Back in Enlisted Alpha and Closed Beta Test times there was more focus on immersion and atmosphere, and one of the things we have lost since then is a chance that your weapon can randomly jam/require force to reload:
On the one hand, I believe it’s a shame that this animation and mechanic is wasted and no longer used at all.
On the other hand, I don’t think people should be forced to use jamming guns.
Therefore, here are a couple suggestions:
Option 1 – “Battle-worn” bolt action rifles as intermediate event weapons (instead of callsign/appearance orders/empty stage, not main rewards)
Players who choose to roleplay an unfortunate consript who was given a faulty rifle would be able to do so, others would be free to ignore this weapon and avoid using it.
Poll – should we get “battle-worn” Mosin/Kar98k/M1903/Arisaka as one of easy event rewards?
Yes, add as intermediate event reward
No
0voters
Option 2 – re-introduce the jamming mechanic in one of events such as “last ditch defence of Moscow”
Put yourself in the shoes of a German soldier freezing outside Moscow or a Soviet conscript with limited ammo whose rifles barely work and jam due to the freezing cold.
Poll – should we see rifle jamming return in one of the events?
This mechanic would fit better in a survival game or something like active matter. But all the equipment in Enlisted is always in perfect shape as if it was cleaned just before you spawn so a jamming mechanic would just piss players off for no real gain.
However I wouldn’t mind seeing animations like that shown in the video where the soilder is struggling to load a clip as a Easter egg, but I’d want it to be really rare (like 1/10,000 reloads or something)
Great suggestion.
Though creating alternate reloads might be too much hassle, just implementing a longer animation as shown in the video would be great.
I would add that these could possibly benefit from also getting “muddy” or just “dirty” skins, similar to weapons from BF1 to show intense usage. Just changing the colour scheme of the (B) weapon variants from the Halloween events (minus the wires as well, of course) could create a much more realistic and immersive way to create variety, as well as highlight the reasons for why these weapons might “jam”.
In the main game, this mechanic would be highly questionable. We need a second Enlisted client —Enlisted Classic, that will have all goods that were taken away from us and will not have all the batshit the addition of which has been ruining the game all these years. This mechanic will look great there.
Gun jamming only happens when you treat your gun like trash - or well when a gun didn’t work properly to begin with. I dont see how you could get your bolt action to jam unless you break it.
A jamming mechanic realistically would only really effect prototype premium and event weapons and some select fire guns.
There are many factors, starting from inexperienced 18 year old consripts to freezing cold and stiff fingers or plain design flaws of the bolt/feeding system.
Personally I just like these little references, easter eggs and immersive variety, like the random Garand Thumb reload in BFV:
Well, once again, I don’t want to force people to use faulty guns in the main gamemode, but personally I’d take those Alpha/CBT jamming bolt actions as unique and easy-to-get event weapons.
The real battlefiled is complex
Maybe you have just crawled across a mud field or stream and gotta launched an attack on the enemy, and you will damn the designer didn’t have a dust cover on your gun.
Weapons need to be repeatedly tested and modified before they can be put into use, I bet most of the rare experimental guns in game all have their own unknown issue.
Just don’t put this in the regular game modes, spare us the frustration and stop torturing players.
This thing is just annoying for us and ruins the loot pool. We already have to put up with the garbage Liberator; we don’t need another debuffed gun.
It might be okay if it’s only in a small event, though. The winter Moscow scene you mentioned sounds interesting.
If you guys want to know how this would feel in the game, just look at the existing random TNT duds that don’t explode. Anyone would get pissed off if they add this.