCKING METEOR. I’ve been doing mainly US and USSR last few hundred games and now I’m moving to playing all nations BR5 after I get Soviets done and dusted. And let me tell you: this shit is absolutely unfair, especially compared to other Jets. Even Kikka that flies 2v1 does not keep up. I believe I’ve lost ONE actual dogfight against another plane because they jumped on me and my agility got busted before merging. I even go for greedy bombings before going into circle fights against other planes just because I KNOW I CAN WIN. You have to have severe positional advantage to get the Meteor or the Meteor pilot has to be braindead (which is the main reason why I can win with Me262 against Meteor → them pulling stupid manouvers)

When I was doing Germany, US had only Pershing and M9 bazookas to go against my KT and I advocated that they get a better tank and a proper high tier AT weapon, even if it meant harder time for me while I was enjoying BR5 after long grind. I recently finished and played a lot of BR5 US and I can tell you that this shit is absolutely busted and needs a nerf. I was saying that ever since it was added and while I was flying it - even if it meant that it would be harder for me to play it. Now I finished BR5 infantry on Soviets and Im grinding up vehicles, foldered weapons etc. And I can tell you that Fedorov Avtomat and AVT40(20) are insanely powerful weapons and FG42 II as well as all other ARs need equalization to keep up with how powerful the Soviet equipment is. Not to mention that body armor is fucking stupid and needs to be purely cosmetic. I advocate for all of this - again, EVEN IF IT MEANS I WILL HAVE HARDER TIME ON THE NATION I AM CURRENTLY PLAYING

Most of my opinions stem out of the fact that I play the OP equipment and I can tell when it’s overperforming in my hands, which prompts me to advocate for nerfs or equalization. It happened when I was playing KT, it happened when I was playing Ki-84-Ko, it happened when I was playing Meteor and P47 and it happened when I was playing Fedorov Avtomat and AVT40(20)

You on the other hand can barely read - that should be self explanatory

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m18, shoot between hull and turret.

Shoot between turret & hull or turret cheeks, pretty much one hit kill.

people dont know how to play jets the me262 if it had second bomb would be even stronger then the Meteor …since it has insane speed the only bad jet is the Japanese one since it has very limited ammo capacity. But all jets must be nerfed and many BR IV planes should not be fighting jets also some BR V planes very few BR V planes can fight Jets.

actually any 76mm US tank can take out KT frontally if they aim for weak spots. only problem is that you need to pixel hunt…

you can also use m10 cause it has same shell.
there is also weak spot on commander cupola and i dont remember if mg port can be penetrated by 76mm.

Yeah and totally fair and fun and just as balanced as me vs meteor.

well there are 3 pixels where you can penetrate the KT, so it is balanced :rofl:

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Lmao, wow you really put in a lot of effort there in providing a breakdown…but you’re completely forgetting the biggest differentiating factor between bombs and the mark 108s. Bombs will land in 1 place and you only have the 2. Let’s forget about how weak bombs are in this game to begin with and how simply laying down will save you the majority of the time with them and let’s forget that it’s a gamble on where large amounts of infantry even are at any given time flying. With the 108s you can literally spray HUGE portions of the map and i am willing to bet that on average, the 108s will take out more people in one pass simply due to the fact that you’re able to target a much larger area in one go. This is what makes the bf110-g2 so devastating, now with the 262 you have even more of the cannons.

I advocate for getting rid of the health perk instead. It is what’s broken, not the body armor.

Lol you’re so humble. Most of my opinions stem from having a really good load out for every faction at every BR and doing just fine against the stuff people like to complain about.

2 bombs that can easily take out any tank. So technically with 1 run you can take out all the tanks the enemy team has.
And this is fighter plane, not attacker.
Combine that with speed and in some maps you can pretty much spawn camp the enemy tanks.
Again this is fighter plane.

And for that exact task murrica has hvars, GE doesnt.

Quite sure majority here can wreck the average players which are -/+ bots, regardless of theyr gear.
I assume in your console lobbies its even easier.

Anyway, theres the differency fair share of us can see past of that and figure out a plane that can do everything isnt exactly balanced.

