Meteor 500 lb is Too Weak

Are talking about the same bomb? British 500lb has insane fragmentation. The only thing that makes it weak is the low blast radius which means that Meteor goes from being

  • Best energy fighter
  • Best turn fighter
  • Best anti infantry capablities
  • Best anti tank capabilities

to

  • Best energy fighter
  • Best turnfighter
  • On par anti infantry capablities
  • very mediocre anti tank capabilities

I think even in this setup its pretty damn strong, especially since all of its CAS weakness can be ammended by the existance of P47

There is

its called being the best flying plane in the entire game and still having very powerful anti infantry capabilities, becasue 500lb H.E.M.C bombs have insane fragmentation, making them still incredibly deadly against meat targets

Yes, you’re talking about the same bomb.
Fragments will be important, but the most important thing is the radius.
Specifically, the fragment radius is important for infantry (more important is blast radius), and the Blast radius is important for tanks.
In particular, the reason why the number of fragments is not so important is due to the logic of the explosion.
In the past, it was quite effective because it burst in a circular shape, but now 80 to 90% of it disappears because it bursts in a cone shape.
Did you know this?
That’s why honestly, it’s the least meaningful, and only the radius is important.

This is why 50kg in the past was better than 250kg in the present.

So, even for infantry, it’s the UK 500lb that actually has the power of a 100kg bomb.

the differency seems to be ~1m at low end and 0.5m at top end.

Maybe that’s about it.
But it still lags far behind the other 250kg and US 500lb.

Honestly, if it was 250kg or US 500lb, it wouldn’t be this bad.
But UK 500lb?
This is kind of horrible.

It’s probably the biggest Military supply corruption of British dudes, to be honest.

2x of them -/- 500kg regarding radius.

No idea why they would add the UK bombs on it nor I dont care, its still more in line with the rest while being the best fighter.

1/2 of the radius is not just 1/2.
In terms of area, it’s actually close to 1/12. (It’s a instant calculation, but it’s probably going to be lower.)

Edit,

so how close you have to hit with 500lb compared to 500kg ? against tank.

I need it?
Because it’s almost 0.00000001%, and there’s not just one tank, there’s more than two overlapping tanks, and there’s also infantry.
Frankly, after the explosion logic has changed, there are not as many cases as thought fragment kills infantry, and it’s Blast that has a surprisingly large stake.

2 tanks 2 bombs.

If the bombs actually were even remotely effective against infantry, do you think there would be constant topics about hvars ?

UK 500lb?
If don’t have any distractions, you can catch it if you really concentrate, but if the tank player is competent, there are quite a few cases where you hear the jet and do evasive maneuvers.
In this case, the success rate can be reduced from 70% to 20%.
FYI, if it’s 500kg, they’re both 90~%. (There are cases where the tank doesn’t explode because of the bug, I’ve actually experienced this from the tank point of view. Even though it drop right in the center of the tank. Honestly, I don’t know why it didn’t explode, but only the orbit and main gun were smashed and the crew survived.
This is also a problem that needs to be fixed.)

I was kinda more intrested of the exact distance than some pseudo assumptions.

Since regardless of what ever bombs I carry, I always try to get my bombs close to tank as possible.
Thus, IF its enough that I drop the 500kg bomb to around ~200m away from tank and still get the kill and with 500LB i require a direct hit, then sure theres quite differency.

So what is the exact distance differency ?

I’ve also mentioned HVAR in the past.
The number of HVARs needs to be nerfed, or other faction need to be raised to some extent.
I think the Fw 190 D-12 will solve it to some extent by reducing fuel (the fuel is too difficult as the biggest problem)
Ki-83 can be changed to 250kg instead of 100kg.
Maybe this is enough to catch up to some extent.

If the bomb is not right in the middle of the plane, there is a problem with the accuracy rate.
That’s why there’s usually an additional error range of at least 1 to 2 meters.
And you have to think that depending on the player’s skill and situation, the margin of error may be added more.
That’s why you have to think that the 7m radius is tight.

I find it slightly amusing that this is “notable” issue while D12 is in some universe supposed to be adequate attacker plane.

If that fixes the skateboarding then sure.
But doubt it does.

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2x500lb is ~12.5% smaller than the SC500K. Given it has siginificantly more fragments even at lower damage it still remains quite powerful. I could do some calc on it given the damage tresholds are important but its still 13k fragments per bomb. Those 500lb bombs technically have less killing capability at the centre, due to sub 13.5 damage, but as the damage drops its superior fragmentation count makes it actually more deadly, which also matters in terms of the radius since the extra 50m range on the SC500K bomb gets, which is actually more than half of its total area of effect, is going to be significantly less deadly as the SC500K fragments will also drop below 13.5 damage treshold while there being significantly less of them

In short: The extra radius on the SC500K is going to be significantly less deadly, giving you center of explosion disparity but center of explosion is less area given the exponential calulation of circle area

Saying that having 4x the fragmentation count doesnt matter and makes the 500lb the same as 100kg is extremely dishonest

Not to mention that the Meteor still remains the best plane in the game in several other areas, making your bombs actually hard to hit adds any skill expression to this otherwise completely brain-off plane

But at the end of the day, it’s because it’s the truth.
The number of fragments is not as important might think, and the most important is radius. (most important is Blast)

That’s how it was made bomb logic
I don’t know what on earth to refute.

As for the reason logic changed this way, as I mentioned above, it was so powerful that the infantry could never avoid it, and for example, the 50kg bomb at that time was more deadly than the 250kg bomb today.

Radius in which the fragmentation count spreads. I know its not uniform and most of it goes up into the air so the difference of fragmentation is smaller than just substracting those 2 numbers. But the fragmentation ratio should remain relatively the same, and having twice the fragments spread across an area is still going to be twice as effective

The Meteor will be fine, if not on the premise of still having competetive bombload (which I doubt will be the case) then on the premise of still being the best fighter in the entire game

Honestly, it’s okay, but the CAS’s ability is down, and the tank’s performance is down, so now I have to rely solely on the P-47.
The CAS capabilities of the opposing planes aren’t that bad either, the infantry killing power of the tanks is better than Super Pershing, and now both are totally unbeatable to Ofenrohr. (Ho-Ri and Perdinand)
That’s why if both factions were full of veteran players, the US would be behind in terms of firepower.
Of course, it’s theoretical.

I mean all being equal, two teams of vets who know what they are doing, and flying the plane selection properly for their intended purpose.

Allies should shit all over axis. Easily. they have the most potent selection

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