The AT Squad does not have a unique building of its own. It may be able to build AT guns, but that not that special because Engineers can build them as well, plus premium and event squads that happen to have engineers. The AT Squad should have more special capabilities that make it a unique unit. What I propose is an overhaul to AT guns. To make the AT Squad more distinct, their unique building should be a heavier more powerful AT gun for each respective BR.
I can understand wanting to keep AT guns for Engineers as they are the main support class with all their capabilities. Most would oppose just straight up removing the AT gun from Engineers to the AT squad have them all. The Engineer should be a generalist, they can do a little bit of everything but theyre not the prime specialist. Engineers should be able to build AT guns but they shouldnt outshine the AT squad who are the supposed to be the experts at dealing with enemy armor.
I have generally divided the BR brackets as follows
Low BR:
Engineer: 30mm AT guns
AT Squad: 50mm AT guns
Mid BR:
Engineer: 50mm AT guns
AT Squad: 70mm AT guns
High BR:
Engineer: 70mm AT guns
AT Squad: 80mm AT guns

The base Engineers will still be able support the team and deal with enemy vehicles, but the AT squad will have a more specialized role and have more powerful guns to more easily deal with enemy vehicles
- Yes
- No