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So you have a problem with 2 bombs simply because you can blow two tanks without re-arming? Which happens incredibly infrequently to begin with, because either A) you don’t know where a second one is B) there is no second one C) there’s a plane to engage D) a plane or AA has shot you down. There’s a ton of planes (fighters) in all nations with that capability. I would argue that good fighters having multiple 100kg bombs in BR1 like the yak 1 is more problematic for vehicles. I would even argue that good fighters having 250kg bombs in BR1/BR2 like the IAR, P40, re2001cn, Lagg-3-11 is over powered for what the tier should be. You still need to have a really good drop with a 1k bomb to pop a tiger 2H. I have been within several meters and they do absolutely nothing to that tank extremely often. It’s nice to have a second chance before the tank is lost, sure you can say skill issue here, but honestly how many ace pilots are there in the game even. The game makes learning how to aim your bombs extremely hard. I have a couple thousand games played and I still miss or just get bad RNG 30% of the time, especially when I’m constantly changing planes/nations every day or two. We can also look at average vehicle kills for planes in our games. On average i see between 5-8 without air raids for a single pilot. Once again I’ll go back to tanks being way more deadly in battles even with a plane up in the sky with, 2 BOMBS! As a tank usually carries atleast 20 AT shells and 20 HE shells. Meaning they can in theory take out 20 tanks without re-arming opposed to 2 tanks in a plane. I just don’t see the issue here.

Logically speaking, the argument of the turn time holds the most water. Saying it turns too quickly for other planes (disregarding the 262 since it should have an 8 second slower turn time) makes sense to me and i could get behind that, but only if the 262’s turn buff goes away as well, or at the very least raises the same amount so there would still be a 4.5-5 second difference like now.

Misspoke on this one, was meant to go in the 100kg part.

Should also add that the U.S. doesn’t have a single fighter with a 500lb bomb (even though they are weaker than germany’s) on a BR1/2 fighter. I’ve come to accept and appreciate the fact that any one faction has a huge leg up in one area, in any given BR, and it’s okay.

spam spot button / look out for cannon fire.
And in fair share of maps theres those couple spots where tanks prefer to stay.

Must be horrible.

Which must be extremely hard for best fighter of the game

Which is another much asked feature ever since the jets came, the BR1 AA gun really isnt doing the job anymore.

100kg - / - 500kg

And p38 with the rockets.

Planes with alot smaller bomb blast radius are OP in low BR
But you struggle with one of the if not the largest bomb of the game against arguably one of the slowest tanks.

???

Which highlights the imbalance even further as US has plenty of rocket options which are by far easier to use than bombs.

Tank can be killed by literally anyone.
While on plane your only problem is another plane which hardly is issue for best fighter of the game.
And in rare occasions the AA in which you can blame yourself most of time.

Its a interceptor plane used against V1’s and never against other planes during ww2.
So your historical argument doesnt exactly work here either.

Sure, if murrica loses öfrenröhröhreh, T20 & Hyde and arent replaced by other fantasy equipment.
Sure then you can keep the meteor as it is.

But as you can rather clearly see, the murrica has gotten buffs in every department lately so the meteor nerf is more than justified.

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Are you serious right now? Are you still playing the client where m8 rockets were good, cause the rest of us aren’t. It’s on par with having a couple 100lb bombs, almost useless. The only saving grace is It’s speed and guns for dog fighting capabilities in low tier which still really isn’t all that in comparison to other’s. If you’re one of few who like to complain about the p38 then you’ll complain about anything the u.s. has that’s above 100lb bombs which the u.s. was stuck with for the longest time.

So maybe ask for a different jet altogether then?

Must be your aim assist then on console, since in PC version the rockets does kill fairly effectively the infantry.
And tanks too but takes few hits.

Dunno, to me it seems it you kinda try to find what ever scapegoat from tanks to guns to justify the meteor.
And history, while historically this was never even used against planes on WW2.
Little bit cherry picking history.

Did allies have much of options ?
Another fantasy buff for murrica.

What are you talking about? I’m talking for germany lol. It would be great if they gave germany another jet to choose from right? One with less CAS than the 262 and better maneuverability? The meteor goes up to 16 seconds, the 262 goes up to 21, and you get another jet with a closer turn time. Everyone is happy. Problem solved.

…and u.s. gets a jet with rockets. Sounds great to me

So we go back to K4 ? Which was essentially only fighter capable to compete with murrica while holding 0 cas ability.

So GE needs a FIGHTER to compete with murrica while murrica has all-around plane to do it all ?

Why not ask flying pershing?

If I wouldnt know better I would suspect you are quite highly biased towars burgeroids.

I didn’t say that. I’m not very familiar with what other jets germany could get and their payloads/stats ontop of that. 1-2 500kg bombs with 20mm cannons seem fine to me if that makes y’all happy. By less i mainly mean the mark 108s ontop of a 500kg bomb. I also think it’s then reasonable to give the u.s. a jet with the opposite traits as well, worse plane fighting, better CAS. And our version of better CAS just so happens to be rockets. I would actually love to see rp3 rockets on a fighter. Again not really sure what could be given there but 6-8 rockets with 1 big bomb and a slower turn time seems fair to me, maybe even only 2, 20mm and 2, 50 cal. or 6, .50cal guns only. Something like that. Basically the shooting star with added rockets, and 1 less bomb.