Map extension for both sides

I suggest that the map be accessible to both teams. Example: If the enemy is in the gray zone where I can’t, because it will kill me. it is not possible to neutralize the enemy.
It always happens that there is a tank in the gray zone or there is a mortar and it cannot be neutralized in any way.
The map should be accessible and no gray areas should be there.

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You can already spawn camp with tanks and such even with the restricted area. Removing the grey area will only make it worse.

2 Likes

While I agree it’s an issue, removing those zones will, as above, make it worse.
We need another solution.

How should it get worse, for example?

As for respawn units, the gray zone does, but it has to get out of that zone then out. Now it is so that it stands there and destroys one point which cannot be recharged.

Prevent shooting of certain weapons when in the grey / protected zone (so cant shoot in your spawn, not when walking into the enemy spawn)

Mainly heavier weapons like MGs or Mortars shouldn’t be usable from there. Snipers would be fine, i’d say.

2 Likes

What I think should happen, because enemies not being able to enter spawn is needed, is that damage should not be able to be done unless you are within the common play area, with non-common play area marked by a darker coloured map (possibly with the exemption of if an enemy is within a few meters of the border of the common area (inside it).

Expanded ^

Good idea. Only tanks and engineer builds should take damage when you fire at them from their own spawn zone.

Snipers and mortarmen would enjoy that, and magically tanking bullets because you are not yet ouside the safe bubble seems odd.

It also happens that sniper units or even infantry are in the gray zone and artillery cannot be sent to them.

For example, a mortar, if I have it, I will stay in the gray zone and fire positions that we either attack or defend by being in the gray zone, but there is no one to destroy me and I’m fine the whole battle and because the zone is moving, so I can move in it too.
The only one who could destroy me is a plane. But the chance of hitting me is 15%

This problem would be solved if there was a gray zone, but the enemy team would also have to leave it, so it would not happen that someone steps up to the spawn point and destroys the enemy there as it spawne but by leaving the spawn zone it could be destroyed.

This seems to be the only solution to this problem.

Or just prevent units like mortars from firing while inside there.

Yes, it would also be a solution to do so and force the player to leave the zone

Snipers should be able to stay inside, though. As they are forced to have direct line of sight to the enemy to be able to hit them, so they can get countered with relative ease.

This is true, but if the team does not have snipers, it is not able to neutralize it again in the zone. However, the sniper is not such a threat as a tank in the zone, so I would probably leave this possibility for the sniper as it is at the moment.

You dont need a sniper to shoot a sniper, man. Any gun works if you can aim.

Clear if one can see well and have a clean monitor :joy:

It’s not hard to spot them at all, imo. This is very much a learn2play issue

Errrm, I meant the other way round lol, you cannot fire (or take damage) until you are within the common play area unless there is an enemy soldier within a few meters, that would entirely fix spawn camping (on the main spawns) and people shooting where they cannot be shot from, particularly mortars.

In response to that, sort of, however, the whole point of the sniper is the advantage in such situations, they can zoom in and see better down the scope lol.

Being invulnerable is just bad. It wouldnt fix spawncamping as you cant shoot either, so they will just camp you as soon as you get outside of the safety bubble. You got enough room to flank around from inside spawn anyways. All that this needs imo is to block MG/Mortar/Grenade fire from inside the spawn point.

Errr what? Of course it fixes spawn camping… Have you not noticed the numerous times and complaints in game about people unable to leave spawn since they get mown down immediately lmao.

There already is a few seconds of invulnerability when spawning. All you will do is delay the camping until you come out of the zone, the second you come out you’ll get shot.