Why does the event paratrooper squads Early FG 42 1 possess lower recoil than both tech tree versions? For consistency sake, the later versions should have similar recoil values to this one. They are its successors after all. The tech tree FG 42’s should have its vertical recoil set at 60.
- Yes
- No
Addendum: the fg 42 is the least optimal out of all the top battle rifles. It has less economical ROF, and bigger dispersion. With the dispersion and recoil, I find myself missing half of my bullets at medium to long ranges.
The recoil adjustment will make the weapon more handleable, and closer in effectiveness to its peers.
It will not - by any means- become game changing with this recoil adjustment. It still shoots very fast, and has its unique dispersion values (its hip fire dispersion cone is magnified compared to its peers). The only change with this adjustment, is that players can expect to land their shots more often.
The ideal, overpowered battle rifle will have a firing duration sufficient for taking down large amounts of bodies, as well as single shot kill potential. The FG 42 only satisfies the latter condition, and is inferior to its peers in the first regard.
Do note, since this gun fires so fast, it often will be the case that you dump multiple rounds into an enemy even after they are dead already.
Currently, it’s more the case that the FG 42 encourages a more ‘reckless’ playstyle compared to its peers. The single shot placement is not as reliable at longer ranges compared to its peers (or, it is less accurate and more wasteful compared to the type hei auto).
