Feedback on Preliminary balance changes in the testing of the "Far Eastern Front"

Hey, why don’t you just answer the question how it was asked? I gave you 6 traits. Rank them by %s so i can understand your thought process.

Most of the extra things you listed were simplified by the categories i gave just FYI

Armor obviously encompasses open top, size of vehicles, slopes, “design”

Maneuverability/speed encompasses steering, acceleration

Turret encompasses rotation speed

…etc

Armor: 20%
Gun: 20%
Turret: 15%
Machine gun: 15%
Shells: 20%
Speed: 10%

Different scenarios require different traits for instance if you lack a turret, Neutral steering is gonna be more important, but if you have a turret, it’s less important as you can just move your turret. As much as I would love to argue with you on how different traits are better for different scenarios and how some traits can make other traits matter less, I must say I’ve gotten bored of this and have better things to do.

2025-12-12_08-32-20

you’re kidding, right?

Thank you for compiling the feedback that wasn’t implemented before the latest update.

While some suggestions sparked debate, if even the obvious changes that require no discussion aren’t included in the next update, I won’t be purchasing a premium account for next year during the December sale period.

The community manager seems to play the game, but I can’t believe that’s reflected in the updates.
I’m getting tired of this game that fails to deliver the basics and renders implemented units useless.

I’m looking forward to the next update.

So you’re putting having a turret/good turret at only 5% less than armor, gun, and shells. That’s really high, if you don’t have a good gun/shells you’re not doing anything productive. Same with machine gun.

Mine would look something like this.

Gun - 25%
Shells - 25%
Armor - 25%
Turret - 10%
Speed/Maneuverability - 10%
Mg - 5%

Gun and shells together is 50% of the tank’s value as it’s what makes you change the tide of battle and you need to have both good gun and shells or else the gun/shells become useless by themselves.

Armor is your survivability/defense. Gun and shells is your offensive traits. I’ve given armor the same value as guns and shells seperately, but is half of the offensive portion

Gave turret and speed/Maneuverability the same values because if you don’t have a turret/good turret the speed/Maneuverability can make up for it, and vice versa.

Mgs came in last with a very small value simply because i do just fine without them when they aren’t there. I view them as being a little cherry on top and nothing more.

(Yes i know traits can balance each other out, which should of been reflected in your values. Like with turret and Maneuverability, the value of one would take on the value of the other if non existent)

It looks like we somewhat agree though on armor, gun, and shells all holding the same value as one another individually, but differ in how much the total value is of them.

None of these are mine. I just collected these suggestions based on objective criteria (75% yes vote or more).

Besides, I already shared my own opinion here, you just probably skipped it.

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I mean, whether the devs buff or down tier something is entirely up to them, those polls show that people consider something over or underperforming - thats what really matters in the end.

Considering there aren’t really many BR5 SMGs left after some got moved to BR4, its probably smart to keep some there for diverse gameplay sake.

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Maybe its just me, but I feel like that PPD40 should have been buffed instead and Ppsh41 moved to BR4.
No one is going to use Ppsh41 drum outside out tank crews and pilots on BR5.
Ppd-40 which is smaller is more suitable to sit on BR5 for vehicle crews.

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PPSH is also a cheaper version of PPD - so maybe it would even technically make sense for them to perform better, dont know much about PPD in general.

Time to watch some gun jesus I guess.

I don’t know where I got it in my mind that the Fiat G.55 was going to be downtiered, but I find myself disappointed either way that it wasn’t.

We got 1 axis thing down tiered if I’m correct and there was only one post asking for it to be down tiered!