This premium car is the worst in the game, why not make it normal so that it would be good to play with
suggestion for improvement:
Improve movement speed and maneuverability (turning, angle, turning speed)
- Yes
- No
This premium car is the worst in the game, why not make it normal so that it would be good to play with
suggestion for improvement:
Improve movement speed and maneuverability (turning, angle, turning speed)
It is supposed to be heavily armed but slower and less maneuverable alternative. If you want fast apcs you have universal carrier and studebaker for that
What kind of assumption is this when other parties have decent premium cars, and this one is a complete misunderstanding? What kind of double standards is this?
You don’t need to dictate who gets what. If someone buys a car, they should buy a decent one.
Not that I know anything about it as I don’t own it but isn’t this well liked for being resistant to explosive packs and keeping ur infantry out of reach when they spawn?
)) This car is the most awkward of all premium cars. It’s slow, huge, and unwieldy. You can see it from a mile away. It’s destroyed before it even gets there. This improvement will at least revive car
You don’t have to own or buy this car. Just go to the test site and try it out, along with other premium cars, and compare.
I personally agree with @iso_seppo123 that it would be best to leave LVT-4 as it is (its realistic as is) and add more APCs to the game instead.
imo, it’s fine as it is especially for what it is.
i love that it can go in the water, but speed it’s not it’s strength.
the machineguns, and the AI that can use them is.
it’s ugh… an amphibious landing vehicle
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guess one could argue the seizes of modern cars are about to reach the same width but…
Although this vehicle is not very suitable for its primary function, it performs better than other troop transport vehicles when it comes to supporting the infantry. I really enjoy driving it to the front line, moving forward with the infantry, and then enjoying the simultaneous fire from five machine guns.
It’s a slow ass Landing Craft vehicle, what the hell do you expect? It’s slow, cumbersome and meant for amphibious operations. the akwardness comes from this vehicle is supposed to be used in beach assaults., we don’t have much of that in ENlisted, so there’s really no use of it.
It’s a niche vehicle, you want a stanard overall vehicle go play something else. You got the TT Studebaker don’t you?
We don’t buff things to make something become a unrealistic something else no we don’t
the problem of this vehicle is the fact is freaking huge idk who had the freaking idea to add to beggin with
no matter if we buff it will still be rubbish no matter what is a mistake that developers made by adding a vehicle too massive for the role it does (work as a rally)
Technically, there are a few maps in the Pacific where you have to cross a body of water to get to the objective. LVT shines there but your point still stands with the rest 95% of maps.
yeah I got a Pacific Squads line-Ups with Marine Corps, I use this one with those, problem in this game ur just as likely to end up in Normandy or Tunisia xD
I don’t mind the speed on land for the most part, it’s decent enough, but it’s absolutely horrendous to turn sometimes especially when you get caught up on something from how big and bulky it is. It also struggles going up slight hills even though it’s fully tracked. It should absolutely get some tweaks in this regard, just like the german apcs did. It’s speed in the water is also ridiculously slow. I’m almost positive you can swim faster, and that should not be possible. The guns on it are nice, but i also have to pick out the screen reticle that the 50 cals have on it. They are quite big circles, i would like it to be changed to the 3 line crosshair like the russian apc gets and like what mg nests have.
I believe all fully tracked vehicles should get better turning than what’s represented in game. These vehicles should be able to pretty much do a 360 in place, however more times than not I have to crawl forward in order to turn and causes a huge round a bout, or forces you to make a 50 point turn in tight spaces. This is my experience though, and feel like i might be doing something wrong or there might be specific settings I’m not aware of like with planes getting all sorts of extra settings to control the props, engines, etc.
Well, this theme fixes all these problems, but for some reason many players don’t want a normal car; they prefer something that drives slowly and stumbles over every bump.
It’s simple. THIS is NOT a CAR.
It’s supposed to be cumbersome because that is what it is
Yes? My arguments are still valid though. It should be able to turn better because it’s fully tracked. It should be able to climb slight hills because it’s fully tracked. It should move faster in water than you can swim because it’s a motorized vehicle. What about this is not logical? It should be able to turn/spin much easier than half tracks because it doesn’t have any wheels. German apc got tweaked for climbing hills, so this thing should too.
The LVT-4 is actually really good though like everything in this game a good piece of equipment is only bad in a bad player’s hands.
Wrong its a Landing Vehicle Tracked LVT ![]()
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its water speed is 7.5mph