Each update of “Making Enlisted a Better Place” focuses on a certain aspect of the game or a particular mechanic in which we’ve fixed bugs or have added interesting features.
The improvements are mostly or even completely based on the feedback you have left in the special topics and discussions on our forums and social media platforms.
To develop cooperation between allies in battle, we think it’s important, not only to work on the special skills of classes that complement each other well, but also on such small details as markers. That’s what we’re going to talk about today.
Your eyes do not deceive you: from now on, Engineer ammo boxes and medical kits boxes will not only appear on the minimap, but will also be indicated by a visible marker in the in-game environment.
The marker will appear near the box - this distance will definitely be enough to unmistakably find the much-needed ammo and medical kits.
This improvement will certainly increase interest in the boxes and bring more experience to their makers - another reason to play as a team!
A few improvements to in-game camera behavior that each and every one of you will notice.
The point of view in a vehicle will now default to the direction of driving, so that you don’t have to separately control your soldier’s head with the mouse, as it was before. At the same time, for those who are used to the old system, we are leaving the option to return it through the control settings.
We have noticeably improved the behavior of the camera when a soldier is killed. Now it will follow your killer, while smoothly stopping, and in case of their death, will not look at a random point, to avoid disorienting you.
Improvements to the camera also affect the respawn window: when the game changes the actual mission points, the camera will move to the new position much more smoothly.
- Added markers above allied ammo and medical kit boxes.
- Improved camera’s logic when controlling vehicles, when dying and during respawning when updating mission’s points.
- Fixed incorrect message about Allied victory in “Oasis” mission of “Battle for Tunisia” campaign.
Our team regularly checks the most important forum topic for your feedback and reports back to the dev team when we notice issues with gameplay mechanics and ideas for improving the game. We watch our communities and other Enlisted sites so that one day you’ll see your idea in the update notes or in this weekly series.
So share, suggest, and report!