Look how they massacred my boy šŸ˜• ( m1 carbine )

you what?

it’s not better?

it’s not that different from a g43.

and now you wanna talk about magazines size?

yeah, ha, tell that to the russian smgs compared to the german ones.

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which, the soviets gets 4 semiauto weapons ( SVT 38, SVT 40, Sniper SVT, and AVS 36 ) which 2 are for the snipers, and 2 are for ā€œeveryoneā€.

while the germans get 3 semiautomatic ( g43, sniper g43 and VG 1-5 ), 1 for the snipers, 1 for " everyone " and the last… for assaulters?

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magazine size? im talking about total AMMO COUNT. 120 for vg, 40 for fg and 30 for avs.

Dont know what campaing you are talking about but in berlin(where VG is) there is g43 and fg42 for everyone, same for normandy.

Also amount of different semiauto rifles dosnt matter. Fg is best semiauto thats usable by everyone and by quite large margin

battle of the bulge.

exept, the Fg is not a semi auto rifle. just because it can switch to semi auto, it doesn’t make it any similar to VG or G43.

yes it does?

variety? never heard of it?

having actual differrences to play something different.

you don’t play germans from what i assume, so you cannot understand the actual issue behind it.

which brings me to the next point:

the fg, is not a rifle. is more of like a bar. LMG.
as such, should be restricted instead of the VG. because even from a technical point VG were more commons than fgs.

Ammo count?

let me tell you, such a weak point considering that multiple weapons got it’s ammo count reduced ( such as the fg ). as the fg shouldn’t be given to " everyone ". as a " nerf ".

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and last point, even the m1 carbine has alot of ammo, but if deals no damage what so ever. so the ammo aren’t making the weapon any better. or making it right for limitations based on class.

( just like the vg… )

I’d rather take an MP40 or MP35, they shoot a lot faster, have less recoil and I don’t have to spam left mouse button. MP35 fully upgraded has 7.3 damage vs 8.8 damage for the VG 1-5, not enough of a difference to make up for the other things. It would be better as a trooper only weapon, restricting FG42 to something else I don’t know. FG42 is too weak for gunners, too good for everyone else to have them. I guess they could go to mid level assaulters, only getting replaced whenever you unlock Stg44 (that weapon is too iconic to never get included).

So you are imagining things…

If devs add trash tier weapons that are worse then current ones its some kind of buff or really matter?
I assume you dont even play game, just make up things.

You can consider it even musket if you want but at this moment, in game called Enlisted it is classified as semiauto rifle and is balanced such one(historical accurate or not)
fg

Dosent matter anymore. What should have been done is pretty different to what have been done. There is no way around. FG got implemented as semiauto and devs cant change that any more.

If it dosent make weapon any better it should not make weapon any worse, but still germans cried when fg ammo count reduced even that dosent matter at all? right?

Have you actually used them? The FG42 is miles ahead of the VG 1-5, once you get enough silver orders you might as well stop using the assaulter class since it can’t equip the FG42. Use both trooper squads, big ammo pouch on all and you’ll have 9 man ā€œassaulterā€ squads.

Yes i have used both of them and all ā€˜regular’ infantry uses fg cause its best semiauto that is unrestricted and im leveling 5 star assaulters so i can use 2 squads with vg while waiting devs to release assault 3 squad

I don’t think they have made up their mind about what this weapon was.

FG42

By the way, it had all the specs of what you would call a battle rifle actually. Select fire, full power cartridge. It is not fitting for every soldier to have this weapon in a WW2 game, especially when you consider what I highlighted in green.

ā€œCan’t change itā€ - Why not? It’s a beta.

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perhaps seems that you can’t follow discussions without losing your self at some point.

what?

i have no idea of what you just tried to communicate.

but for common sense, weapons shouldn’t be " trash " considering that the game has to be realistic.

good jokes. do you have any others?

image
so you don’t know that translation issues can occour. right?

as far as i know, things can change since it’s a beta.

it’s not a semi auto though. it’s a lmg and has fire auto…

wow, you are starting to understand.

yes it doesn’t?

but what does this have to do with balncement of weapons?

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A squad with 4 VG 1-5, 2 FG42 and 1 MG is trash compared to a squad with 8 FG42 and 1 MG

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exactly what @116761939 said:

he gets it that is " fairly new " ( nothing against it of course )

and not you that are here in a long time.

why do you think people ask for limiting the fg?
even germans as well?.

do you even know what balance means?

Exactly, I mostly play Germans on Berlin. For me it’s about variety and as well as balance as well as historical plausibility, the FG42 was extremely rare whereas in game it’s already all I’m using in Normandy and soon to be all I’m using in Berlin as well. The VG 1-5 as a trooper weapon for Berlin would have been a welcome change.

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So you think its just somekind translate error and bug that FG can be used everyone and not only by gunners? Cause in this game weapons that are classified as LMG are restricted to gunners only.

Limiting weapons after people have possible bought those with real money? Im pretty sure devs dont keep track where every weapon did come(bronze/silver order and was it bought with real money). So how they refund it to people after making their 50 Fg’s unusable?

So why gunners cant use it? instead almost every other infantry can?

And you dont need link any wiki articles. We all know what it was in real life but there is light differnce between real life and video game.

Not sure if that was meant to me but going to answer anyway. Yes i do but im not sure why did you ask it?
mayby cause this?

Cause it was semiauto that got 3 times more ammo then other weapons in same category so it was UNblanced but devs fixed it

and it’s our job to let them notice :wink:

isn’t what they did back in the time with premium squads?

i don’t see any difference here.

if it’s for balance and game stability sake, i’m sure it wont matter.

( either way, can be refounded in Silver tickets to buy others weapons ).

because someone thoguht it was a good idea.

that’s where " realism and realistic […] " kicks in.

who else?

because you seems not understanding the problem.

like, " it’s justified ".

or " it cannot be changed ".

without considering the weapon it self.

buddy, if you say that the VG 1 - 5 is ā€œā€ OP ā€œā€ compared to the Fg, we have some issue here.

isn’t what i said?

Devs already noticed it but they consider it as semiauto

difference is they didnt limit how many premium squads we can use and they DIDNT nerf those squads, people who got 5star squads could keep it.

Limiting weapon so only like 20 soldiers total can use it, is quite different unless those fg’s we have now are unchanged(exactly like premium squads, they DIDNT change purchased ones)

I have to admit, i dont really understand… actually i dont even know what problem you are talking about.

Once again, i dont understand what you are trying to say… i never claimed that vg 1-5 is anyhow op. Personaly i just consider it better then fg. VG has little bit less hit power so its loses 1 hit knock down buts is still 2 shot kill closer ranges. But its more accurate and has 3 times more bullets so i dont need ammo bag

Problem with big squads like 8fg an 1 mg is that those bots pathing just suc*. Most times they will run in open streets and get shot. Ofcourse thats same problem for smaller squads.

Ministry garden is really good example, if you dont spawn inside 1 first cap and go inside from back window those bots cant follow they instead try circle that building and get massacred. Also moving too far inside building causes bots lose their command to stay in place and automatically start following.

And whole berlin is full of situations like that.

It’s still in beta so I’m going to be optimistic and assume AI pathfinding will be improved. I’d still take a 9 man squad over a 7 man squad though.

This thread got quickly derailed I see.