The T-28 needs its APHE with the MD-5 fuse if its meant to be competitive vs the Panzer IV, Pz38t, and the new PzIII J that’ is 50mm across both the hull and turret.
Shrapnel barely pens more than 30mm allowing it to remain competetive vs the Panzer III E and below.
With the new content they’re adding in the next patch, it only seems fair to add the APHE.
If the T-28 (which is the soviet line’s premier tank by the way) can’t penetrate the German line’s premier tank (Pz.IV), there’s a real unbalance there.
This most german players don’t realize that T-28 has a gun that has barley any pen while the pz 4 and the new pz 3 can easily pen the t-28. The T-28 have aphe would put tanking in enlisted in a hopefully balanced state.
attachee
Yes sir, the T-28 status in game right now is pretty bad:
Can destroy- 3/6 German tanks
Can be destroyed by- 6/6 German tanks
When the Pz 4E is:
Can destroy- 6/6 Soviet tanks
Can be destroyed by- 6/6 Soviet tanks
Sure, why not, devs abandoned the idea of historical accuracy long ago.
something wrong with your math there 
but generally - I can’t even kill a Pz4 from the side with T-28 - and even the P3E is pretty tough.
TBH I hope the T-50 is as tough as it seems 'cos I’d like a little rebalance!
(But T-28 APHE would suffice really)
T-28 can’t properly defend itself vs half the German tanks.
It needs the BR-350 regardless tbh
Well I am not really sure about the armor value of the difference panzer 3s turrets but I know the other tanks
The Pz 4 hull is 50mm and 30mm on the turret so you should be capable of penning it add the Pz 2 and Pz 3b and you can destroy 3 tanks
The 3 left tanks are the premium tanks and two Pz 3s all of them you can’t destroy
So it’s 3 you can’t and 3 you can so
You can destroy 3/6 German tanks in game
If you are talking about the total number of tanks it’s 6 because I already count the new 2 tanks that are going to come.
P4E has slightly better armour than P3E - and while you “should” be able to kill it the game doesn’t work like that - you can’t from the front at all, and it should be easier from the side but still can’t.
Yeah I wasn’t counting the new ones…
To be honest, the T-28 is not meant to hunt other tanks. It’s there to MG the hell out of infantry and burn them into bits with its HE. The Shrapnel ammo is just there to give you a fighting chance against Pz II from… Anywhere, and other panzers from the flanks/rear.
When you meet an enemy tank that you can’t fight from the front, disengage. Easy. bait them so your infantry or a friendly tank torn it into toast.
The T28E is one of these weird additions, it wasn’t far short of being hopelessly obsolete irl, and doesn’t seem much better in game, other than being a mobile armoured box with machineguns.
It should probably get these rounds to give it a decent chance as german tanks and air support is just so much better than the soviets.
I would have preferred if Gaijin added some of the more historically prevalent variants of the Barbarossa Campain along the central front/ Moscow axis.
The ammunition and armour balancing is already available in WT, and all that remains for these guys to do is cut and paste. Gaijin should implement the full spectrum of ammunition available in the 1941 summer/autumn campaign. Ammunition types that were introduced later should not be used, otherwise what’s the point of calling it the Moscow Campaign, or Normandy campaign - just call it Eastern or Western front. There is already some conjecture about this stupidity with the Allies getting a Jumbo at level 20 in the Normandy campaign… The T-50 announced for the Soviet reinforcements, whilst at least chronologically feasible in terms of availability for the campaign, was used on the Leningrad, not the Moscow fronts, but this is a lesser misrepresentations of history than the Jumbo in Normandy.
WRT damage effects, I have noticed that there are a lot of discrepancies when firing on tanks from the flank in particular, where the shot either fails to damage modules sensibly or affect the crew. So that still needs a lot of work. As I mentioned in another post, the early German tanks are inappropriate for the Barbarossa campaign. The F and J variants, along with the Pz38t and PzII should be the ones reflected in game. The III B and E were already found inadequate at the time of the Polish Campaign in 1939. Potentially later variant of the PzIV like the F1 could also be used in addition to the in game E. They have them available in WT so they can easily port the models and the configuration metrics accordingly.
They should’ve added a T-34 variant whether its an obr 1940 or even better an obr 1941 considering how crap the T-28’s armor is. This shrapnel shell is useless against 38t and other better armored German tanks.
The Pz 4 hull is 50mm and 30mm on the turret so you should be capable of penning it add the Pz 2 and Pz 3b and you can destroy 3 tanks
76mm shrapnel has 34mm penetration at 10m and 0 degrees according to WT wiki. 33mm at 100m - so not much fall off with range.
also according to WT wiki Pz IVE side armour is 20+20mm - so impenetrable over most of it. Front armour is 30-50mm in the vertical sections, 20mm in the upper glacis which is highly sloped.
Turret armour is 30mm front, 35mm mantlet, 20mm side.
both turret and hull rear is 20mm
So the only part the T28 can reliably* penetrate is the turret side and turret and hull rear.
- ie even if it has a bit of angle - the 30mm sections become impervious if angled even slightly.
Pz IIIE is also pretty marginal - a bit of angling and it is impenetrable -

They’re likely to import the models and values which they have in WT.
WT currently offers 3 models of the T-28; the T-28 (1938), T-28 and T-28E variants.
They have the following protection characteristics:
Hull Armour: F 30 / S 20 / R 20
Turret Armour: F 20 / S 20 / R 30
The T-28 has additional armour plating of 30mm around key areas of the tank (Turret,Hull sides, LFP, and MG turret mantlets)
The BR-350A (MD-5 Fuse) round will penetrate 30mm at a 30 degree angle at 500m which is pretty much what you will get in game as far as engagement range and most likely angle of obliquity. This round was pretty rare which I suspect is why they may not have implemented it, but feasibly it should be available potentially at a higher rank of the vehicle - so you might have to XP up to get it unlocked as it is in the later WT variants.
The other shell SH-353 Sharpnel Shell has a penetration capability of 18mm at a 30 degree angle at 500m, and 21mm at 100m so up close it will have a chance to punch through the PIV E’s hull or turret side of 20mm and certainly the turret rear at 11mm.
Yeah that’s where I got he info and cut the picture from for the P3E armour
There is also the top armour to take into account. The damage modeling is quite good and the blast can punch through the top if it’s thin enough.
you can’t from the front at all, and it should be easier from the side but still can’t.
Ah really? I don’t own the T-28 so I am just “guessing”/using the WT models for it
Well so it’s even worse it’s 2/6 then…
you aren’t going to hit the top armour much, and blast doesn’t penetrate much armour at all - especially not from a small shell like a 76mm
Ah really? I don’t own the T-28 so I am just “guessing”/using the WT models for it
Well so it’s even worse it’s 2/6 then…
Yeah - well it can easily insta kill Pz 2’s and 3Bs - and those are pretty common so you can easily get a “kill x tanks” task with them 
And when you do get a shell inside a 3E then the blast can OHK the entire crew easily - I guess it’s the same with a Mk IV… but dont’ recall ever doing that!! 