KV-8 Heavy Flamethrower Tank

Overview
Since WT is adding KV-8 as an event reward, I wish DF would be kind enough to port it over to Enlisted as well please? :pleading_face:

Specification
Main Gun: 45mm 20-K cannon
Secondary gun: ATO-41 Flamethrower
Machine gun: DT-29 (commander), 7.62mm DT machine gun (coaxial)
Crew: 5
Armor: 90mm - 95mm (front) (Side and rear armor should be identical to regular KV-1)

Visual
image

Do you want KV-8 to be added to Enlisted?

  • Yes
  • No
0 voters

If yes, at BR it should be?

  • BR2
  • BR3
  • BR4
0 voters

How should it be added?

  • Event
  • Tech Tree
  • Premium
0 voters
8 Likes

big YES straight into br3.
how it should be added I am not sure, anything would be good.

5 Likes

He definitely doesn’t need it. He’ll just keep rolling around the map, burning everything in his path with his invincibility to explosive packages. And the German and Japanese 2 BR tanks won’t be able to penetrate his armor. Meanwhile, his cannon is powerful enough to destroy these paper tanks.

8 Likes

maybe they’ll give us their unique tank, for example


ОТ-34
image

2 Likes

we need more flame tank in general tbh since not a single one have been added for like 2 year

3 Likes

We dont need more of the same cancer that is the KV hull.
The 45mm gun is still enough to deal with BR 3 tanks and the flamer is kinda OP against infantry while the KV chassis is almost immune to what most infantry AT options are in return.
At worst the tank should only be BR 4…

6 Likes

I just want to clarify that the armor 100mm on the parts with the add-on armor and it also gets some add-on plates on the side it appears.

1 Like

So and what is BR 2 supposed to do? GBR only pens 90mm which is unable to pen this one as it is uparmored and explosive packs are almost useless againt the KV hulls. So if added to BR 3 you would condem them to suffer.

Flame tanks are very deadly and must be killed as soon as possible or the entire point is about to be overun. So having the tank be almost invincible is just no an option.

3 Likes

It’s just like Britain’s Churchill tanks in War Thunder, stuck in that awkward spot where no one can penertate it, yet it can’t kill anyone easily either. I hope in the future, Tier 6 equipment for infantry gets access to more powerful anti-tank weaponry.
Things like Germany’s shaped charge magnetic mines and man-sized improvised explosive satchels. Though bulky and needing manual placement, they’d be far better than regular TNT that needs careful positioning, or landmines that rely on enemy rounds to trigger detonation.

1 Like

This one’s even more overpowered. I’m pretty sure it’s totally meta now. Its coaxial machine gun got a major upgrade, making it way more flexible and stronger than the KV-8, which sacrificed main firepower for its design.

There’s basically no proper infantry in War Thunder at all. This vehicle is clearly tailor-made for Enlisted. No one knows exactly when it’ll arrive though. Nice post by the way. I’m still busy digging up reference materials. I checked the poll, and I’m glad most people agree this 45mm-armed KV should stay at BR 3 even with its thicker armour.

Putting firepower aside, its anti-air machine gun, extra applique armour and flamethrower all look really cool. I’m just happy Gaijin is adding a new WWII vehicle. I’ve finished grinding all Soviet ground vehicles in War Thunder, and I never play anything above BR 5.7 anymore. Just relax and mess around with the entire T-34 lineup casually.

This vehicle would probably sit around BR 3.7 in WT. LOL some people said if it were at BR 3.3, it’d basically be a baby BMPT.

Looking at it, we could also talk about what German tanks could be introduced to counter it: Flamethrower variants of the Panzer III, Panzer IV (though I don’t think that one existed), Flamethrower StuG III, flamethrower Hetzer, captured French Char B1 flamethrower version, and so on. Man, that all sounds really cool.

Aside from its 45mm cannon with likely under 70mm penetration, its armour seems comparable to the ZIS-5. German and Japanese tanks at BR 3 can handle it fine anyway—the 45mm caliber doesn’t hit that hard, plus they have Panzerfausts to rely on.

Against this tank, Japan really needs a better rocket launcher at BR 3 with at least 100–120mm penetration. Infantry anti-tank options also need expanding, not just limited to TNT and mines. Larger, two-handed carried explosive satchels should be added too. We also have to keep the BR 2 matchmaking environment in mind.

Still, this tank is definitely locked into BR 3. If it got pushed to BR 4, it’d be up against everyone with Panzerfausts, Tiger I and Panther tanks. At that point you’d be better off just sniping from the back in an IS-1 instead.

If DF releases it as an event vehicle, it’ll definitely be BR 3. It might end up like the gap between the XA-38 and Il-8: the Soviet version gets bumped straight to BR 4.

1 Like

now give tt version for germany, japan and russians, premium for japan and americans, and event for everyone too

Only if it’s at BR 4. At BR 3, Soviet tanks are already much stronger than the German and Japanese ones. It’d be too toxic for BR 3. In any case, I’d say no to yet another KV. The only exception would be a captured one for Germany.

1 Like

None of which retain the ability to fight tanks so they arent compareable at all.

1 Like

Alright. The two existing Stalingrad flamethrower tanks in the game actually don’t have anything capable of proper armor-vs-shell combat either. Fair enough, what I mentioned can only be used as a reference and really can’t be directly compared.

It’s safe to say this tank can barely balance flamethrower capability while retaining decent armor and firepower at the same time. And I think all those German flamethrower tanks I listed should be no higher than BR 2.

You now got 2 marder and STUG F in BRII

2 Likes

Having the tank squad as the only solution is not really a great solution.

Given how deadly vehicle flamers are against infantry you need a solution asap.
But the problem is that nobody will chose to use one of those option unless they know there is an KV on the field but by then it already is to late and the KV is already in flame thrower range and your TD still stck at its own spawn for a while.
Even then the 45mm gun is is more than enough to penetrate those TDs and might still come out ontop simply because it isnt a casemate or has to deal with an KV hull that need some time to aim for weak spot or you want do shit.

The normal KV already can somehow bounce the 105mm APHE shells way to often in battle so what are the odds that the worse shorter long 75mm wont do the same as on an even more armored hull.

EDIT: Also looks like the Devs eliminated the lower front ammo storage for the KV 8 in WT so even penetrating its lower front plate wont do as much compared to a normal KV 1.

1 Like

Just add a Nashorn to counter it then. What is the Nashorn too weak too?

What a shitty solution

1 Like

Dont see you suggesting anything better anyway. If you have one then maybe say it out?