After some more testing I must change my initial positive stance (even more, I want to slap myself for my previous positive statement about the update). This update included both good and bad things… and sadly, bad things are too severe to be outshined by good ones.
What I like about the update:
TOZ-B finaly have two shots
More models replacing placeholder
Improvements on AI behaviour are always welcome
Squad formations
Premium squad weapons no longer fully upgraded
Camera changes (if toned down a bit)
However, there are also things that I just cannot approve. (sigh, lets do this, this is going to be long one) (Rant warning)
1. First of all, upgrade system became too draconic. For example 96 parts for 50% chance to get increased damage? What is this? THIS is cheap mobile game level of scam and hostility towards players. But wait… there is more… now we don´t have to suffer through just two levels, now there are more for us to go through.
2. Said upgrade system AGAIN pointed out how riddiculous is difference between damage of soviet and german rifles.
Soviets do not even need to upgrade theirs, just get full squads of dragoon/mosin rifle and be done with the bs. Germans have to endure now INSANE upgrade system (seriously, the amount of resources needed for damage upgrade that is MANDATORY to have for axis against health perks to stand a chance) that is full of RNG as bonus just to be on par… that just won´t do. There is not enough words in the world that would allow me to express enough how much flawed this progression is.
That part was evident ever since I tried to play both nations (less evident for soviet only players imho). That difference was just too painful. Update: Vz.24 is the only rifle that have 15 damage equal to both soviet rifles, but core issue is still there. Damage of rifles should be more in line for both nations.
3. Camera changes: That one is actually what I´m unsure about. Head bobbing is one of the prime examples. Imho they should either be completely removed OR (preferably) toned down to be less drastic. (Let me explain, in combat this camera change directly affects your gameplay and accuracy, so option to turn it off would give you gameplay advantage.)
4. What remains unresolved. There are certain bugs that are quite severe were reported even many months ago (please refer to my report about throwing grenades, I updated it today again), flawed physics (soldiers jumping above roofs upon spawn and thus killing themselves immediately), weird jumping effect in trenches etc.
Some more minor inconveniences like (again, reported issue) like unresolved party member that is automaticaly “ready” after every battle (despite not being ready at all and still viewing battle results).
In overall I would really want to like this update… but changes to upgrade system are just so horrible, that they single handedly killed my initial positivity.
Upgrade system needs to 1. get rid of RNG chance to success. 2. Needs to get rid of many ultra expensive weapon tiers, especially if damage of rifles is so different against current perks. Or 3. (preferably) complete overhaul of upgrade system, because there is no point in saving sinking ship full of holes, just build new shiny one.