This event is extremely perfunctory. It disappoints all players and deals a double blow to Soviet mains, completely lacking the sincerity a major festival event deserves.
- 公开:Public
- 隐蔽:Anonymous
- good
- bad
- not good or bad(boring)
- Improper new vehicle arrangement, deliberate suppression of the Soviet tech line
The devs set a mass-produced vehicle as the Soviet event reward, directly eliminating its chance to be added to the tech tree (TT).
In comparison, previous vehicles like the T-34-100, XA38 and Il-8 were all wartime developed prototypes that never went into mass production, matching the positioning of in-game prototype and experimental vehicles perfectly.
However, the ISU series tanks equipped with 122mm cannons, which are far more suitable for the tech tree, get ignored entirely. This is clearly targeting the Soviet tech line.
- Poorly shrunk event rewards with insufficient sincerity
There are only two major grand events all year round, Victory Day as well as Christmas & Chinese Spring Festival. Yet the rewards this time are even inferior to ordinary minor events:
- T60 skin: It is just a slight tweak of decals, utterly perfunctory(only a single line of pattern counts as a skin);
- Extremely half-hearted!
- Looks nice, bring more historical decals and skins.
- No comment / None of my business.
- Two BR1 novelty weapons: Former Victory Day events gave out powerful BR5 firearms, while now the treatment is no different from small regular events;
- Stark contrast: These rewards are not even as practical and functional as the Mondragón rifle from the April Fool’s event.
- Satisfied, at least we get new content.
- Bored, why aren’t the old overpowered event weapons returning?
- I’m really disappointed by what DF has done this time.
- Delighted, I can’t wait to enjoy matches at BR1!
- Awkward positioning of the ISU-152 and hostile game environment
This vehicle overlaps heavily with the KV-2 in functionality, serving as a specialized tank hunter designed to counter King Tigers and Ferdinands with very poor universal performance. It is nearly useless under the current unchanged game meta:
What can the ISU-152 do better than the KV-2? Please reply below.
- Terrible anti-infantry efficiency: Firing shells is like an aircraft dropping 100kg explosives, relying entirely on luck(even 250kg ordnance cannot demolish buildings to clear paths for infantry like in reality, a total waste of its firepower);
- yes
- no
- Severe ricochet issues: Shells easily bounce and fail to detonate on cement ground and dirt roads(What can players do? You have to wait 42–22 seconds of reload. If you are the only tank on the frontline, the capture point will be fully occupied in this gap);
- yes
- no
- Tough situation for Soviet players: The Soviet tech tree lacks vehicles that can head-on fight German heavy tanks(especially the Ferdinand). Dating back to the Berlin map in 2022, players often have to rely on suicidal air strikes to clear the way, which is extremely frustrating.
- yes(say its name)
- no
The ISU-152 is poorly positioned and deserves to be placed at BR4 to face Tigers and Panthers evenly. With 90mm vertical armor, it can be easily penetrated by Panzer III N and Panzer IV, nowhere near the 100mm armor of the Tiger. Long reload makes it completely unsuited for fast-paced combat. Many players still remember the KV-2 being adjusted down from BR4 to BR3. The devs refuse to make reasonable adjustments promptly, and new players will keep driving this vehicle into death matches at BR5 in the future.
- Imbalanced operation and obvious double standards
Gaijin used to favor German vehicles and weaken the Soviet lineup in War Thunder for a long time. Nowadays, BVVD only buffs the Russian Federation faction built on the legacy of Soviet tech in the game. DF even plans to launch deliberately nerfed premium Soviet squads, showing no regard for player experience at all.
Conclusion
This Victory Day event is a total flop. The rewards are perfunctory, vehicle allocation is double-standard, and the gaming environment for Soviet vehicles is terrible. The developers simply disregard the gaming experience of players, especially Soviet mains.
I believe most players held high expectations for this event. Everyone hoped for fine weapons of BR3/BR5 from other factions or exquisite skins besides new vehicles. In the end, no one is satisfied. The marathon score requirement has been raised, yet players cannot obtain extra silver coins beyond the 5000 score threshold due to the devs’ special earnings algorithm. We ought to voice our criticism and leave negative reviews together. DF is the one who treats players with perfunctory work this time!









