Kamikaze

Make penalities for kamikazes…maybe 1 minut off respavn time

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They already recive no rewards for kills if the bombs explode after their death.

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No… they are punished already, and punishing innocent players losing control because of the poor visibility from plane is not worthy of 1 minute timer.

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Poor visibility?What are you talking about?

What you waqna,thir person?

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I hope you are not trying to misinterpret my words on purpose.
First of all, render distance for ground targets is pretty low which results in pilots being completely blind and rely on pinpoint accurate markings by teammates (unless they have payload with big bombs or vehicles are on the open where they are easier to spot) to be able to reliably destroy armoured vehicles. If you want to bomb infantry, then you have to literally guess unless you get a marking from your team (rare), because there is no way you can see them due to the render distance.
Then there is also a propeller that naturally takes a while to get used on.
I do NOT want third person and I NEVER said otherwise. All I said is, that attacks you perceive as kamikaze (which makes no sense considering how punished player already is for crashing during bomb run) are usually nothing but people mishandling controls or have lack of experience in terms of how their altitude and speed affects them. That leads to misjudging the situation or bombing enemies they can literally see (usually it is far too late for you to not crash when infantry renders for you).

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And these with poor pc?

They going to play with 30 fps?Because of render?

Fact is u hawe right about marks of enemy in you team,in 5 battles only two mark tanks

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That is irrelevant to original topic. The fact is, that “kamikaze pilots” in Enlisted are usually not crashing on purpose. Hells, it took me a while back then in alpha days to get used on being more blind than a bat (which caused a lot of crashes).
And thus, there is no point in punishing them further (they are already denied kills).

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I crashed many times because on no enemy plane on horizont

But i see mani time they shot rockets from 200-300 meters and then crashes…these are kamikazes

They dont go to reload,one ,two times,but they crash with firs shot of rockets

Given your speed or “energy” it is usually not possible to get out of that situation anymore. 100-200m is roughly a render distance for infantry, thus it is only proving my point (for 300 it is possible to get out if you managed to get enough speed but not too much to have your rudder locked up and preferably use flaps).

I have to agree on this one…render distance is atrocious for planes…there’s plenty of instances where you start your strafing run and the milisecond before you HAVE to pull up in order not to crash stuff is drawn on the map for you to see. I’ve had some instances where I crashed into the tree because a particular large tree popped up at the moment it was too late for me to respond anymore.

I’ve done plenty of 10+ return bombing runs but without pinpoint accurate spotting on the ground it’s nearly impossible to know when you will be hitting something until you see your crosshair respond. MANY new players (even with good rigs) simply crash because it’s the ONLY way for sure to know they hit something (meaning: by impact)

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What I would really like to see is a button to just abandon the aircraft squad. You can have AI just fly back to the airfield. The problem is that whenever people want to take out a plane to just do a single bombing run their quickest option to get back into the action is to drop all their bombs on one target and slam into the ground so that they can respawn ASAP. This game is really fast paced and every second counts when you are constantly pushing points, but pilots looking to make quick accurate strikes shouldn’t be forced to kill themselves. You could implement a suicide penalty and then implement an abandon plane feature and that would solve all of the silly kamikazes.

agreed but it also very hard to survive and make few effective moves with bombload. this problem needs 2-side solution with some buffs of planes and some penalties like losing plane for whole battle if you just rammed ground

yet you suggested

I mean how do you want system to recognize what was ramming the ground and what mishandled controls/lags/freeze? There is literally no way… so this would punish everybody even worse than OP suggestion.

(Just a sidenote, WT which is far older game built on same engine doesn´t recognize that and thus you are loosing 1. vehicle, 2. booster, 3. your sanity every time something like this happens)

any ramming without serious damage. of course-after fixing controls. then if you ram without shot off wing-lol ur problem. also it touches situation when pilot is alive.

That is however not the “kamikaze” problem. This way you are only going to discourage people from playing planes at all even if you buff them.
The only people who would cheer are whales with multiple active slots…
Even today we have people complaining about individual players getting a lot of kills from planes because they are dominating the skyes… Lowering amount of players with planes are in fact going to make this worse.
Not to mention that you forgot to cover the part where crash is caused by lags (for various reasons), or game freezing up.

Counts as kill, not as crash.

if people are so puny that can’t make results with combined buffs+nerfs that in the end give buff to gameplay and controlability, then they should gtfo and play meat as infantry. all special classes that require alot more than just rushing and dying, must not be attractive for noobs. and “lags freezes etc” are problem of player’s trash iron or enternet/ gaijin’s trash servers which shouldn’t touch balancing itself

Which shouldn´t be punished because it is often something you can´t really do a thing about. Especially the way that is this severe.

Also, it takes a while to actually learn to control the plane well and safely enough… if you are going to block usage of the planes in that battle after you crash once, people are just not going to bother… thus less contested skyes, thus even more PlAnE Op pLs NeRf problems.
But why do I bother repeating myself again… right?

  • Also, it takes a while to actually learn to control the plane well and safely enough

po-ly-gon

And what about not trying to make the game hostile to new players, especially since

they are already punished for kamikaze attacks. This mechanic itself reduced “kamikaze” attacks into few rare unintentional or desperate ones. So the entire conversation of making even more unnecessary and stupid punishments is just dumb and pointless.

looks like pseudoabused talks. good players don’t act like idiots ramming ground in attack. if you dont-there are no problem for you. i ramm it in less than half of battles where i use planes. so maybe problem is in you