I want to continue the discussion about reinforcement points being spent on a single saboteur
I’d like to suggest a stricter limitation - only 1 such unit active per team at a time.
I keep seeing the same situation over and over:
a squad with two pilots, two tankers, a couple of diversion units, a sniper… and in the end, only one player is actually pushing the objective.
It might seem like a small issue at first, but it really hurts overall team performance.
Right now, this class is available to pretty much everyone, and new players pick it almost every match without really understanding its value or how many team resources it consumes.
Playing a tank is hell right now. Not including the ATs, avrage infantry grunts having potent AT weaponary you can just see some rat in your own teams costume struggle to put down tnt for 5 seconda while you cannot do anything, then watching him blow you and in the process himself up, wasting everything
On average, a team can have up to 70–90 AI soldiers active on one side at the same time. But when you have 4 players in vehicles and a couple more running diversion units, the actual number of infantry on the ground drops to maybe 30–40 at best.
And with that kind of reduced force, it becomes really hard to compete against even an average enemy team.
Using a diversion unit squad costs ** 5 reinforcement points**, which is roughly the same as a full infantry squad. The problem is that players who pick these units often don’t think about the overall team impact.
So the question is — would it make sense to reduce the strain on the rest of the team by limiting the number of diversion units available?
Even partisan squads tend to be more effective for the team in comparison.
I don’t like unnecessary restrictions, so I voted “no.”
However, I can’t even remember the last time I looked at the scoreboard and saw that we had two saboteurs at the same time anyway. It most likely never even happened to me.
And honestly, this suggestion seems just like a way to vent the OP’s frustration.
Oh, thanks, I’ll correct it. I just heard on a Russian forum about the number 13, but what’s the current limit? Is there even a limit on the number of simultaneous saboteurs in the game?
First of all, let’s start with the basics, Adamka.
If you’re accusing me of something, then be so kind as to provide evidence. That’s generally how debates and arguments work. Remember that.
Secondly, it’s quite obvious that limits for infantry classes are usually low or almost non-existent. They exist for vehicles, but not really for infantry. Is that obvious yet or not?
Right now we received feedback from Euthymia that initially the limit was set to 2, but they still appear as 3 at the beginning of the match, so that’s how it is.
You’re confusing a statement with an argument again. Though considering you started your message by accusing me, I’m not really surprised. Keep promoting my topics, Adamka.
Well, that’s not how it works. You’ve come up with some narrative without any evidence to back it up.
And when someone challenges your narrative, instead of you providing evidence to back up your statement, you demand evidence from me to justify my challenge.
That’s literally how flat-earthers understand debate, but not how it really works.
This just shows how your entire narrative is based on pure fiction.
I don’t know who you’re telling this to. It has nothing to do with what I asked you. You’re just changing the subject to some nonsense that I never disputed in the first place.
I don’t like restrictions generally. I’ve never mentioned if or not infantry squads are restricted in significant way.
Yeah, I get it, but when paratroopers are always a full squad of 6, here you’re completely alone. No building, no tank destruction support. They just give you 3 anti-tank weapons and that’s it - you’re on your own.
Oh, well well, so now Adam is going to tell us how everything actually works.
In general, both in law and in discussions, the burden of proof lies on the accusing side — that’s the basics. Or is it not?
I’ve seen more than three saboteurs in a match by pressing TAB. This was also confirmed by the helper a few messages above: there’s a limit of 2, but sometimes you still get 3 squads.
And even then, if you end up in a battle with 2 pilots, 2 tankers, and 2-3 saboteurs, the maximum you’ll have on infantry is 36 people — assuming every infantry player has a full 9-man squad.
And you don’t need to be a genius to understand that a single-man squad, which is often used completely mindlessly, is worth way less than 9-15-21-27 people compared to any regular infantry squad. Logic should help here, I think.
Great, you’re trying to manipulate by bringing up arguments with flat-earthers as an example. I guess we can count that as an attempt, but it was pretty weak.
I’m changing the topic? Wonderful. Then you can stop arguing with me and just leave the discussion altogether — while throwing some flags and getting offended on your way out.
I’m offering you two options for existing in this discussion: either you continue throwing in something and thereby promoting the topic, or you simply leave.
I don’t really have much desire to keep this dialogue going. In fact, the only reason I’m replying is to answer and keep the topic itself alive.
voted no cause if people want to be retarded, i dont see point in forbidding them that option. if you start this route, i could see some other classes being forbidden, like snipers or guerillas.
So when I say I know God personally, I am in the right unless you can prove me wrong, yeah?
Well, good luck with that.
The simple truth is that if what you said were so common, you wouldn’t have any trouble posting links to replays of your 3 most recent matches.
You’re a hypocrite. Criticizing others for using personal experiences as arguments, when you yourself haven’t offered anything other than personal experience as arguments either. For an obvious reason.
I don’t mind retarded - as long as they’re not on my team. Again, a sniper squad is 5 people, partisans are 5 people, and here it’s just one person, so comparing them probably isn’t the most accurate thing to do.