Let the vehicle, decoration, and camouflage systems be interconnected with 《War Thunder》

War Thunder and Enlisted are two different games. Why do you War Thunder players always try to link Enlisted to War Thunder? War Thunder’s vehicle decorations are more DIY-oriented, while Enlisted’s armored vehicles are more like WWII historical camouflage and emblems. Do you really understand what I’m saying?

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From what I can see, some things in Enlisted look like they’re from WWII, but in reality they aren’t historically accurate. For example, German tanks using the American version of jerry cans, the Japanese Navy Ha-Go using an American backpack, and even German M24 grenades appearing in places where they shouldn’t. Do you really think they care about so-called “historical accuracy”?

Even the Battle Pass camos can be completely fictional. Soldiers’ uniforms are also missing some personal carrying equipment, and the squad compositions aren’t historically accurate either.

Given the current direction of the game—especially if they don’t introduce a proper campaign/battle mode—it will probably just end up filled with all kinds of strange content anyway. So honestly, I support adding any unusual or experimental weapons.

If the developers truly want historical accuracy, there would need to be a separate mode dedicated to that.

I don’t know if you’ve played War Thunder, but if you have, you’ll notice that most people playing the game don’t actually care that much about historical accuracy. They’re just playing for fun.

Common decals include things like big eyes, edgy or joke spellings, large colorful decals, no decals or any markings that help friendly identification, default-style markings like in World of Tanks, placing a bunch of gun decorations, and patriotic symbols. All of these are very common.

Even in Hell Let Loose, you sometimes see people wearing white winter camouflage uniforms in Stalingrad when there’s no snow. It’s similar to the situation in War Thunder—people often use strange or unrealistic things just because they look cool or stand out.

In the end, though, we can only respect their choices.

Please go back to War Thunder. Don’t let your so-called DIY ruin this classic WWII history game. We respect WWII history, which is why Enlisted exists today. You War Thunder players shouldn’t be interfering with Enlisted’s basic content.

If you are a minor, especially a minor in China, I have two suggestions:

(1) World War II is not child’s play; there’s no need for any far-fetched adaptations.

(2) World War II is a real historical event; there’s no need for the LGBT community to offer entertaining advice.

Go back to school and study the history of World War II properly before coming to the forum to offer truly meaningful suggestions.

I’m not a “cloud player” :skull:. I actually play both of these games. I just prefer staying around Tier II in Enlisted, because it looks more like a WWII battlefield.

Also, all of my vehicle camouflages in War Thunder are based on real historical references, ranging from World War I, World War II, all the way to modern times. I’ve seen plenty of examples over the years.

I’ve also already submitted a suggestion about adding historical battle modes before—you might have even seen it :pensive:.

By the way, some people say they like historical camouflages, but they only use the custom skins from WT Live. Those are basically just for their own enjoyment, because other players can’t see them anyway.

Why would dev do this in the first place? What benefits would dev get by doing this?

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I’m already an adult, and I don’t want to discuss this kind of controversial political topic with you (it’s better not to—War Thunder has already gone through this kind of situation before).

I just like World War II, but when it comes to the details, it’s impossible for me to cover everything—unless I were a historian.

I don’t know—it might have an effect, or it might do nothing at all. My original intention is just to help players of these two games not waste so much effort, while also making them feel that their time and progress are worthwhile, and giving them more options.

Also, if there’s no money being spent in War Thunder, other Gaijin games might disappear along with it. We can look at CRSED—it doesn’t seem to have many players, but it’s still alive. The situation for Active Matter might be similar.

No, this isn’t a political issue; it’s a matter of attitude towards restoring the history of World War II. In short, if you like World War II history, you can’t use DIY paint jobs from War Thunder to fool everyone, and you certainly can’t overly trivialize World War II history with Western fast-food entertainment.

My advice is to read more historical materials and watch more historical videos about World War II, then find detailed battle histories and combat units before posting suggestions on forums. Otherwise, your suggestions are completely unsuitable for the current enlisted environment.

They are two separate game, I don’t see the point of doing this. Moreover I don’t think there are that much players playing both game at the same time. Most players will not be benefit by this. Meanwhile those players that only play one game will receive free compensation. Dev will lost income without getting much benefits, so why will they do this?

But your suggestion literally encourage players to spend less because of those compensation?

Those who want to spend will always spend, and those who don’t won’t. Proper rewards or benefits can help reduce negative feedback. People who genuinely want to support the game—like my brother—will happily pay.

The political part is about the so-called “Chinese” issue—like, which China exactly.

As for camouflages, Gaijin only gives me so many options. I can’t just create decals out of thin air in the game; I can only use the existing in-game resources to try to faithfully recreate how they looked in real life.

Also, I don’t quite understand what you mean by “over-simplifying history.” If you’re referring to the current state of Enlisted, I think it’s actually completely reasonable.

Right now, the game is basically an arcade-style experience. If you really want to fully recreate historical camouflages, weapons, squad compositions, uniforms, and maps, the developers would need to create an additional mode with historically accurate symbols and settings.

Tell me what you mean by “arcade style”? Does this game have a virtual crosshair for gun aiming? Or does killing an enemy character display a medal reward? If not, it’s not an arcade game. Don’t use War Thunder’s standards to judge Enlisted; that’s just your personal prejudice.

I didn’t ask you to discuss political issues in this game, because it’s not political. I’m just annoyed by the misunderstandings and misguided advice that Chinese minors are giving to this WWII history game. Enlisted is based on WWII history, while you want to turn it into a fictional, alternate history within War Thunder, which is unacceptable.

Finally, this World War II history game was finalized for 2023, but the development team is currently working on a Cold War infantry mode for War Thunder. Therefore, while the game retains the basic historical elements of World War II, some changes may not suit the needs of most history enthusiasts. However, one day in the future, this World War II history game will continue to develop along a correct and unique path, provided that you don’t use War Thunder’s standards to modify it.

You have to face reality: Gaijin’s decisions rarely follow a clear direction. What you’re suggesting doesn’t necessarily mean they’ll actually do it. Sometimes they only implement half of an idea, or they only listen to part of the feedback.

Also, why are you so focused on Chinese kids? There’s already a Chinese server and an international server.

Besides, Enlisted is already full of alternate-history or fictional elements, at least in its current state. Changing the whole system now would be very difficult. Some players genuinely enjoy using experimental weapons, and Gaijin has already invested money into developing those assets, so asking them to remove them is basically impossible.

Another thing is that many of the models are outsourced, not made entirely by Gaijin’s internal staff.

Enlisted is indeed a World War II historical game, as its campaigns and weapons are based on the WWII timeline. Whether the official development team implemented all the good suggestions depends on the workload and development time. Also, I’m not concerned about Chinese minors comparing this WWII historical game to War Thunder; I’m only concerned about their lack of understanding of WWII history and misunderstandings like yours about the international version of Enlisted. Finally, don’t mention the censored Chinese version; it’s a politically censored version of a red-blue faction war game, not a true WWII game. Enlisted isn’t an alternate history; some experimental weapons have appeared, but the historical campaigns remain unchanged. Finally, to correct you, whether it’s an official mod or an outsourced mod, it will never exceed the historical WWII development timeline.